Core/SAI: Fix two memoryleaks in my previous commits. Thanks to @Xter for the notice.

This commit is contained in:
Discover-
2013-12-19 10:28:45 +01:00
parent ec62bc6e88
commit e44e932d4d

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@@ -1059,6 +1059,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToCreature()->DespawnOrUnsummon(e.action.forceDespawn.delay);
}
delete targets;
break;
}
case SMART_ACTION_SET_INGAME_PHASE_MASK:
@@ -1076,6 +1077,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToGameObject()->SetPhaseMask(e.action.ingamePhaseMask.mask, true);
}
delete targets;
break;
}
case SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL:
@@ -1120,6 +1122,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
ai->SetInvincibilityHpLevel(me->CountPctFromMaxHealth(e.action.invincHP.percent));
else
ai->SetInvincibilityHpLevel(e.action.invincHP.minHP);
break;
}
case SMART_ACTION_SET_DATA: