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Core/Chat: Some more chat filtering cleanup:
* Always filter control characters * Clean up stripping of duplicate whitespace * Adjust .conf.dist to accurately describe what the config settings do
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@@ -41,36 +41,17 @@
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#include "Util.h"
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#include "World.h"
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#include "WorldPacket.h"
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#include <algorithm>
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static void StripInvisibleChars(std::string& str)
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inline bool isNasty(char c)
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{
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static std::string const invChars = " \t\7\n";
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size_t wpos = 0;
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bool space = false;
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for (size_t pos = 0; pos < str.size(); ++pos)
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{
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if (invChars.find(str[pos]) != std::string::npos)
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{
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if (!space)
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{
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str[wpos++] = ' ';
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space = true;
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}
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}
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else
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{
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if (wpos != pos)
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str[wpos++] = str[pos];
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else
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++wpos;
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space = false;
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}
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}
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if (wpos < str.size())
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str.erase(wpos, str.size());
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if (c < 32) // all of these are control characters
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return true;
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if (c == 127) // ascii delete
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return true;
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if (c == 255) // non-breaking whitespace
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return true;
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return false;
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}
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void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
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@@ -242,9 +223,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
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if (msg.size() > 255)
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return;
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// Strip invisible characters for non-addon messages
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if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING) && lang != LANG_ADDON)
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StripInvisibleChars(msg);
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// no chat commands in AFK/DND autoreply, and it can be empty
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if (!(type == CHAT_MSG_AFK || type == CHAT_MSG_DND))
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@@ -263,8 +241,29 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
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}
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}
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if ((lang != LANG_ADDON) && !ValidateHyperlinksAndMaybeKick(msg))
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return;
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// do message validity checks
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if (lang != LANG_ADDON)
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{
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// abort on any sort of nasty character
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for (char c : msg)
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if (isNasty(c))
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{
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TC_LOG_ERROR("network", "Player %s (GUID: %u) sent a message containing control character %u - blocked", GetPlayer()->GetName().c_str(),
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GetPlayer()->GetGUID().GetCounter(), uint32(c));
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return;
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}
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// collapse multiple spaces into one
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if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
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{
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auto end = std::unique(msg.begin(), msg.end(), [](char c1, char c2) { return (c1 == ' ') && (c2 == ' '); });
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msg.erase(end, msg.end());
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}
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// validate hyperlinks
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if (!ValidateHyperlinksAndMaybeKick(msg))
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return;
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}
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switch (type)
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{
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@@ -1876,9 +1876,10 @@ Respawn.DynamicMinimumGameObject = 10
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# CHAT SETTINGS
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#
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# ChatFakeMessagePreventing
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# Description: Chat protection from creating fake messages using a lot spaces or other
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# invisible symbols. Not applied to the addon language, but may break old
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# addons that use normal languages for sending data to other clients.
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# Description: Additional protection from creating fake chat messages using spaces.
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# Collapses multiple subsequent whitespaces into a single whitespace.
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# Not applied to the addon language, but may break old addons that use
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# "normal" chat messages for sending data to other clients.
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# Default: 1 - (Enabled, Blizzlike)
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# 0 - (Disabled)
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