Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structure

Closes #30036

(cherry picked from commit b103de805a)
This commit is contained in:
Shauren
2024-07-11 17:40:11 +02:00
committed by Ovahlord
parent 4988e328d4
commit e543db0ed4

View File

@@ -384,17 +384,7 @@ WorldPacket const* AttackerStateUpdate::Write()
if (HitInfo & (HITINFO_BLOCK | HITINFO_UNK12))
attackRoundInfo << float(Unk);
attackRoundInfo << uint8(ContentTuning.Type);
attackRoundInfo << uint8(ContentTuning.TargetLevel);
attackRoundInfo << uint8(ContentTuning.Expansion);
attackRoundInfo << int16(ContentTuning.PlayerLevelDelta);
attackRoundInfo << int8(ContentTuning.TargetScalingLevelDelta);
attackRoundInfo << float(ContentTuning.PlayerItemLevel);
attackRoundInfo << float(ContentTuning.TargetItemLevel);
attackRoundInfo << uint32(ContentTuning.ScalingHealthItemLevelCurveID);
attackRoundInfo << uint32(ContentTuning.Flags);
attackRoundInfo << int32(ContentTuning.PlayerContentTuningID);
attackRoundInfo << int32(ContentTuning.TargetContentTuningID);
attackRoundInfo << ContentTuning;
WriteLogDataBit();
FlushBits();