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DB/Creature: Standardize and adjust creature respawn time, remove wrong spawns part 2
Closes #24880
(cherry picked from commit 8754e3ab87)
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--
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UPDATE `creature` SET `spawntimesecs` = 300 WHERE `spawntimesecs` IN (190,200,360,400,425,430,444,450,490,498,500,534,543,570,588,700,720,1250,1272,1290,1416,1434,3540,5400);
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UPDATE `creature` SET `spawntimesecs` = 300 WHERE `id` IN (22024,20552,10204,10942);
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-- Won't touch 8 min respawn time of Son of Hodir and Frostworg, at least for now
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UPDATE `creature` SET `spawntimesecs` = 300 WHERE `spawntimesecs` = 480 AND `map` != 571;
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-- Won't touch 4 (and 2) min respawn time of Risen Zombie, at least for now
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UPDATE `creature` SET `spawntimesecs` = 300 WHERE `spawntimesecs` = 240 AND `map` != 595;
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-- Bosses
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UPDATE `creature` SET `spawntimesecs` = 604800 WHERE `spawntimesecs` = 6380;
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-- Loque'nahak, one of most-wanted rare tamable creature in whole game respawns in 8 min, really?
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UPDATE `creature` SET `spawntimesecs` = 21600 WHERE `id` = 32517; -- From wiki
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-- Okrek, Outland rare
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UPDATE `creature` SET `spawntimesecs` = 28800 WHERE `id` = 18685; -- From 18684
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-- High Tinker Mekkatorque
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UPDATE `creature` SET `spawntimesecs` = 600 WHERE `id` = 7937; -- From Wowhead
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-- Wrong spawns, summoned or spawns only after specific events
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DELETE FROM `creature` WHERE `id` IN (14350,18381,20436,20792,18297);
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