Added some suggestions from Subv

This commit is contained in:
durotar
2012-10-16 19:51:57 -05:00
parent eae10134de
commit e56ef015ab

View File

@@ -86,9 +86,9 @@ const Position SpawnPosition[] =
{-490.554f, -89.114f, -148.055f, 3.230f},
{-495.240f, -90.808f, -149.493f, 3.238f},
{-494.195f, -89.553f, -149.131f, 3.254f},
{-511.3304f, -139.9622f, -152.4761f},
{-510.6754f, -139.4371f, -152.6167f},
{-511.8976f, -139.3562f, -152.4785f}
{-511.3304f, -139.9622f, -152.4761f, 0.7504908f},
{-510.6754f, -139.4371f, -152.6167f, 3.33359f},
{-511.8976f, -139.3562f, -152.4785f, 3.961899f}
};
class npc_blastmaster_emi_shortfuse : public CreatureScript
@@ -415,9 +415,9 @@ public:
me->SummonCreature(NPC_CHOMPER, SpawnPosition[16], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
break;
case 10:
me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[17].GetPositionX(), SpawnPosition[17].GetPositionY(), SpawnPosition[17].GetPositionZ(), 0.7504908f, 0, 0, 0, 0, 7200);
me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[18].GetPositionX(), SpawnPosition[18].GetPositionY(), SpawnPosition[18].GetPositionZ(), 3.33359f, 0, 0, 0, 0, 7200);
me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[19].GetPositionX(), SpawnPosition[19].GetPositionY(), SpawnPosition[19].GetPositionZ(), 3.961899f, 0, 0, 0, 0, 7200);
me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[17].GetPositionX(), SpawnPosition[17].GetPositionY(), SpawnPosition[17].GetPositionZ(), SpawnPosition[17].GetOrientation(), 0, 0, 0, 0, 7200);
me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[18].GetPositionX(), SpawnPosition[18].GetPositionY(), SpawnPosition[18].GetPositionZ(), SpawnPosition[18].GetOrientation(), 0, 0, 0, 0, 7200);
me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[19].GetPositionX(), SpawnPosition[19].GetPositionY(), SpawnPosition[19].GetPositionZ(), SpawnPosition[19].GetOrientation(), 0, 0, 0, 0, 7200);
break;
}
}