mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 17:05:44 +01:00
Core/Battlefield: fix crash (thx joschiwald) closes #6726
This commit is contained in:
@@ -202,7 +202,7 @@ void Battlefield::InvitePlayerToQueue(Player* player)
|
||||
if (m_PlayersInQueue[player->GetTeamId()].count(player->GetGUID()))
|
||||
return;
|
||||
|
||||
if (m_PlayersInQueue[player->GetTeam()].size() <= m_MinPlayer || m_PlayersInQueue[GetOtherTeam(player->GetTeamId())].size() >= m_MinPlayer)
|
||||
if (m_PlayersInQueue[player->GetTeamId()].size() <= m_MinPlayer || m_PlayersInQueue[GetOtherTeam(player->GetTeamId())].size() >= m_MinPlayer)
|
||||
player->GetSession()->SendBfInvitePlayerToQueue(m_BattleId);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user