Scripting/Arcatraz: Move Zereketh the Unbound, Dalliah the Doomsayer, & Wrath-Scryer Soccothrates to cpp scripting and some cleanup.

This commit is contained in:
Malcrom
2013-11-10 03:22:22 -03:30
parent 114cae2c1f
commit e5b259fb4a
10 changed files with 688 additions and 82 deletions

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@@ -0,0 +1,40 @@
-- Creature text for Wrath-Scryer Soccothrates
SET @ENTRY = 20886;
DELETE FROM `creature_text` WHERE `entry`=@ENTRY AND `groupid` IN (7,8,9,10);
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(@ENTRY, 7, 0, 'Did you call on me?', 14, 0, 100, 397, 0, 11236, 'Wrath-Scryer Soccothrates - Conversation with Dalliah part 1'),
(@ENTRY, 8, 0, 'To do your heavy lifting, most likely.', 14, 0, 100, 396, 0, 0, 'Wrath-Scryer Soccothrates - Conversation with Dalliah part 2'),
(@ENTRY, 9, 0, 'Then I''ll commit myself to ignoring you.', 14, 0, 100, 396, 0, 0, 'Wrath-Scryer Soccothrates - Conversation with Dalliah part 3'),
(@ENTRY, 10, 0, 'You''re the one who should be-- Wait, we have company...', 14, 0, 100, 396, 0, 0, 'Wrath-Scryer Soccothrates - Conversation with Dalliah part 4');
-- Creature text for Dalliah the Doomsayer
SET @ENTRY = 20885;
DELETE FROM `creature_text` WHERE `entry`=@ENTRY AND `groupid` IN (8,9,10);
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
(@ENTRY, 8, 0, 'Why would I call on you?', 14, 0, 100, 396, 0, 0, 'Dalliah the Doomsayer - Conversation with Soccothrates part 1'),
(@ENTRY, 9, 0, 'When I need someone to prance around like an overstuffed peacock, I''ll call on you.', 14, 0, 100, 396, 0, 0, 'Dalliah the Doomsayer - Conversation with Soccothrates part 2'),
(@ENTRY, 10, 0, 'What would you know about commitment, sheet-sah?', 14, 0, 100, 396, 0, 0, 'Dalliah the Doomsayer - Conversation with Soccothrates part 3');
-- Creature text updates
UPDATE `creature_text` SET `emote`=1 WHERE `entry`=20886 AND `groupid` IN (0,5);
UPDATE `creature_text` SET `emote`=1 WHERE `entry`=20885 AND `groupid` IN (0,6);
UPDATE `creature_text` SET `emote`=66 WHERE `entry`=20886 AND `groupid` IN (6);
UPDATE `creature_text` SET `emote`=66 WHERE `entry`=20885 AND `groupid` IN (7);
UPDATE `creature_text` SET `text`= 'As masters of blood, we are masters of life and death itself. Against us, even hope falls drained and lifeless.' WHERE `entry`=29196 AND `groupid`=8;
UPDATE `creature_text` SET `comment`= 'Wrath-Scryer Soccothrates - Knock Away' WHERE `entry`=20886 AND `groupid` IN (3);
-- Add missing spelldifficulty_dbc values
DELETE FROM `spelldifficulty_dbc` WHERE `id` IN (36127,36123,36173,36144,35759,36051);
INSERT INTO `spelldifficulty_dbc` (`id`,`spellid0`,`spellid1`) VALUES
(36127,36127,39005),(36123,36123,39367), -- Zereketh the Unbound
(36173,36173,39009),(36144,36144,39013), -- Dalliah the Doomsayer
(35759,35759,39006),(36051,36051,39007); -- Wrath-Scryer Soccothrates
UPDATE `creature_template` SET `AIName` = '', `ScriptName`= 'boss_zereketh_the_unbound' WHERE entry=20870;
UPDATE `creature_template` SET `AIName` = '', `ScriptName`= 'boss_dalliah_the_doomsayer' WHERE entry=20885;
UPDATE `creature_template` SET `AIName` = '', `ScriptName`= 'boss_wrath_scryer_soccothrates' WHERE entry=20886;
DELETE FROM creature_ai_scripts WHERE creature_id IN (20885,20886);
DELETE FROM smart_scripts WHERE entryorguid IN (20870);
DELETE FROM creature_ai_texts WHERE entry BETWEEN -28 AND -23;
DELETE FROM creature_ai_texts WHERE entry BETWEEN -80 AND -73;
UPDATE `creature` SET `spawndist`=5, `MovementType`=1 WHERE `id`=20870;

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@@ -619,6 +619,9 @@ void AddSC_boss_omor_the_unscarred();
void AddSC_boss_vazruden_the_herald();
void AddSC_instance_ramparts();
void AddSC_arcatraz(); //TK Arcatraz
void AddSC_boss_zereketh_the_unbound();
void AddSC_boss_dalliah_the_doomsayer();
void AddSC_boss_wrath_scryer_soccothrates();
void AddSC_boss_harbinger_skyriss();
void AddSC_instance_arcatraz();
void AddSC_boss_high_botanist_freywinn(); //TK Botanica
@@ -1140,6 +1143,9 @@ void AddOutlandScripts()
AddSC_boss_vazruden_the_herald();
AddSC_instance_ramparts();
AddSC_arcatraz(); //TK Arcatraz
AddSC_boss_zereketh_the_unbound();
AddSC_boss_dalliah_the_doomsayer();
AddSC_boss_wrath_scryer_soccothrates();
AddSC_boss_harbinger_skyriss();
AddSC_instance_arcatraz();
AddSC_boss_high_botanist_freywinn(); //TK Botanica

View File

@@ -68,6 +68,9 @@ set(scripts_STAT_SRCS
Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
Outland/TempestKeep/botanica/boss_warp_splinter.cpp
Outland/TempestKeep/botanica/boss_laj.cpp
Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp
Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
Outland/TempestKeep/arcatraz/arcatraz.h

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@@ -103,10 +103,10 @@ class npc_millhouse_manastorm : public CreatureScript
if (instance)
{
if (instance->GetData(TYPE_WARDEN_2) == DONE)
if (instance->GetData(DATA_WARDEN_2) == DONE)
Init = true;
if (instance->GetData(TYPE_HARBINGERSKYRISS) == DONE)
if (instance->GetData(DATA_HARBINGERSKYRISS) == DONE)
Talk(SAY_COMPLETE);
}
}
@@ -177,7 +177,7 @@ class npc_millhouse_manastorm : public CreatureScript
break;
case 7:
if (instance)
instance->SetData(TYPE_WARDEN_2, DONE);
instance->SetData(DATA_WARDEN_2, DONE);
Init = true;
break;
}
@@ -305,7 +305,7 @@ class npc_warden_mellichar : public CreatureScript
DoCast(me, SPELL_TARGET_OMEGA);
if (instance)
instance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED);
instance->SetData(DATA_HARBINGERSKYRISS, NOT_STARTED);
}
void AttackStart(Unit* /*who*/) OVERRIDE { }
@@ -336,7 +336,7 @@ class npc_warden_mellichar : public CreatureScript
if (instance)
{
instance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS);
instance->SetData(DATA_HARBINGERSKYRISS, IN_PROGRESS);
instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), false);
IsRunning = true;
}
@@ -346,19 +346,19 @@ class npc_warden_mellichar : public CreatureScript
{
if (instance)
{
if (Phase == 7 && instance->GetData(TYPE_WARDEN_4) == DONE)
if (Phase == 7 && instance->GetData(DATA_WARDEN_4) == DONE)
return true;
if (Phase == 6 && instance->GetData(TYPE_WARDEN_3) == DONE)
if (Phase == 6 && instance->GetData(DATA_WARDEN_3) == DONE)
return true;
if (Phase == 5 && instance->GetData(TYPE_WARDEN_2) == DONE)
if (Phase == 5 && instance->GetData(DATA_WARDEN_2) == DONE)
return true;
if (Phase == 4)
return true;
if (Phase == 3 && instance->GetData(TYPE_WARDEN_1) == DONE)
if (Phase == 3 && instance->GetData(DATA_WARDEN_1) == DONE)
return true;
if (Phase == 2 && instance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS)
if (Phase == 2 && instance->GetData(DATA_HARBINGERSKYRISS) == IN_PROGRESS)
return true;
if (Phase == 1 && instance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS)
if (Phase == 1 && instance->GetData(DATA_HARBINGERSKYRISS) == IN_PROGRESS)
return true;
return false;
}
@@ -376,23 +376,23 @@ class npc_warden_mellichar : public CreatureScript
{
case 2:
DoCast(me, SPELL_TARGET_ALPHA);
instance->SetData(TYPE_WARDEN_1, IN_PROGRESS);
instance->SetData(DATA_WARDEN_1, IN_PROGRESS);
instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), false);
break;
case 3:
DoCast(me, SPELL_TARGET_BETA);
instance->SetData(TYPE_WARDEN_2, IN_PROGRESS);
instance->SetData(DATA_WARDEN_2, IN_PROGRESS);
break;
case 5:
DoCast(me, SPELL_TARGET_DELTA);
instance->SetData(TYPE_WARDEN_3, IN_PROGRESS);
instance->SetData(DATA_WARDEN_3, IN_PROGRESS);
break;
case 6:
DoCast(me, SPELL_TARGET_GAMMA);
instance->SetData(TYPE_WARDEN_4, IN_PROGRESS);
instance->SetData(DATA_WARDEN_4, IN_PROGRESS);
break;
case 7:
instance->SetData(TYPE_WARDEN_5, IN_PROGRESS);
instance->SetData(DATA_WARDEN_5, IN_PROGRESS);
break;
}
CanSpawn = true;
@@ -408,7 +408,7 @@ class npc_warden_mellichar : public CreatureScript
{
if (instance)
{
if (instance->GetData(TYPE_HARBINGERSKYRISS) == FAIL)
if (instance->GetData(DATA_HARBINGERSKYRISS) == FAIL)
{
Reset();
return;

View File

@@ -16,23 +16,49 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ARCATRAZ_H_
#define ARCATRAZ_H_
#ifndef ARCATRAZ_H
#define ARCATRAZ_H
uint32 const EncounterCount = 13;
#define AScriptName "instance_arcatraz"
enum DataTypes
{
TYPE_ZEREKETH = 1,
TYPE_DALLIAH = 2,
TYPE_SOCCOTHRATES = 3,
TYPE_HARBINGERSKYRISS = 4,
TYPE_WARDEN_1 = 5,
TYPE_WARDEN_2 = 6,
TYPE_WARDEN_3 = 7,
TYPE_WARDEN_4 = 8,
TYPE_WARDEN_5 = 9,
DATA_MELLICHAR = 10,
TYPE_SHIELD_OPEN = 11,
DATA_SPHERE_SHIELD = 12
DATA_ZEREKETH = 1,
DATA_DALLIAH = 2,
DATA_SOCCOTHRATES = 3,
DATA_HARBINGERSKYRISS = 4,
DATA_WARDEN_1 = 5,
DATA_WARDEN_2 = 6,
DATA_WARDEN_3 = 7,
DATA_WARDEN_4 = 8,
DATA_WARDEN_5 = 9,
DATA_MELLICHAR = 10,
DATA_SHIELD_OPEN = 11,
DATA_SPHERE_SHIELD = 12,
DATA_CONVERSATION = 13
};
#endif // ARCATRAZ_H_
enum CreaturesIds
{
NPC_MELLICHAR = 20904, //skyriss will kill this unit
NPC_ALPHA_POD_TARGET = 21436,
NPC_DALLIAH = 20885,
NPC_SOCCOTHRATES = 20886
};
enum GameObjectsIds
{
CONTAINMENT_CORE_SECURITY_FIELD_ALPHA = 184318, //door opened when Wrath-Scryer Soccothrates dies
CONTAINMENT_CORE_SECURITY_FIELD_BETA = 184319, //door opened when Dalliah the Doomsayer dies
POD_ALPHA = 183961, //pod first boss wave
POD_BETA = 183963, //pod second boss wave
POD_DELTA = 183964, //pod third boss wave
POD_GAMMA = 183962, //pod fourth boss wave
POD_OMEGA = 183965, //pod fifth boss wave
WARDENS_SHIELD = 184802, // warden shield
SEAL_SPHERE = 184802 //shield 'protecting' mellichar
};
#endif // ARCATRAZ_H

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@@ -0,0 +1,165 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: boss_dalliah_the_doomsayer
SD%Complete: 95%
SDComment: soccothrates death left to script
SDCategory: Tempest Keep, The Arcatraz
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "arcatraz.h"
enum Say
{
SAY_AGGRO = 1,
SAY_SLAY = 2,
SAY_WHIRLWIND = 3,
SAY_HEAL = 4,
SAY_DEATH = 5,
SAY_SOCCOTHRATES_DEATH = 7, // To be scripted
// boss_wrath_scryer_soccothrates
SAY_AGGRO_DALLIAH_FIRST = 0,
SAY_DALLIAH_25_PERCENT = 5
};
enum Spells
{
SPELL_GIFT_OF_THE_DOOMSAYER = 36173,
SPELL_WHIRLWIND = 36142,
SPELL_HEAL = 36144,
SPELL_SHADOW_WAVE = 39016 // Heroic only
};
enum Events
{
EVENT_GIFT_OF_THE_DOOMSAYER = 1,
EVENT_WHIRLWIND = 2,
EVENT_HEAL = 3,
EVENT_SHADOW_WAVE = 4, // Heroic only
EVENT_ME_FIRST = 5
};
class boss_dalliah_the_doomsayer : public CreatureScript
{
public:
boss_dalliah_the_doomsayer() : CreatureScript("boss_dalliah_the_doomsayer") { }
struct boss_dalliah_the_doomsayerAI : public BossAI
{
boss_dalliah_the_doomsayerAI(Creature* creature) : BossAI(creature, DATA_DALLIAH) { }
void Reset() OVERRIDE
{
_Reset();
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
_JustDied();
Talk(SAY_DEATH);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
_EnterCombat();
events.ScheduleEvent(EVENT_GIFT_OF_THE_DOOMSAYER, urand(1000, 4000));
events.ScheduleEvent(EVENT_WHIRLWIND, urand(7000, 9000));
if (IsHeroic())
events.ScheduleEvent(EVENT_SHADOW_WAVE, urand(11000, 16000));
events.ScheduleEvent(EVENT_ME_FIRST, 6000);
Talk(SAY_AGGRO);
if (Creature* soccothrates = me->FindNearestCreature(NPC_SOCCOTHRATES, 100.0f, true))
soccothratesGUID = soccothrates->GetGUID();
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
Talk(SAY_SLAY);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_GIFT_OF_THE_DOOMSAYER:
DoCastVictim(SPELL_GIFT_OF_THE_DOOMSAYER, true);
events.ScheduleEvent(EVENT_GIFT_OF_THE_DOOMSAYER, urand(16000, 21000));
break;
case EVENT_WHIRLWIND:
DoCast(me, SPELL_WHIRLWIND);
Talk(SAY_WHIRLWIND);
events.ScheduleEvent(EVENT_WHIRLWIND, urand(19000, 21000));
events.ScheduleEvent(EVENT_HEAL, 6000);
break;
case EVENT_HEAL:
DoCast(me, SPELL_HEAL);
Talk(SAY_HEAL);
break;
case EVENT_SHADOW_WAVE:
DoCastVictim(SPELL_SHADOW_WAVE, true);
events.ScheduleEvent(EVENT_SHADOW_WAVE, urand(11000, 16000));
break;
case EVENT_ME_FIRST:
if (Creature* soccothrates = me->GetCreature(*me, soccothratesGUID))
if (soccothrates->IsAlive() && !soccothrates->IsInCombat())
soccothrates->AI()->Talk(SAY_AGGRO_DALLIAH_FIRST);
break;
default:
break;
}
}
if (HealthBelowPct(25) && !soccothratesTaunt)
{
if (Creature* soccothrates = me->GetCreature(*me, soccothratesGUID))
soccothrates->AI()->Talk(SAY_DALLIAH_25_PERCENT);
soccothratesTaunt = true;
}
DoMeleeAttackIfReady();
}
private:
bool soccothratesTaunt;
uint64 soccothratesGUID;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new boss_dalliah_the_doomsayerAI(creature);
}
};
void AddSC_boss_dalliah_the_doomsayer()
{
new boss_dalliah_the_doomsayer();
}

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@@ -61,21 +61,15 @@ enum Spells
class boss_harbinger_skyriss : public CreatureScript
{
public:
boss_harbinger_skyriss() : CreatureScript("boss_harbinger_skyriss") { }
boss_harbinger_skyriss()
: CreatureScript("boss_harbinger_skyriss")
struct boss_harbinger_skyrissAI : public BossAI
{
}
struct boss_harbinger_skyrissAI : public ScriptedAI
{
boss_harbinger_skyrissAI(Creature* creature) : ScriptedAI(creature)
boss_harbinger_skyrissAI(Creature* creature) : BossAI(creature, DATA_HARBINGERSKYRISS)
{
instance = creature->GetInstanceScript();
Intro = false;
}
InstanceScript* instance;
bool Intro;
bool IsImage33;
bool IsImage66;
@@ -117,8 +111,7 @@ class boss_harbinger_skyriss : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
if (instance)
instance->SetData(TYPE_HARBINGERSKYRISS, DONE);
_JustDied();
}
void JustSummoned(Creature* summon) OVERRIDE
@@ -137,7 +130,7 @@ class boss_harbinger_skyriss : public CreatureScript
void KilledUnit(Unit* victim) OVERRIDE
{
//won't yell killing pet/other unit
if (victim->GetEntry() == 21436)
if (victim->GetEntry() == NPC_ALPHA_POD_TARGET)
return;
Talk(SAY_KILL);
@@ -180,7 +173,7 @@ class boss_harbinger_skyriss : public CreatureScript
//should have a better way to do this. possibly spell exist.
mellic->setDeathState(JUST_DIED);
mellic->SetHealth(0);
instance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS);
instance->SetData(DATA_SHIELD_OPEN, IN_PROGRESS);
}
++Intro_Phase;
Intro_Timer = 3000;

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@@ -0,0 +1,254 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: boss_wrath_scryer_soccothrates
SD%Complete: 85%
SDComment: charge and dalliah death left to script
SDCategory: Tempest Keep, The Arcatraz
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "arcatraz.h"
enum Say
{
// boss_wrath_scryer_soccothrates
SAY_AGGRO = 1,
SAY_SLAY = 2,
SAY_KNOCK_AWAY = 3,
SAY_DEATH = 4,
SAY_DALLIAH_DEATH = 6, // To be scripted
SAY_SOCCOTHRATES_CONVO_1 = 7,
SAY_SOCCOTHRATES_CONVO_2 = 8,
SAY_SOCCOTHRATES_CONVO_3 = 9,
SAY_SOCCOTHRATES_CONVO_4 = 10,
// boss_dalliah_the_doomsayer
SAY_AGGRO_SOCCOTHRATES_FIRST = 0,
SAY_SOCCOTHRATES_25_PERCENT = 6,
SAY_DALLIAH_CONVO_1 = 8,
SAY_DALLIAH_CONVO_2 = 9,
SAY_DALLIAH_CONVO_3 = 10
};
enum Spells
{
SPELL_FEL_IMMOLATION = 36051,
SPELL_FELFIRE_SHOCK = 35759,
SPELL_KNOCK_AWAY = 36512,
SPELL_FELFIRE_LINE_UP = 35770,
SPELL_CHARGE_TARGETING = 36038,
SPELL_CHARGE = 35754
};
enum Events
{
EVENT_FELFIRE_SHOCK = 1,
EVENT_KNOCK_AWAY = 2,
EVENT_PREFIGHT_1 = 3,
EVENT_PREFIGHT_2 = 4,
EVENT_PREFIGHT_3 = 5,
EVENT_PREFIGHT_4 = 6,
EVENT_PREFIGHT_5 = 7,
EVENT_PREFIGHT_6 = 8,
EVENT_PREFIGHT_7 = 9,
EVENT_PREFIGHT_8 = 10,
EVENT_PREFIGHT_9 = 11,
EVENT_ME_FIRST = 12,
};
class boss_wrath_scryer_soccothrates : public CreatureScript
{
public:
boss_wrath_scryer_soccothrates() : CreatureScript("boss_wrath_scryer_soccothrates") { }
struct boss_wrath_scryer_soccothratesAI : public BossAI
{
boss_wrath_scryer_soccothratesAI(Creature* creature) : BossAI(creature, DATA_SOCCOTHRATES) { }
void Reset() OVERRIDE
{
_Reset();
preFight = false;
dalliahTaunt = false;
DoCast(me, SPELL_FEL_IMMOLATION);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
_JustDied();
Talk(SAY_DEATH);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
_EnterCombat();
events.ScheduleEvent(EVENT_FELFIRE_SHOCK, urand(12000, 14000));
events.ScheduleEvent(EVENT_KNOCK_AWAY, urand(11000, 12000));
events.ScheduleEvent(EVENT_ME_FIRST, 6000);
Talk(SAY_AGGRO);
preFight = false;
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
Talk(SAY_SLAY);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
{
if (instance)
{
if (instance->GetData(DATA_CONVERSATION) == NOT_STARTED && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 70.0f))
{
Talk(SAY_SOCCOTHRATES_CONVO_1);
instance->SetData(DATA_CONVERSATION, DONE);
if (Creature* dalliah = me->FindNearestCreature(NPC_DALLIAH, 50.0f, true))
{
dalliahGUID = dalliah->GetGUID();
preFight = true;
events.ScheduleEvent(EVENT_PREFIGHT_1, 2000);
}
}
}
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
{
if (preFight)
{
events.Update(diff);
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_PREFIGHT_1:
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
dalliah->AI()->Talk(SAY_DALLIAH_CONVO_1);
events.ScheduleEvent(EVENT_PREFIGHT_2, 3000);
break;
case EVENT_PREFIGHT_2:
Talk(SAY_SOCCOTHRATES_CONVO_2);
events.ScheduleEvent(EVENT_PREFIGHT_3, 3000);
break;
case EVENT_PREFIGHT_3:
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
dalliah->AI()->Talk(SAY_DALLIAH_CONVO_2);
events.ScheduleEvent(EVENT_PREFIGHT_4, 6000);
break;
case EVENT_PREFIGHT_4:
Talk(SAY_SOCCOTHRATES_CONVO_3);
events.ScheduleEvent(EVENT_PREFIGHT_5, 2000);
break;
case EVENT_PREFIGHT_5:
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
dalliah->AI()->Talk(SAY_DALLIAH_CONVO_3);
events.ScheduleEvent(EVENT_PREFIGHT_6, 3000);
break;
case EVENT_PREFIGHT_6:
Talk(SAY_SOCCOTHRATES_CONVO_4);
events.ScheduleEvent(EVENT_PREFIGHT_7, 2000);
break;
case EVENT_PREFIGHT_7:
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
dalliah->GetMotionMaster()->MovePoint(0, 118.6048f, 96.84852f, 22.44115f);
events.ScheduleEvent(EVENT_PREFIGHT_8, 4000);
break;
case EVENT_PREFIGHT_8:
me->GetMotionMaster()->MovePoint(0, 122.1035f, 192.7203f, 22.44115f);
events.ScheduleEvent(EVENT_PREFIGHT_9, 4000);
break;
case EVENT_PREFIGHT_9:
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
{
dalliah->SetFacingToObject(me);
me->SetFacingToObject(dalliah);
dalliah->SetHomePosition(dalliah->GetPositionX(), dalliah->GetPositionY(), dalliah->GetPositionZ(), 1.51737f);
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 4.725722f);
preFight = false;
}
break;
default:
break;
}
}
}
return;
}
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_FELFIRE_SHOCK:
DoCastVictim(SPELL_FELFIRE_SHOCK, true);
events.ScheduleEvent(EVENT_FELFIRE_SHOCK, urand(12000, 14000));
break;
case EVENT_KNOCK_AWAY:
DoCast(me, SPELL_KNOCK_AWAY);
Talk(SAY_KNOCK_AWAY);
events.ScheduleEvent(EVENT_KNOCK_AWAY, urand(11000, 12000));
break;
case EVENT_ME_FIRST:
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
if (dalliah->IsAlive() && !dalliah->IsInCombat())
dalliah->AI()->Talk(SAY_AGGRO_SOCCOTHRATES_FIRST);
break;
default:
break;
}
}
if (HealthBelowPct(25) && !dalliahTaunt)
{
if (Creature* dalliah = me->GetCreature(*me, dalliahGUID))
dalliah->AI()->Talk(SAY_SOCCOTHRATES_25_PERCENT);
dalliahTaunt = true;
}
DoMeleeAttackIfReady();
}
private:
bool preFight;
bool dalliahTaunt;
uint64 dalliahGUID;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new boss_wrath_scryer_soccothratesAI(creature);
}
};
void AddSC_boss_wrath_scryer_soccothrates()
{
new boss_wrath_scryer_soccothrates();
}

View File

@@ -0,0 +1,132 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: boss_zereketh_the_unbound
SD%Complete: 100%
SDComment:
SDCategory: Tempest Keep, The Arcatraz
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "arcatraz.h"
enum Say
{
SAY_AGGRO = 0,
SAY_SLAY = 1,
SAY_SHADOW_NOVA = 2,
SAY_DEATH = 3
};
enum Spells
{
SPELL_VOID_ZONE = 36119,
SPELL_SHADOW_NOVA = 36127,
SPELL_SEED_OF_CORRUPTION = 36123
};
enum Events
{
EVENT_VOID_ZONE = 1,
EVENT_SHADOW_NOVA = 2,
EVENT_SEED_OF_CORRUPTION = 3
};
class boss_zereketh_the_unbound : public CreatureScript
{
public:
boss_zereketh_the_unbound() : CreatureScript("boss_zereketh_the_unbound") { }
struct boss_zereketh_the_unboundAI : public BossAI
{
boss_zereketh_the_unboundAI(Creature* creature) : BossAI(creature, DATA_ZEREKETH) { }
void Reset() OVERRIDE
{
_Reset();
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
_JustDied();
Talk(SAY_DEATH);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
_EnterCombat();
events.ScheduleEvent(EVENT_VOID_ZONE, urand (6000, 10000));
events.ScheduleEvent(EVENT_SHADOW_NOVA, urand (6000, 10000));
events.ScheduleEvent(EVENT_SEED_OF_CORRUPTION, urand(12000, 20000));
Talk(SAY_AGGRO);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
{
Talk(SAY_SLAY);
}
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_VOID_ZONE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(target, SPELL_VOID_ZONE);
events.ScheduleEvent(EVENT_VOID_ZONE, urand (6000, 10000));
break;
case EVENT_SHADOW_NOVA:
DoCastVictim(SPELL_SHADOW_NOVA, true);
Talk(SAY_SHADOW_NOVA);
events.ScheduleEvent(EVENT_SHADOW_NOVA, urand (6000, 10000));
break;
case EVENT_SEED_OF_CORRUPTION:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(target, SPELL_SEED_OF_CORRUPTION);
events.ScheduleEvent(EVENT_SEED_OF_CORRUPTION, urand(12000, 20000));
break;
default:
break;
}
}
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new boss_zereketh_the_unboundAI(creature);
}
};
void AddSC_boss_zereketh_the_unbound()
{
new boss_zereketh_the_unbound();
}

View File

@@ -27,23 +27,6 @@ EndScriptData */
#include "InstanceScript.h"
#include "arcatraz.h"
#define MAX_ENCOUNTER 9
enum Units
{
CONTAINMENT_CORE_SECURITY_FIELD_ALPHA = 184318, //door opened when Wrath-Scryer Soccothrates dies
CONTAINMENT_CORE_SECURITY_FIELD_BETA = 184319, //door opened when Dalliah the Doomsayer dies
POD_ALPHA = 183961, //pod first boss wave
POD_BETA = 183963, //pod second boss wave
POD_DELTA = 183964, //pod third boss wave
POD_GAMMA = 183962, //pod fourth boss wave
POD_OMEGA = 183965, //pod fifth boss wave
WARDENS_SHIELD = 184802, // warden shield
SEAL_SPHERE = 184802, //shield 'protecting' mellichar
MELLICHAR = 20904, //skyriss will kill this unit
};
/* Arcatraz encounters:
1 - Zereketh the Unbound event
2 - Dalliah the Doomsayer event
@@ -55,14 +38,14 @@ class instance_arcatraz : public InstanceMapScript
{
public:
instance_arcatraz()
: InstanceMapScript("instance_arcatraz", 552)
: InstanceMapScript(AScriptName, 552)
{
}
struct instance_arcatraz_InstanceMapScript : public InstanceScript
{
instance_arcatraz_InstanceMapScript(Map* map) : InstanceScript(map) { }
uint32 m_auiEncounter[MAX_ENCOUNTER];
uint32 m_auiEncounter[EncounterCount];
uint64 Containment_Core_Security_Field_AlphaGUID;
uint64 Containment_Core_Security_Field_BetaGUID;
@@ -93,7 +76,7 @@ class instance_arcatraz : public InstanceMapScript
bool IsEncounterInProgress() const OVERRIDE
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
for (uint8 i = 0; i < EncounterCount; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
return true;
@@ -144,7 +127,7 @@ class instance_arcatraz : public InstanceMapScript
void OnCreatureCreate(Creature* creature) OVERRIDE
{
if (creature->GetEntry() == MELLICHAR)
if (creature->GetEntry() == NPC_MELLICHAR)
MellicharGUID = creature->GetGUID();
}
@@ -152,10 +135,10 @@ class instance_arcatraz : public InstanceMapScript
{
switch (type)
{
case TYPE_ZEREKETH:
case DATA_ZEREKETH:
m_auiEncounter[0] = data;
break;
case TYPE_DALLIAH:
case DATA_DALLIAH:
if (data == DONE)
{
if (GameObject* go = instance->GetGameObject(Containment_Core_Security_Field_BetaGUID))
@@ -163,7 +146,7 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[1] = data;
break;
case TYPE_SOCCOTHRATES:
case DATA_SOCCOTHRATES:
if (data == DONE)
{
if (GameObject* go = instance->GetGameObject(Containment_Core_Security_Field_AlphaGUID))
@@ -171,7 +154,7 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[2] = data;
break;
case TYPE_HARBINGERSKYRISS:
case DATA_HARBINGERSKYRISS:
if (data == NOT_STARTED || data == FAIL)
{
m_auiEncounter[4] = NOT_STARTED;
@@ -182,13 +165,13 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[3] = data;
break;
case TYPE_WARDEN_1:
case DATA_WARDEN_1:
if (data == IN_PROGRESS)
if (GameObject* go = instance->GetGameObject(Pod_AlphaGUID))
go->UseDoorOrButton();
m_auiEncounter[4] = data;
break;
case TYPE_WARDEN_2:
case DATA_WARDEN_2:
if (data == IN_PROGRESS)
{
if (GameObject* go = instance->GetGameObject(Pod_BetaGUID))
@@ -196,7 +179,7 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[5] = data;
break;
case TYPE_WARDEN_3:
case DATA_WARDEN_3:
if (data == IN_PROGRESS)
{
if (GameObject* go = instance->GetGameObject(Pod_DeltaGUID))
@@ -204,7 +187,7 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[6] = data;
break;
case TYPE_WARDEN_4:
case DATA_WARDEN_4:
if (data == IN_PROGRESS)
{
if (GameObject* go = instance->GetGameObject(Pod_GammaGUID))
@@ -212,7 +195,7 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[7] = data;
break;
case TYPE_WARDEN_5:
case DATA_WARDEN_5:
if (data == IN_PROGRESS)
{
if (GameObject* go = instance->GetGameObject(Pod_OmegaGUID))
@@ -220,13 +203,16 @@ class instance_arcatraz : public InstanceMapScript
}
m_auiEncounter[8] = data;
break;
case TYPE_SHIELD_OPEN:
case DATA_SHIELD_OPEN:
if (data == IN_PROGRESS)
{
if (GameObject* go = instance->GetGameObject(Wardens_ShieldGUID))
go->UseDoorOrButton();
}
break;
case DATA_CONVERSATION:
m_auiEncounter[12] = data;
break;
}
}
@@ -234,12 +220,13 @@ class instance_arcatraz : public InstanceMapScript
{
switch (type)
{
case TYPE_HARBINGERSKYRISS: return m_auiEncounter[3];
case TYPE_WARDEN_1: return m_auiEncounter[4];
case TYPE_WARDEN_2: return m_auiEncounter[5];
case TYPE_WARDEN_3: return m_auiEncounter[6];
case TYPE_WARDEN_4: return m_auiEncounter[7];
case TYPE_WARDEN_5: return m_auiEncounter[8];
case DATA_HARBINGERSKYRISS: return m_auiEncounter[3];
case DATA_WARDEN_1: return m_auiEncounter[4];
case DATA_WARDEN_2: return m_auiEncounter[5];
case DATA_WARDEN_3: return m_auiEncounter[6];
case DATA_WARDEN_4: return m_auiEncounter[7];
case DATA_WARDEN_5: return m_auiEncounter[8];
case DATA_CONVERSATION: return m_auiEncounter[12];
}
return 0;
}