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Another cmakelists.txt fix
--HG-- branch : trunk
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@@ -594,5 +594,5 @@ add_library(scripts STATIC ${scripts_STAT_SRCS})
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# Generate precompiled header
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IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
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ADD_PRECOMPILED_HEADER(scripts ${CMAKE_SOURCE_DIR}/src/game/ScriptedPch.h)
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ADD_PRECOMPILED_HEADER(scripts ${CMAKE_SOURCE_DIR}/src/game/ScriptMgr/ScriptedPch.h)
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ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
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