Core/Scripts: Correct rand change. thanks to Nayd for explain.

This commit is contained in:
Venugh
2012-01-13 21:41:45 +01:00
parent 6929fff8d6
commit e6b159f7ea
2 changed files with 13 additions and 15 deletions

View File

@@ -44,13 +44,12 @@ enum eMillhouseSays
SAY_BUFFS = 3,
SAY_DRINK = 4,
SAY_READY = 5,
SAY_KILL_1 = 6,
SAY_KILL_2 = 7,
SAY_PYRO = 8,
SAY_ICEBLOCK = 9,
SAY_LOWHP = 10,
SAY_DEATH = 11,
SAY_COMPLETE = 12,
SAY_KILL = 6,
SAY_PYRO = 7,
SAY_ICEBLOCK = 8,
SAY_LOWHP = 9,
SAY_DEATH = 10,
SAY_COMPLETE = 11,
};
enum eMillhouseSpells
@@ -126,8 +125,7 @@ class npc_millhouse_manastorm : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
Talk(SAY_KILL_1);
Talk(SAY_KILL_2);
Talk(SAY_KILL);
}
void JustDied(Unit* /*victim*/)