Update Seal of Command (and Unleash) for 3.2.2. Closes #841.

--HG--
branch : trunk
This commit is contained in:
bkhorizon
2009-12-18 18:47:22 -06:00
parent dc1207139a
commit e6efa10efd

View File

@@ -4555,18 +4555,17 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
}
case SPELLFAMILY_PALADIN:
{
// Seal of Command - receive benefit from Spell Damage and Healing
// Seal of Command - Increase damage by 36% on every swing
if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000)
{
spell_bonus += int32(0.45f*0.23f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)));
spell_bonus += int32(0.45f*0.23f*m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget));
totalDamagePercentMod *= 1.36f; //136% damage
}
// Seal of Command Unleashed
else if (m_spellInfo->Id==20467)
{
spell_bonus += int32(0.16f*m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
spell_bonus += int32(0.25f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)));
spell_bonus += int32(0.08f*m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
spell_bonus += int32(0.13f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)));
}
break;
// Judgement of Blood/of the Martyr backlash damage (33%)
@@ -4726,11 +4725,9 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
}
}
// only for Seal of Command
if(spell_bonus)
weaponDamage += spell_bonus;
// only for Mutilate
if(totalDamagePercentMod != 1.0f)
weaponDamage = int32(weaponDamage * totalDamagePercentMod);