Core/Packets: fixed usage if ItemDrop field in quest query response

This commit is contained in:
Rat
2015-04-06 19:43:11 +02:00
parent 568a217c2d
commit e7000a49ec

View File

@@ -533,6 +533,12 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
packet.Info.PortraitGiver = quest->GetQuestGiverPortrait();
packet.Info.PortraitTurnIn = quest->GetQuestTurnInPortrait();
for (uint8 i = 0; i < QUEST_ITEM_DROP_COUNT; ++i)
{
packet.Info.ItemDrop[i] = quest->ItemDrop[i];
packet.Info.ItemDropQuantity[i] = quest->ItemDropQuantity[i];
}
if (!quest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
{
for (uint8 i = 0; i < QUEST_REWARD_ITEM_COUNT; ++i)