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DB/LCT: added loot to General Husam and Siamat
By Ovahlord
This commit is contained in:
53
sql/updates/world/4.3.4/2017_12_27_02_world.sql
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53
sql/updates/world/4.3.4/2017_12_27_02_world.sql
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@@ -0,0 +1,53 @@
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-- General Husam
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UPDATE creature_template SET `difficulty_entry_1` = 48932, `lootid` = 44577 WHERE `entry` = 44577;
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DELETE FROM `creature_loot_template` WHERE entry IN (44577, 48932);
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INSERT INTO `creature_loot_template` (`Entry`, `Item`, `Chance`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`) VALUES
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(44577, 55858, 0, 1, 1, 1, 1),
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(44577, 55857, 0, 1, 1, 1, 1),
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(44577, 55856, 0, 1, 1, 1, 1),
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(44577, 55859, 0, 1, 1, 1, 1),
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(44577, 55860, 0, 1, 1, 1, 1);
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UPDATE `creature_template` SET `lootid` = 48932 WHERE `entry` = 48932;
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INSERT INTO `creature_loot_template` (`Entry`, `Item`, `Chance`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`) VALUES
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(48932, 56379, 0, 1, 1, 1, 1),
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(48932, 56383, 0, 1, 1, 1, 1),
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(48932, 56381, 0, 1, 1, 1, 1),
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(48932, 56380, 0, 1, 1, 1, 1),
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(48932, 56382, 0, 1, 1, 1, 1);
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-- Siamat
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DELETE FROM `creature_loot_template` WHERE `Entry` IN (44819, 51088);
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DELETE FROM `reference_loot_template` WHERE `Entry` IN (44819, 51088);
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INSERT INTO `creature_loot_template` (`Entry`, `Chance`, `LootMode`, `Reference`, `MinCount`, `MaxCount`) VALUES
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(44819, 100, 1, 448190, 2, 2);
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INSERT INTO `reference_loot_template` (`Entry`, `Item`, `Chance`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`) VALUES
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(448190, 55872, 0, 1, 1, 1, 1),
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(448190, 55876, 0, 1, 1, 1, 1),
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(448190, 55878, 0, 1, 1, 1, 1),
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(448190, 55877, 0, 1, 1, 1, 1),
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(448190, 55871, 0, 1, 1, 1, 1),
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(448190, 55873, 0, 1, 1, 1, 1),
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(448190, 55874, 0, 1, 1, 1, 1),
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(448190, 55879, 0, 1, 1, 1, 1),
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(448190, 55875, 0, 1, 1, 1, 1),
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(448190, 55880, 0, 1, 1, 1, 1);
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UPDATE `creature_template` SET `lootid`= 51088 WHERE `entry`= 51088;
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INSERT INTO `creature_loot_template` (`Entry`, `Chance`, `LootMode`, `Reference`, `MinCount`, `MaxCount`) VALUES
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(51088, 100, 1, 510880, 2, 2);
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INSERT INTO `reference_loot_template` (`Entry`, `Item`, `Chance`, `LootMode`, `GroupId`, `MinCount`, `MaxCount`) VALUES
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(510880, 56397, 0, 1, 1, 1, 1),
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(510880, 56399, 0, 1, 1, 1, 1),
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(510880, 56403, 0, 1, 1, 1, 1),
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(510880, 56401, 0, 1, 1, 1, 1),
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(510880, 56395, 0, 1, 1, 1, 1),
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(510880, 56398, 0, 1, 1, 1, 1),
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(510880, 56394, 0, 1, 1, 1, 1),
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(510880, 56400, 0, 1, 1, 1, 1),
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(510880, 56396, 0, 1, 1, 1, 1),
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(510880, 56402, 0, 1, 1, 1, 1),
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(510880, 52078, 100, 1, 2, 1, 1); -- Chaos Orb
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-- Gold Loot
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UPDATE `creature_template` SET `mingold`= 19800, `maxgold`= 19900 WHERE entry IN (44577, 48932, 43614, 49045, 43612, 48951, 44819, 51088);
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@@ -390,7 +390,7 @@ class npc_lockmaw_frenzied_crocolisk : public CreatureScript
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me->DespawnOrUnsummon(Seconds(5));
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}
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void IsSummonedBy(Unit* summoner) override
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void IsSummonedBy(Unit* /*summoner*/) override
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{
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if (Creature* lockmaw = _instance->GetCreature(DATA_LOCKMAW))
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lockmaw->AI()->JustSummoned(me);
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