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Scripts/Isle of Quel'Danas: Thalorien Dawnseeker (#23382)
* Scripts/Isle of Quel'Danas: Thalorien Dawnseeker * Kill warning * Kill warning * Fixes * Code style * Code style * Accident * Prevent Out of Bound & spelling
This commit is contained in:
committed by
Giacomo Pozzoni
parent
1c067b3221
commit
e87f8b1aac
111
sql/updates/world/3.3.5/9999_99_99_99_world.sql
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111
sql/updates/world/3.3.5/9999_99_99_99_world.sql
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@@ -0,0 +1,111 @@
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-- Phasing
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DELETE FROM `spell_area` WHERE `spell`=70193 AND `area`=4092;
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INSERT INTO `spell_area` (`spell`,`area`,`quest_start`,`quest_end`,`aura_spell`,`racemask`,`gender`,`autocast`,`quest_start_status`,`quest_end_status`) VALUES
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(70193,4092,24535,0,0,0,2,1,10,0),
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(70193,4092,24563,0,0,0,2,1,10,0);
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-- Thalorien Dawnseekers Remains
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UPDATE `creature` SET `phaseMask`=2049,`position_x`=11792.01,`position_y`=-7065.793,`position_z`=25.94043,`orientation`=5.009095 WHERE `guid`=950;
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UPDATE `creature_template` SET `gossip_menu_id`=10908,`ScriptName`='npc_thalorien_dawnseeker' WHERE `entry`=37552;
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DELETE FROM `creature_template_addon` WHERE `entry`=37552;
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INSERT INTO `creature_template_addon` (`entry`,`bytes2`,`auras`) VALUES (37552,1,'29266');
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DELETE FROM `gossip_menu` WHERE `MenuID` IN (10908,37552);
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INSERT INTO `gossip_menu` (`MenuID`, `TextID`) VALUES (10908, 15155);
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DELETE FROM `gossip_menu_option` WHERE `MenuID`=10908;
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INSERT INTO `gossip_menu_option` (`MenuID`,`OptionID`,`OptionIcon`,`OptionText`,`OptionBroadcastTextID`,`OptionType`,`OptionNpcFlag`,`ActionMenuID`,`ActionPoiID`,`BoxCoded`,`BoxMoney`,`BoxText`,`BoxBroadcastTextID`,`VerifiedBuild`) VALUES
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(10908,0,0,"Examine the remains.",37149,1,1,0,0,0,0,"",0,0);
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`= 15 AND `SourceGroup`= 10908;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorType`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
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(15,10908,0,0,0,9,0,24535,0,0,0,0,0,'','Show gossip option if 24535 is incomplete'),
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(15,10908,0,0,1,9,0,24563,0,0,0,0,0,'','Show gossip option if 24563 is incomplete');
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DELETE FROM `gameobject` WHERE `guid`=9004 AND `id`=201718;
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INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
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(9004,201718,530,1,2049,11791.83,-7065.792,24.60784,0,0,0,0,1,120,255,1);
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-- Thalorien Dawnseeker
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UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='' WHERE `entry`=37205;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=37205 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(37205,0,0,0,0,0,100,0,5000,7000,15000,15000,11,67541,3,0,0,0,0,2,0,0,0,0,0,0,0,"Thalorien Dawnseeker - In Combat - Cast 'Bladestorm'"),
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(37205,0,1,0,0,0,100,0,2000,2000,13000,13000,11,67542,2,0,0,0,0,2,0,0,0,0,0,0,0,"Thalorien Dawnseeker - In Combat - Cast 'Mortal Strike'"),
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(37205,0,2,0,0,0,100,0,19000,19000,19000,19000,11,67716,2,0,0,0,0,1,0,0,0,0,0,0,0,"Thalorien Dawnseeker - In Combat - Cast 'Whirlwind'"),
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(37205,0,3,0,0,0,100,0,1000,1000,8000,8000,11,57846,2,0,0,0,0,2,0,0,0,0,0,0,0,"Thalorien Dawnseeker - In Combat - Cast 'Heroic Strike'");
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DELETE FROM `creature_text` WHERE `CreatureID`=37205;
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INSERT INTO `creature_text` (`CreatureID`,`GroupID`,`ID`,`Text`,`Type`,`Language`,`Probability`,`Emote`,`Duration`,`Sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
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(37205,0,0,"We must defend the Sunwell from the enemy at all costs.",12,0,100,1,0,16769,37154,0,'Thalorien Dawnseeker'),
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(37205,1,0,"I am ordering you to withdraw to the Sunwell proper to help prepare the defenses.",12,0,100,25,0,16770,37155,0,'Thalorien Dawnseeker'),
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(37205,2,0,"I will make my stand here and buy you as much time as I am able. Use it well and make our prince proud.",12,0,100,1,0,16771,37156,0,'Thalorien Dawnseeker'),
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(37205,3,0,"It has been a great honor to fight beside you in defense of our land and our people.",12,0,100,2,0,16772,37157,0,'Thalorien Dawnseeker'),
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(37205,4,0,"You, stranger... you are not one of my soldiers. Will you stay and stand with me to face the enemy?",12,0,100,0,0,16773,37158,0,'Thalorien Dawnseeker'),
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(37205,5,0,"Listen well, Scourge defilers. None of you will reach the Sunwell so long as I stand!",14,0,100,53,0,16774,37159,0,'Thalorien Dawnseeker'),
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(37205,6,0,"I... I wasn't meant to survive this attack.",12,0,100,6,0,16775,37196,0,'Thalorien Dawnseeker'),
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(37205,7,0,"Why has this happened? Why have you come here?",12,0,100,1,0,16776,37197,0,'Thalorien Dawnseeker'),
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(37205,8,0,"It's Quel'Delar! You possess the sword!",12,0,100,6,0,16777,37198,0,'Thalorien Dawnseeker'),
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(37205,9,0,"I don't know how, but the blade has chosen you to be its new wielder. Take it with my blessing, and wield it against the Scourge as I once did.",12,0,100,0,0,16778,37199,0,'Thalorien Dawnseeker');
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-- Summons
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DELETE FROM `creature_summon_groups` WHERE `summonerId`=37552;
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INSERT INTO `creature_summon_groups` (`summonerId`,`summonerType`,`groupId`,`entry`,`position_x`,`position_y`,`position_z`,`orientation`,`summonType`,`summonTime`) VALUES
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-- Sunwell Defender
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(37552,0,1,37211,11803.44,-7076.203,25.94271,2.495821,3,39000),
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(37552,0,1,37211,11805.87,-7072.606,25.54664,2.426008,3,39000),
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(37552,0,1,37211,11802.07,-7077.963,26.17188,2.460914,3,39000),
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(37552,0,1,37211,11800.65,-7079.646,26.29167,2.460914,3,39000),
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(37552,0,1,37211,11804.64,-7074.424,25.72049,2.443461,3,39000),
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(37552,0,1,37211,11801.76,-7075.037,26.12346,2.426008,3,36000),
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(37552,0,1,37211,11804.1,-7071.374,25.45528,2.426008,3,36000),
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(37552,0,1,37211,11800.45,-7076.835,26.12346,2.443461,3,36000),
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(37552,0,1,37211,11799.08,-7078.556,26.12346,2.530727,3,36000),
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(37552,0,1,37211,11802.92,-7073.224,25.64548,2.426008,3,36000),
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-- Scourge Zombie
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(37552,0,2,37538,11768.14,-7062.753,24.6553,6.248279,6,2000),
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(37552,0,2,37538,11768.26,-7068.285,24.51112,6.265732,6,2000),
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(37552,0,2,37538,11768.17,-7057.224,25.08242,6.230825,6,2000),
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(37552,0,2,37538,11768.31,-7065.476,24.54401,6.230825,6,2000),
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(37552,0,2,37538,11768.05,-7059.979,24.87183,6.248279,6,2000),
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-- Ghoul Invader
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(37552,0,3,37539,11763.44,-7071.172,24.90278,0.05235988,6,2000),
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(37552,0,3,37539,11763.43,-7066.899,25.26042,0.08726646,6,2000),
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(37552,0,3,37539,11763.57,-7054.385,25.70313,0.122173,6,2000),
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(37552,0,3,37539,11763.31,-7062.83,25.18662,0.01745329,6,2000),
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(37552,0,3,37539,11763.42,-7058.622,25.33854,0.05235988,6,2000),
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-- Crypt Raider
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(37552,0,4,37541,11758.34,-7062.776,25.16488,6.248279,6,2000),
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(37552,0,4,37541,11757.5,-7056.007,26.01496,6.248279,6,2000),
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(37552,0,4,37541,11758.1,-7069.712,25.32423,6.248279,6,2000);
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-- Morlen Coldgrip
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UPDATE creature_template SET `unit_flags`=256+512,`AIName`='SmartAI' WHERE `entry`=37542;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=37542 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(37542,0,0,0,0,0,100,0,2000,3000,9000,10000,11,50688,0,0,0,0,0,2,0,0,0,0,0,0,0,"Morlen Coldgrip - In Combat - Cast 'Plague Strike'");
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DELETE FROM `creature_text` WHERE `CreatureID`=37542;
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INSERT INTO `creature_text` (`CreatureID`,`GroupID`,`ID`,`Text`,`Type`,`Language`,`Probability`,`Emote`,`Duration`,`Sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
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(37542,0,0,"You will fall as your lands and your city have before you. My lord will win a great victory here, and none will remember your name!",14,0,100,25,0,0,37160,0,'Morlen Coldgrip'),
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(37542,1,0,"Forward!",14,0,100,25,0,0,37162,0,'Morlen Coldgrip'),
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(37542,2,0,"Ghouls, slay this patheric high elf!",14,0,100,25,0,0,37301,0,'Morlen Coldgrip'),
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(37542,3,0,"You will fall before the might of the Scourge. Crypt raiders, attack!",14,0,100,25,0,0,37302,0,'Morlen Coldgrip'),
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(37542,4,0,"I shall kill you myself!",14,0,100,0,0,0,37167,0,'Morlen Coldgrip');
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-- Scourge Zombie
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UPDATE creature_template SET `unit_flags`=256+512,`AIName`='SmartAI' WHERE `entry`=37538;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=37538 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(37538,0,0,0,0,0,100,0,1000,2000,9000,10000,11,49861,0,0,0,0,0,2,0,0,0,0,0,0,0,"Scourge Zombie - In Combat - Cast 'Infected Bite'");
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-- Ghoul Invader
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UPDATE creature_template SET `unit_flags`=256+512,`AIName`='SmartAI' WHERE `entry`=37539;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=37539 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(37539,0,0,0,0,0,100,0,1000,2000,9000,10000,11,38056,0,0,0,0,0,2,0,0,0,0,0,0,0,"Scourge Zombie - In Combat - Cast 'Flesh Rip'");
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-- Crypt Raider
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UPDATE creature_template SET `unit_flags`=256+512,`AIName`='SmartAI' WHERE `entry`=37541;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=37541 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(37541,0,0,0,4,0,100,0,0,0,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Crypt Raider - Disable Combat Movement"),
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(37541,0,1,0,0,0,100,0,1000,2000,4000,5000,11,31600,0,0,0,0,0,2,0,0,0,0,0,0,0,"Crypt Raider - In Combat - Cast 'Crypt Scarabs'");
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@@ -181,6 +181,7 @@ void AddSC_duskwood();
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void AddSC_ghostlands();
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void AddSC_goldshire();
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void AddSC_hinterlands();
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void AddSC_isle_of_queldanas();
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void AddSC_redridge_mountains();
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void AddSC_silverpine_forest();
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void AddSC_stormwind_city();
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@@ -358,6 +359,7 @@ void AddEasternKingdomsScripts()
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AddSC_ghostlands();
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AddSC_goldshire();
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AddSC_hinterlands();
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AddSC_isle_of_queldanas();
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AddSC_redridge_mountains();
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AddSC_silverpine_forest();
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AddSC_stormwind_city();
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420
src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
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420
src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
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@@ -0,0 +1,420 @@
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/*
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* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "TemporarySummon.h"
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enum ThalorienDawnseekerTexts
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{
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SAY_THALORIEN_1 = 0,
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SAY_THALORIEN_2 = 1,
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SAY_THALORIEN_3 = 2,
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SAY_THALORIEN_4 = 3,
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SAY_THALORIEN_5 = 4,
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SAY_THALORIEN_6 = 5,
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SAY_THALORIEN_7 = 6,
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SAY_THALORIEN_8 = 7,
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SAY_THALORIEN_9 = 8,
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SAY_THALORIEN_10 = 9,
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SAY_MORLEN_1 = 0,
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SAY_MORLEN_2 = 1,
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SAY_MORLEN_3 = 2,
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SAY_MORLEN_4 = 3,
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SAY_MORLEN_5 = 4
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};
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enum ThalorienDawnseekerSummons
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{
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SUMMON_SUNWELL_DEFENDER = 1,
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SUMMON_SCOURGE_ZOMBIE = 2,
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SUMMON_GHOUL_INVADER = 3,
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SUMMON_CRYPT_RAIDER = 4
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};
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enum ThalorienDawnseekerActions
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{
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ACTION_START_QUEST = 1
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};
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enum ThalorienDawnseekerEvents
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{
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EVENT_INTRO_0 = 1,
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EVENT_INTRO_1 = 2,
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EVENT_INTRO_2 = 3,
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EVENT_INTRO_3 = 4,
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EVENT_SALUTE = 5,
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EVENT_DEFENDERS_RUN = 6,
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EVENT_DEFENDERS_RUN_2 = 7,
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EVENT_THALORIEN_GO = 8,
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EVENT_INTRO_4 = 9,
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EVENT_SUMMON_MORLEN = 10,
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EVENT_INTRO_5 = 11,
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EVENT_MORLEN_1 = 12,
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EVENT_SPAWN_WAVE_1 = 13,
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EVENT_SPAWN_WAVE_2 = 14,
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EVENT_SPAWN_WAVE_3 = 15,
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EVENT_WAVE_ATTACK = 16,
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EVENT_MORLEN_2 = 17,
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EVENT_MORLEN_ATTACK = 18,
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EVENT_OUTRO_1 = 19,
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EVENT_OUTRO_2 = 20,
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EVENT_OUTRO_3 = 21,
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EVENT_OUTRO_4 = 22,
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EVENT_KNEEL = 23
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};
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enum ThalorienDawnseeker
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{
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MENU_EXAMINE_REMAINS = 10908,
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NPC_THALORIEN_DAWNSEEKER = 37205,
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NPC_SUNWELL_DEFENDER = 37211,
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NPC_MORLEN_GOLDGRIP = 37542,
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NPC_SCOURGE_ZOMBIE = 37538,
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NPC_GHOUL_INVADER = 37539,
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NPC_CRYPT_RAIDER = 37541,
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SPELL_BLOOD_PRESENCE = 50689,
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SPELL_KILL_CREDIT = 70265,
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SPELL_POLYMORPH_VISUAL = 27123
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};
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uint8 const defenders = 10;
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float const defendersOrientation = 5.67232f;
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Position const defendersRun[] =
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{
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{ 11934.78f, -7064.424f, 33.38046f },
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{ 11927.9f, -7061.303f, 32.00986f },
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{ 11927.81f, -7067.289f, 31.81058f },
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{ 11927.89f, -7058.299f, 32.13486f },
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{ 11927.9f, -7061.303f, 32.00986f },
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{ 11934.78f, -7064.424f, 33.38046f },
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{ 11920.69f, -7061.134f, 30.40684f },
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{ 11920.56f, -7067.133f, 30.41605f },
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{ 11920.76f, -7058.135f, 30.61656f },
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{ 11920.5f, -7070.132f, 30.40836f }
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};
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Position const thalorienSummon = { 11795.32f, -7070.476f, 26.27511f, 5.67232f };
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Position const thalorienFight = { 11788.46f, -7063.375f, 25.79677f, 3.054326f };
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Position const morlenSummon = { 11766.46f, -7050.078f, 26.19846f, 5.637414f };
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struct npc_thalorien_dawnseeker : public ScriptedAI
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{
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npc_thalorien_dawnseeker(Creature* creature) : ScriptedAI(creature), _summons(me)
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{
|
||||
}
|
||||
|
||||
bool GossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
|
||||
{
|
||||
if (menuId == MENU_EXAMINE_REMAINS)
|
||||
{
|
||||
CloseGossipMenuFor(player);
|
||||
DoAction(ACTION_START_QUEST);
|
||||
_playerGUID = player->GetGUID();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void DoAction(int32 action) override
|
||||
{
|
||||
if (action == ACTION_START_QUEST)
|
||||
{
|
||||
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||
|
||||
if (Creature* thalorien = me->SummonCreature(NPC_THALORIEN_DAWNSEEKER, thalorienSummon, TEMPSUMMON_CORPSE_DESPAWN, 0))
|
||||
_thalorienGUID = thalorien->GetGUID();
|
||||
me->SummonCreatureGroup(SUMMON_SUNWELL_DEFENDER);
|
||||
|
||||
_events.ScheduleEvent(EVENT_INTRO_0, 3s);
|
||||
}
|
||||
}
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||
_summons.DespawnAll();
|
||||
_playerGUID.Clear();
|
||||
_morlenGUID.Clear();
|
||||
_thalorienGUID.Clear();
|
||||
_events.Reset();
|
||||
}
|
||||
|
||||
void ThalorienTalk(uint32 id)
|
||||
{
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
thalorien->AI()->Talk(id);
|
||||
}
|
||||
|
||||
void MorlenTalk(uint32 id)
|
||||
{
|
||||
if (Creature* morlen = ObjectAccessor::GetCreature(*me, _morlenGUID))
|
||||
morlen->AI()->Talk(id);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
_events.Update(diff);
|
||||
|
||||
while (uint32 eventId = _events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_INTRO_0:
|
||||
ThalorienTalk(SAY_THALORIEN_1);
|
||||
|
||||
_events.ScheduleEvent(EVENT_INTRO_1, 5s);
|
||||
break;
|
||||
case EVENT_INTRO_1:
|
||||
ThalorienTalk(SAY_THALORIEN_2);
|
||||
|
||||
_events.ScheduleEvent(EVENT_INTRO_2, 6s);
|
||||
break;
|
||||
case EVENT_INTRO_2:
|
||||
ThalorienTalk(SAY_THALORIEN_3);
|
||||
|
||||
_events.ScheduleEvent(EVENT_INTRO_3, 7s);
|
||||
break;
|
||||
|
||||
case EVENT_INTRO_3:
|
||||
ThalorienTalk(SAY_THALORIEN_4);
|
||||
|
||||
_events.ScheduleEvent(EVENT_SALUTE, 4s);
|
||||
break;
|
||||
case EVENT_SALUTE:
|
||||
for (auto& summon : _summons)
|
||||
if (Creature* creature = ObjectAccessor::GetCreature(*me, summon))
|
||||
creature->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
|
||||
|
||||
_events.ScheduleEvent(EVENT_DEFENDERS_RUN, 3s);
|
||||
break;
|
||||
case EVENT_DEFENDERS_RUN:
|
||||
{
|
||||
_events.ScheduleEvent(EVENT_DEFENDERS_RUN_2, 3s);
|
||||
_events.ScheduleEvent(EVENT_THALORIEN_GO, 2s);
|
||||
|
||||
uint8 defendersCount = 0;
|
||||
for (auto& summon : _summons)
|
||||
{
|
||||
Creature* creature = ObjectAccessor::GetCreature(*me, summon);
|
||||
if (!creature)
|
||||
continue;
|
||||
|
||||
if (creature->GetEntry() != NPC_SUNWELL_DEFENDER)
|
||||
continue;
|
||||
|
||||
defendersCount++;
|
||||
if (defendersCount <= 5)
|
||||
creature->SetFacingTo(defendersOrientation);
|
||||
else
|
||||
if (defendersCount - 1 < defenders)
|
||||
creature->GetMotionMaster()->MovePoint(0, defendersRun[defendersCount - 1]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case EVENT_DEFENDERS_RUN_2:
|
||||
{
|
||||
uint8 defendersCount = 0;
|
||||
for (auto& summon : _summons)
|
||||
{
|
||||
Creature* creature = ObjectAccessor::GetCreature(*me, summon);
|
||||
if (!creature)
|
||||
continue;
|
||||
|
||||
if (creature->GetEntry() != NPC_SUNWELL_DEFENDER)
|
||||
continue;
|
||||
|
||||
++defendersCount;
|
||||
if (defendersCount < defenders)
|
||||
creature->GetMotionMaster()->MovePoint(0, defendersRun[defendersCount]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case EVENT_THALORIEN_GO:
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
{
|
||||
thalorien->SetWalk(true);
|
||||
thalorien->GetMotionMaster()->MovePoint(0, thalorienFight);
|
||||
thalorien->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
|
||||
thalorien->SetHomePosition(thalorienFight);
|
||||
}
|
||||
|
||||
_events.ScheduleEvent(EVENT_INTRO_4, 4s);
|
||||
break;
|
||||
case EVENT_INTRO_4:
|
||||
ThalorienTalk(SAY_THALORIEN_5);
|
||||
|
||||
_events.ScheduleEvent(EVENT_SUMMON_MORLEN, 6s);
|
||||
_events.ScheduleEvent(EVENT_INTRO_5, 9s);
|
||||
break;
|
||||
case EVENT_INTRO_5:
|
||||
ThalorienTalk(SAY_THALORIEN_6);
|
||||
|
||||
_events.ScheduleEvent(EVENT_MORLEN_1, 6s);
|
||||
break;
|
||||
case EVENT_SUMMON_MORLEN:
|
||||
if (Creature* morlen = me->SummonCreature(NPC_MORLEN_GOLDGRIP, morlenSummon, TEMPSUMMON_CORPSE_DESPAWN, 0))
|
||||
{
|
||||
_morlenGUID = morlen->GetGUID();
|
||||
morlen->AI()->DoCastSelf(SPELL_BLOOD_PRESENCE);
|
||||
}
|
||||
|
||||
break;
|
||||
case EVENT_MORLEN_1:
|
||||
MorlenTalk(SAY_MORLEN_1);
|
||||
|
||||
_events.ScheduleEvent(EVENT_SPAWN_WAVE_1, 7s);
|
||||
break;
|
||||
case EVENT_SPAWN_WAVE_1:
|
||||
MorlenTalk(SAY_MORLEN_2);
|
||||
|
||||
me->SummonCreatureGroup(SUMMON_SCOURGE_ZOMBIE);
|
||||
|
||||
_events.ScheduleEvent(EVENT_WAVE_ATTACK, 3s);
|
||||
break;
|
||||
case EVENT_SPAWN_WAVE_2:
|
||||
MorlenTalk(SAY_MORLEN_3);
|
||||
|
||||
me->SummonCreatureGroup(SUMMON_GHOUL_INVADER);
|
||||
|
||||
_events.ScheduleEvent(EVENT_WAVE_ATTACK, 3s);
|
||||
break;
|
||||
case EVENT_SPAWN_WAVE_3:
|
||||
MorlenTalk(SAY_MORLEN_4);
|
||||
|
||||
me->SummonCreatureGroup(SUMMON_CRYPT_RAIDER);
|
||||
|
||||
_events.ScheduleEvent(EVENT_WAVE_ATTACK, 3s);
|
||||
break;
|
||||
case EVENT_WAVE_ATTACK:
|
||||
for (auto& summon : _summons)
|
||||
{
|
||||
Creature* creature = ObjectAccessor::GetCreature(*me, summon);
|
||||
if (!creature)
|
||||
continue;
|
||||
|
||||
if (creature->GetEntry() == NPC_THALORIEN_DAWNSEEKER ||
|
||||
creature->GetEntry() == NPC_MORLEN_GOLDGRIP)
|
||||
continue;
|
||||
|
||||
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
creature->AI()->AttackStart(thalorien);
|
||||
}
|
||||
|
||||
break;
|
||||
case EVENT_MORLEN_2:
|
||||
MorlenTalk(SAY_MORLEN_5);
|
||||
|
||||
_events.ScheduleEvent(EVENT_MORLEN_ATTACK, 1s);
|
||||
break;
|
||||
case EVENT_MORLEN_ATTACK:
|
||||
if (Creature* morlen = ObjectAccessor::GetCreature(*me, _morlenGUID))
|
||||
{
|
||||
morlen->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
morlen->AI()->AttackStart(thalorien);
|
||||
}
|
||||
|
||||
break;
|
||||
case EVENT_OUTRO_1:
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
|
||||
thalorien->AI()->DoCast(player, SPELL_KILL_CREDIT);
|
||||
|
||||
ThalorienTalk(SAY_THALORIEN_7);
|
||||
|
||||
_events.ScheduleEvent(EVENT_OUTRO_2, 5s);
|
||||
break;
|
||||
case EVENT_OUTRO_2:
|
||||
ThalorienTalk(SAY_THALORIEN_8);
|
||||
|
||||
_events.ScheduleEvent(EVENT_OUTRO_3, 7s);
|
||||
break;
|
||||
case EVENT_OUTRO_3:
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
thalorien->AI()->DoCastSelf(SPELL_POLYMORPH_VISUAL);
|
||||
|
||||
ThalorienTalk(SAY_THALORIEN_9);
|
||||
|
||||
_events.ScheduleEvent(EVENT_OUTRO_4, 5s);
|
||||
break;
|
||||
case EVENT_OUTRO_4:
|
||||
ThalorienTalk(SAY_THALORIEN_10);
|
||||
|
||||
_events.ScheduleEvent(EVENT_KNEEL, 6s);
|
||||
break;
|
||||
case EVENT_KNEEL:
|
||||
if (Creature* thalorien = ObjectAccessor::GetCreature(*me, _thalorienGUID))
|
||||
{
|
||||
thalorien->SetStandState(UNIT_STAND_STATE_KNEEL);
|
||||
thalorien->DespawnOrUnsummon(5 * IN_MILLISECONDS);
|
||||
}
|
||||
|
||||
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
_summons.Summon(summon);
|
||||
}
|
||||
|
||||
void SummonedCreatureDespawn(Creature* summon) override
|
||||
{
|
||||
_summons.Despawn(summon);
|
||||
|
||||
if (_summons.size() == 2)
|
||||
{
|
||||
if (summon->GetEntry() == NPC_SCOURGE_ZOMBIE)
|
||||
_events.ScheduleEvent(EVENT_SPAWN_WAVE_2, 1s);
|
||||
else if (summon->GetEntry() == NPC_GHOUL_INVADER)
|
||||
_events.ScheduleEvent(EVENT_SPAWN_WAVE_3, 1s);
|
||||
else if (summon->GetEntry() == NPC_CRYPT_RAIDER)
|
||||
_events.ScheduleEvent(EVENT_MORLEN_2, 1s);
|
||||
}
|
||||
else if (_summons.size() == 1)
|
||||
{
|
||||
if (summon->GetEntry() == NPC_MORLEN_GOLDGRIP)
|
||||
_events.ScheduleEvent(EVENT_OUTRO_1, 2s);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
EventMap _events;
|
||||
SummonList _summons;
|
||||
ObjectGuid _playerGUID;
|
||||
ObjectGuid _thalorienGUID;
|
||||
ObjectGuid _morlenGUID;
|
||||
};
|
||||
|
||||
void AddSC_isle_of_queldanas()
|
||||
{
|
||||
RegisterCreatureAI(npc_thalorien_dawnseeker);
|
||||
}
|
||||
Reference in New Issue
Block a user