Removed some outdated comments Author: tomrus88

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-08 16:37:35 -05:00
parent 70d0ca7f31
commit e88aa95846
2 changed files with 9 additions and 19 deletions

View File

@@ -232,7 +232,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
{ "unbind", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
{ "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
{ "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
{ "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};

View File

@@ -345,38 +345,32 @@ void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 M
WorldPacket data( SMSG_MONSTER_MOVE, (41 + GetPackGUID().size()) );
data.append(GetPackGUID());
// Point A, starting location
data << GetPositionX() << GetPositionY() << GetPositionZ();
// unknown field - unrelated to orientation
// seems to increment about 1000 for every 1.7 seconds
// for now, we'll just use mstime
data << getMSTime();
data << uint32(getMSTime());
data << uint8(type); // unknown
switch(type)
{
case 0: // normal packet
break;
case 1: // stop packet
case 1: // stop packet (raw pos?)
SendMessageToSet( &data, true );
return;
case 2: // not used currently
data << float(0); // orientation
case 2: // facing spot, not used currently
data << float(0);
data << float(0);
data << float(0);
break;
case 3: // not used currently
data << uint64(0); // probably target guid
data << uint64(0); // probably target guid (facing target?)
break;
case 4: // not used currently
data << float(0); // probably orientation
data << float(0); // facing angle
break;
}
//Movement Flags (0x0 = walk, 0x100 = run, 0x200 = fly/swim)
data << uint32((MovementFlags & MOVEMENTFLAG_LEVITATING) ? MOVEFLAG_FLY : MOVEFLAG_WALK);
data << Time; // Time in between points
data << uint32(MovementFlags);
data << uint32(Time); // Time in between points
data << uint32(1); // 1 single waypoint
data << NewPosX << NewPosY << NewPosZ; // the single waypoint Point B
@@ -397,16 +391,12 @@ void Unit::SendMonsterMoveByPath(Path const& path, uint32 start, uint32 end)
data << GetPositionX();
data << GetPositionY();
data << GetPositionZ();
data << getMSTime();
data << uint8( 0 );
data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight())? (MOVEFLAG_FLY|MOVEFLAG_WALK) : MOVEFLAG_WALK);
data << uint32( traveltime );
data << uint32( pathSize );
data.append( (char*)path.GetNodes(start), pathSize * 4 * 3 );
//WPAssert( data.size() == 37 + pathnodes.Size( ) * 4 * 3 );
SendMessageToSet(&data, true);
}