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Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning.
The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
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@@ -1078,9 +1078,8 @@ class spell_q14112_14145_chum_the_water: public SpellScriptLoader
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enum RedSnapperVeryTasty
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{
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ITEM_RED_SNAPPER = 23614,
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SPELL_CAST_NET = 29866,
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SPELL_NEW_SUMMON_TEST = 49214
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NPC_ANGRY_MURLOC = 17102
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};
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class spell_q9452_cast_net: public SpellScriptLoader
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@@ -1103,7 +1102,8 @@ class spell_q9452_cast_net: public SpellScriptLoader
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if (roll_chance_i(66))
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caster->AddItem(ITEM_RED_SNAPPER, 1);
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else
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caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
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if (Creature* murloc = caster->SummonCreature(NPC_ANGRY_MURLOC, caster->GetPositionX()+5, caster->GetPositionY()+5, caster->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, MINUTE * IN_MILLISECONDS))
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murloc->AI()->AttackStart(caster);
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}
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void HandleActiveObject(SpellEffIndex effIndex)
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