Merge pull request #14002 from Rushor/Webbs

Scripts/Bloodmyst Isle: Disable CreatureAttack for NPC: Webbed Creature
This commit is contained in:
Duarte Duarte
2015-02-01 00:14:08 +00:00

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@@ -48,14 +48,18 @@ class npc_webbed_creature : public CreatureScript
public:
npc_webbed_creature() : CreatureScript("npc_webbed_creature") { }
struct npc_webbed_creatureAI : public ScriptedAI
struct npc_webbed_creatureAI : public NullCreatureAI
{
npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { }
npc_webbed_creatureAI(Creature* creature) : NullCreatureAI(creature) { }
void Reset() override { }
void EnterCombat(Unit* /*who*/) override { }
void AttackStart(Unit* /*who*/) override { }
void MoveInLineOfSight(Unit* /*who*/) override { }
void JustDied(Unit* killer) override
{
uint32 spawnCreatureID = 0;