Scripts/HoO: fixed a missing data check that is blocking the troggs respawn once the vault of light's event is done

This commit is contained in:
Ovahlord
2018-08-29 21:16:26 +02:00
parent 2ead9a1d24
commit ea499608e0

View File

@@ -193,7 +193,7 @@ class instance_halls_of_origination : public InstanceMapScript
case NPC_STONE_TROGG_PILLAGER:
case NPC_STONE_TROGG_BRUTE:
case NPC_STONE_TROGG_ROCK_FLINGER:
if (GetBossState(DATA_VAULT_OF_LIGHTS) == DONE)
if (GetData(DATA_VAULT_OF_LIGHTS) == DONE)
creature->DespawnOrUnsummon(0, Seconds(DAY));
creature->SetFarVisible(true);
break;