Core/Vehicles: fix crash

- Aura could be removed in Unit::SetCharmedBy (StopMoving->Relocate->ProcessTerrainStatusUpdate->RemoveAurasWithInterruptFlags)
- By not passing AuraApplication parameter execution continued with a removed application leaving vehicle in a invalid state (m_sharedVision not empty)

Closes #18281
This commit is contained in:
ariel-
2018-02-20 19:34:58 -03:00
parent ba27711145
commit eb7d22d23e

View File

@@ -28,6 +28,7 @@
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "TemporarySummon.h"
#include "Unit.h"
#include "Util.h"
@@ -768,7 +769,16 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
{
ASSERT(Passenger->IsInWorld());
ASSERT(Target && Target->GetBase()->IsInWorld());
ASSERT(Target->GetBase()->HasAuraTypeWithCaster(SPELL_AURA_CONTROL_VEHICLE, Passenger->GetGUID()));
Unit::AuraEffectList const& vehicleAuras = Target->GetBase()->GetAuraEffectsByType(SPELL_AURA_CONTROL_VEHICLE);
auto itr = std::find_if(vehicleAuras.begin(), vehicleAuras.end(), [this](AuraEffect const* aurEff) -> bool
{
return aurEff->GetCasterGUID() == Passenger->GetGUID();
});
ASSERT(itr != vehicleAuras.end());
AuraApplication const* aurApp = (*itr)->GetBase()->GetApplicationOfTarget(Target->GetBase()->GetGUID());
ASSERT(aurApp && !aurApp->GetRemoveMode());
Target->RemovePendingEventsForSeat(Seat->first);
Target->RemovePendingEventsForPassenger(Passenger);
@@ -811,11 +821,11 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
player->StopCastingCharm();
player->StopCastingBindSight();
player->SendOnCancelExpectedVehicleRideAura();
if (!(veSeat->m_flagsB & VEHICLE_SEAT_FLAG_B_KEEP_PET))
if (!veSeat->HasFlag(VEHICLE_SEAT_FLAG_B_KEEP_PET))
player->UnsummonPetTemporaryIfAny();
}
if (Seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE)
if (veSeat->HasFlag(VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE))
Passenger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Passenger->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
@@ -825,10 +835,15 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
Passenger->m_movementInfo.transport.guid = Target->GetBase()->GetGUID();
if (Target->GetBase()->GetTypeId() == TYPEID_UNIT && Passenger->GetTypeId() == TYPEID_PLAYER &&
Seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL)
veSeat->HasFlag(VEHICLE_SEAT_FLAG_CAN_CONTROL))
{
bool charmedByResult = Target->GetBase()->SetCharmedBy(Passenger, CHARM_TYPE_VEHICLE); // SMSG_CLIENT_CONTROL
ASSERT(charmedByResult);
// handles SMSG_CLIENT_CONTROL
if (!Target->GetBase()->SetCharmedBy(Passenger, CHARM_TYPE_VEHICLE, aurApp))
{
// charming failed, probably aura was removed by relocation/scripts/whatever
Abort(0);
return true;
}
}
Passenger->SendClearTarget(); // SMSG_BREAK_TARGET