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set correct script in class instance the eye,
remove line endings in g3dlite\g3d\ray.h --HG-- branch : trunk
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2
externals/g3dlite/G3D/Ray.h
vendored
2
externals/g3dlite/G3D/Ray.h
vendored
@@ -36,7 +36,7 @@ private:
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// The following are for the "ray slope" optimization from
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// "Fast Ray / Axis-Aligned Bounding Box Overlap Tests using Ray Slopes"
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// by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor
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// by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor
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// Computer Graphics Lab, TU Braunschweig, Germany and
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// University of Koblenz-Landau, Germany*/
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enum Classification {MMM, MMP, MPM, MPP, PMM, PMP, PPM, PPP, POO, MOO, OPO, OMO, OOP, OOM, OMM, OMP, OPM, OPP, MOM, MOP, POM, POP, MMO, MPO, PMO, PPO}; Classification classification;
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@@ -35,11 +35,11 @@ EndScriptData */
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3 - Void Reaver event
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*/
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class instance_mechanar : public InstanceMapScript
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class instance_the_eye : public InstanceMapScript
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{
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public:
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instance_mechanar()
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: InstanceMapScript("instance_mechanar")
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instance_the_eye()
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: InstanceMapScript("instance_the_eye")
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{
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}
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@@ -201,6 +201,6 @@ class instance_mechanar : public InstanceMapScript
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};
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void AddSC_instance_the_eye()
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{
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new instance_mechanar;
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new instance_the_eye;
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}
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