mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-24 02:46:33 +01:00
*Fix some bugs of spell target selection. Thanks to StarJoker.
--HG-- branch : trunk
This commit is contained in:
@@ -1756,15 +1756,15 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
|
||||
|
||||
if(!target)
|
||||
return;
|
||||
else if(target->GetTypeId() == TYPEID_UNIT)
|
||||
else if(target->GetTypeId() == TYPEID_GAMEOBJECT)
|
||||
AddGOTarget((GameObject*)target, i);
|
||||
else
|
||||
{
|
||||
pushType = PUSH_CHAIN;
|
||||
|
||||
if(!m_targets.getUnitTarget())
|
||||
if(m_targets.getUnitTarget() != target)
|
||||
m_targets.setUnitTarget((Unit*)target);
|
||||
}
|
||||
else if(target->GetTypeId() == TYPEID_GAMEOBJECT)
|
||||
AddGOTarget((GameObject*)target, i);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -2235,9 +2235,20 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura
|
||||
|
||||
if(!m_targets.getUnitTargetGUID() && m_spellInfo->Targets & TARGET_FLAG_UNIT)
|
||||
{
|
||||
if(Unit *target = ObjectAccessor::GetUnit(*m_caster, m_caster->GetUInt64Value(UNIT_FIELD_TARGET)))
|
||||
if(IsValidSingleTargetSpell(target))
|
||||
m_targets.setUnitTarget(target);
|
||||
Unit *target = NULL;
|
||||
if(m_caster->GetTypeId() == TYPEID_UNIT)
|
||||
target = m_caster->getVictim();
|
||||
else
|
||||
target = ObjectAccessor::GetUnit(*m_caster, ((Player*)m_caster)->GetSelection());
|
||||
|
||||
if(target && IsValidSingleTargetSpell(target))
|
||||
m_targets.setUnitTarget(target);
|
||||
else
|
||||
{
|
||||
SendCastResult(SPELL_FAILED_BAD_TARGETS);
|
||||
finish(false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_spellState = SPELL_STATE_PREPARING;
|
||||
|
||||
Reference in New Issue
Block a user