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Core/Misc: Remove whitespace at the end of lines
(cherry picked from commit caae3886d2)
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@@ -1334,7 +1334,7 @@ public:
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if (count < 0)
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{
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uint32 destroyedItemCount = playerTarget->DestroyItemCount(itemId, -count, true, false);
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if (destroyedItemCount > 0)
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{
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// output the amount of items successfully destroyed
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@@ -1390,7 +1390,7 @@ public:
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me->CombatStop(true);
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me->InterruptNonMeleeSpells(false);
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me->SetWalk(false);
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EngagementOver();
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for (uint8 i = 0; i < ENCOUNTER_DEFENDER_NUMBER; ++i)
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@@ -423,9 +423,9 @@ void hyjalAI::EnterEvadeMode(EvadeReason /*why*/)
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if (me->GetEntry() != JAINA)
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me->RemoveAllAuras();
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me->CombatStop(true);
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EngagementOver();
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me->LoadCreaturesAddon();
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if (me->IsAlive())
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me->GetMotionMaster()->MoveTargetedHome();
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@@ -87,9 +87,9 @@ public:
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me->CombatStop();
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me->SetFaction(FACTION_FRIENDLY);
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me->SetSpeedRate(MOVE_RUN, 0.6f);
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EngagementOver();
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me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle());
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me->setActive(true);
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me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
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@@ -179,9 +179,9 @@ public:
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me->RemoveAllAuras();
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me->CombatStop(true);
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me->StopMoving();
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EngagementOver();
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me->GetMotionMaster()->MoveIdle();
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me->SetFaction(FACTION_FRIENDLY);
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me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
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@@ -1791,7 +1791,7 @@ public:
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_soundId = BELLTOLLHORDE; // undead bell sound
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break;
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default:
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_soundId = BELLTOLLTRIBAL; // orc drum sound
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_soundId = BELLTOLLTRIBAL; // orc drum sound
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break;
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}
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break;
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@@ -1810,7 +1810,7 @@ public:
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_soundId = BELLTOLLNIGHTELF; // nightelf bell sound
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break;
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default:
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_soundId = BELLTOLLALLIANCE; // human bell sound
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_soundId = BELLTOLLALLIANCE; // human bell sound
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}
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break;
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}
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@@ -182,7 +182,7 @@ public:
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AirForceSpawn const& _spawn;
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ObjectGuid _myGuard;
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std::unordered_set<ObjectGuid> _toAttack;
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};
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CreatureAI* GetAI(Creature* creature) const override
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