Core/Scripts: Some cleanup of Zul'aman Instance script. Gong event in progress and will allow doors to open.

This commit is contained in:
Malcrom
2013-01-05 20:15:46 -03:30
parent 385940aeea
commit ed83397a67
3 changed files with 289 additions and 55 deletions

View File

@@ -29,13 +29,15 @@ EndScriptData */
#include "Player.h"
#include "TemporarySummon.h"
#define MAX_ENCOUNTER 6
#define RAND_VENDOR 2
enum Misc
{
MAX_ENCOUNTER = 6,
RAND_VENDOR = 2,
WORLDSTATE_SHOW_TIMER = 3104,
WORLDSTATE_TIME_TO_SACRIFICE = 3106
};
//187021 //Harkor's Satchel
//186648 //Tanzar's Trunk
//186672 //Ashli's Bag
//186667 //Kraz's Package
// Chests spawn at bear/eagle/dragonhawk/lynx bosses
// The loots depend on how many bosses have been killed, but not the entries of the chests
// But we cannot add loots to gameobject, so we have to use the fixed loot_template
@@ -51,7 +53,6 @@ static SHostageInfo HostageInfo[] =
{23999, 187021, 400, 1414, 74.36f, 3.3f}, // eagle
{24001, 186672, -35, 1134, 18.71f, 1.9f}, // dragonhawk
{24024, 186667, 413, 1117, 6.32f, 3.1f} // lynx
};
class instance_zulaman : public InstanceMapScript
@@ -70,9 +71,11 @@ class instance_zulaman : public InstanceMapScript
uint64 TanzarsTrunkGUID;
uint64 AshlisBagGUID;
uint64 KrazsPackageGUID;
uint64 StrangeGongGUID;
uint64 HexLordGateGUID;
uint64 ZulJinGateGUID;
uint64 MassiveGateGUID;
uint64 AkilzonDoorGUID;
uint64 ZulJinDoorGUID;
uint64 HalazziDoorGUID;
@@ -93,9 +96,10 @@ class instance_zulaman : public InstanceMapScript
TanzarsTrunkGUID = 0;
AshlisBagGUID = 0;
KrazsPackageGUID = 0;
StrangeGongGUID = 0;
HexLordGateGUID = 0;
ZulJinGateGUID = 0;
MassiveGateGUID = 0;
AkilzonDoorGUID = 0;
HalazziDoorGUID = 0;
ZulJinDoorGUID = 0;
@@ -122,11 +126,14 @@ class instance_zulaman : public InstanceMapScript
{
switch (creature->GetEntry())
{
case 23578://janalai
case 23863://zuljin
case 24239://hexlord
case 23577://halazzi
case 23576://nalorakk
case NPC_HARRISON_JONES:
if (m_auiEncounter[0])
creature->SetVisible(false);
case NPC_JANALAI:
case NPC_ZULJIN:
case NPC_HEXLORD:
case NPC_HALAZZI:
case NPC_NALORAKK:
default: break;
}
}
@@ -135,18 +142,19 @@ class instance_zulaman : public InstanceMapScript
{
switch (go->GetEntry())
{
case 186303: HalazziDoorGUID = go->GetGUID(); break;
case 186304: ZulJinGateGUID = go->GetGUID(); break;
case 186305: HexLordGateGUID = go->GetGUID(); break;
case 186858: AkilzonDoorGUID = go->GetGUID(); break;
case 186859: ZulJinDoorGUID = go->GetGUID(); break;
case GO_DOOR_HALAZZI: HalazziDoorGUID = go->GetGUID(); break;
case GO_GATE_ZULJIN: ZulJinGateGUID = go->GetGUID(); break;
case GO_GATE_HEXLORD: HexLordGateGUID = go->GetGUID(); break;
case GO_MASSIVE_GATE: MassiveGateGUID = go->GetGUID(); break;
case GO_DOOR_AKILZON: AkilzonDoorGUID = go->GetGUID(); break;
case GO_DOOR_ZULJIN: ZulJinDoorGUID = go->GetGUID(); break;
case 187021: HarkorsSatchelGUID = go->GetGUID(); break;
case 186648: TanzarsTrunkGUID = go->GetGUID(); break;
case 186672: AshlisBagGUID = go->GetGUID(); break;
case 186667: KrazsPackageGUID = go->GetGUID(); break;
case GO_HARKORS_SATCHEL: HarkorsSatchelGUID = go->GetGUID(); break;
case GO_TANZARS_TRUNK: TanzarsTrunkGUID = go->GetGUID(); break;
case GO_ASHLIS_BAG: AshlisBagGUID = go->GetGUID(); break;
case GO_KRAZS_PACKAGE: KrazsPackageGUID = go->GetGUID(); break;
case GO_STRANGE_GONG: StrangeGongGUID = go->GetGUID(); break;
default: break;
}
CheckInstanceStatus();
}
@@ -173,10 +181,10 @@ class instance_zulaman : public InstanceMapScript
void CheckInstanceStatus()
{
if (BossKilled >= 4)
if (BossKilled >= DATA_HALAZZIEVENT)
HandleGameObject(HexLordGateGUID, true);
if (BossKilled >= 5)
if (BossKilled >= DATA_HEXLORDEVENT)
HandleGameObject(ZulJinGateGUID, true);
}
@@ -214,49 +222,56 @@ class instance_zulaman : public InstanceMapScript
{
switch (type)
{
case DATA_NALORAKKEVENT:
case DATA_GONGEVENT:
m_auiEncounter[0] = data;
if (data == DONE)
{
}
break;
case DATA_NALORAKKEVENT:
m_auiEncounter[1] = data;
if (data == DONE)
{
if (QuestMinute)
{
QuestMinute += 15;
DoUpdateWorldState(3106, QuestMinute);
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
}
SummonHostage(0);
}
break;
case DATA_AKILZONEVENT:
m_auiEncounter[1] = data;
m_auiEncounter[2] = data;
HandleGameObject(AkilzonDoorGUID, data != IN_PROGRESS);
if (data == DONE)
{
if (QuestMinute)
{
QuestMinute += 10;
DoUpdateWorldState(3106, QuestMinute);
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
}
SummonHostage(1);
}
break;
case DATA_JANALAIEVENT:
m_auiEncounter[2] = data;
m_auiEncounter[3] = data;
if (data == DONE) SummonHostage(2);
break;
case DATA_HALAZZIEVENT:
m_auiEncounter[3] = data;
m_auiEncounter[4] = data;
HandleGameObject(HalazziDoorGUID, data != IN_PROGRESS);
if (data == DONE) SummonHostage(3);
break;
case DATA_HEXLORDEVENT:
m_auiEncounter[4] = data;
m_auiEncounter[5] = data;
if (data == IN_PROGRESS)
HandleGameObject(HexLordGateGUID, false);
else if (data == NOT_STARTED)
CheckInstanceStatus();
break;
case DATA_ZULJINEVENT:
m_auiEncounter[5] = data;
m_auiEncounter[6] = data;
HandleGameObject(ZulJinDoorGUID, data != IN_PROGRESS);
break;
case DATA_CHESTLOOTED:
@@ -274,10 +289,10 @@ class instance_zulaman : public InstanceMapScript
if (data == DONE)
{
++BossKilled;
if (QuestMinute && BossKilled >= 4)
if (QuestMinute && BossKilled >= DATA_HALAZZIEVENT)
{
QuestMinute = 0;
DoUpdateWorldState(3104, 0);
DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 0);
}
CheckInstanceStatus();
SaveToDB();
@@ -288,12 +303,13 @@ class instance_zulaman : public InstanceMapScript
{
switch (type)
{
case DATA_NALORAKKEVENT: return m_auiEncounter[0];
case DATA_AKILZONEVENT: return m_auiEncounter[1];
case DATA_JANALAIEVENT: return m_auiEncounter[2];
case DATA_HALAZZIEVENT: return m_auiEncounter[3];
case DATA_HEXLORDEVENT: return m_auiEncounter[4];
case DATA_ZULJINEVENT: return m_auiEncounter[5];
case DATA_GONGEVENT: return m_auiEncounter[0];
case DATA_NALORAKKEVENT: return m_auiEncounter[1];
case DATA_AKILZONEVENT: return m_auiEncounter[2];
case DATA_JANALAIEVENT: return m_auiEncounter[3];
case DATA_HALAZZIEVENT: return m_auiEncounter[4];
case DATA_HEXLORDEVENT: return m_auiEncounter[5];
case DATA_ZULJINEVENT: return m_auiEncounter[6];
case DATA_CHESTLOOTED: return ChestLooted;
case TYPE_RAND_VENDOR_1: return RandVendor[0];
case TYPE_RAND_VENDOR_2: return RandVendor[1];
@@ -312,13 +328,27 @@ class instance_zulaman : public InstanceMapScript
QuestTimer += 60000;
if (QuestMinute)
{
DoUpdateWorldState(3104, 1);
DoUpdateWorldState(3106, QuestMinute);
} else DoUpdateWorldState(3104, 0);
DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1);
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
} else DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 0);
}
QuestTimer -= diff;
}
}
uint64 GetData64(uint32 type) const
{
switch (type)
{
case GO_STRANGE_GONG:
return StrangeGongGUID;
case GO_MASSIVE_GATE:
return MassiveGateGUID;
}
return 0;
}
};
InstanceScript* GetInstanceScript(InstanceMap* map) const

View File

@@ -199,9 +199,184 @@ class npc_zulaman_hostage : public CreatureScript
}
};
/*######
## npc_harrison_jones
######*/
enum Says
{
SAY_HARRISON_0 = 0,
SAY_HARRISON_1 = 1,
SAY_HARRISON_2 = 2,
SAY_HARRISON_3 = 3
};
enum Spells
{
SPELL_BANGING_THE_GONG = 45225,
SPELL_STEALTH = 34189
};
enum Events
{
GONG_EVENT_1 = 1,
GONG_EVENT_2 = 2,
GONG_EVENT_3 = 3,
GONG_EVENT_4 = 4,
GONG_EVENT_5 = 5,
GONG_EVENT_6 = 6,
GONG_EVENT_7 = 7,
GONG_EVENT_8 = 8,
GONG_EVENT_9 = 9
};
enum Entrys
{
NPC_HARRISON_JONES_2 = 24375
};
enum Waypoints
{
HARRISON_MOVE_1 = 861770,
HARRISON_MOVE_2 = 861771,
HARRISON_MOVE_3 = 861772
};
class npc_harrison_jones : public CreatureScript
{
public:
npc_harrison_jones()
: CreatureScript("npc_harrison_jones")
{
}
struct npc_harrison_jonesAI : public ScriptedAI
{
npc_harrison_jonesAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
InstanceScript* instance;
uint8 _gongEvent;
uint32 _gongTimer;
void Reset()
{
_gongEvent = 0;
_gongTimer = 0;
}
void EnterCombat(Unit* /*who*/) {}
void sGossipSelect(Player* player, uint32 sender, uint32 action)
{
if (me->GetCreatureTemplate()->GossipMenuId == sender && !action)
{
player->CLOSE_GOSSIP_MENU();
me->SetInFront(player);
me->SendMovementFlagUpdate(true);
_gongEvent = GONG_EVENT_1;
_gongTimer = 1;
}
}
void UpdateAI(uint32 const diff)
{
if (_gongEvent)
{
if (_gongTimer <= diff)
{
switch (_gongEvent)
{
case GONG_EVENT_1:
Talk(SAY_HARRISON_0);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
_gongTimer = 4000;
_gongEvent = GONG_EVENT_2;
break;
case GONG_EVENT_2:
me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false);
_gongTimer = 12000;
_gongEvent = GONG_EVENT_3;
break;
case GONG_EVENT_3:
Talk(SAY_HARRISON_1);
_gongTimer = 5000;
_gongEvent = GONG_EVENT_4;
break;
case GONG_EVENT_4:
DoCast(me, SPELL_BANGING_THE_GONG);
if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
_gongTimer = 120000;
_gongEvent = GONG_EVENT_5;
break;
case GONG_EVENT_5:
if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
// Remove Aura 45222 from all players
if (instance)
instance->SetData(DATA_GONGEVENT, DONE); // This is temp
if (instance->GetData(DATA_GONGEVENT) == DONE)
{
me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false);
_gongTimer = 5000;
_gongEvent = 6;
}
else
{
_gongTimer = 0; // Add reset at end
_gongEvent = 0; // Add reset at end
}
break;
case GONG_EVENT_6:
me->SetEntry(24375);
Talk(SAY_HARRISON_2);
_gongTimer = 14000;
_gongEvent = 7;
break;
case GONG_EVENT_7:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
Talk(SAY_HARRISON_2);
_gongTimer = 7000;
_gongEvent = 8;
break;
case GONG_EVENT_8:
if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_MASSIVE_GATE)))
gate->SetGoState(GO_STATE_ACTIVE);
_gongTimer = 1000;
_gongEvent = 9;
case GONG_EVENT_9:
DoCast(me, SPELL_STEALTH);
me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
_gongTimer = 0;
_gongEvent = 0;
break;
}
}
else
_gongTimer -= diff;
}
}
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_harrison_jonesAI(creature);
}
};
void AddSC_zulaman()
{
new npc_forest_frog();
new npc_zulaman_hostage();
new npc_harrison_jones();
}

View File

@@ -19,15 +19,44 @@
#ifndef DEF_ZULAMAN_H
#define DEF_ZULAMAN_H
#define DATA_NALORAKKEVENT 1
#define DATA_AKILZONEVENT 2
#define DATA_JANALAIEVENT 3
#define DATA_HALAZZIEVENT 4
#define DATA_HEXLORDEVENT 5
#define DATA_ZULJINEVENT 6
#define DATA_CHESTLOOTED 7
#define TYPE_RAND_VENDOR_1 8
#define TYPE_RAND_VENDOR_2 9
enum DataTypes
{
DATA_GONGEVENT = 1,
DATA_NALORAKKEVENT = 2,
DATA_AKILZONEVENT = 3,
DATA_JANALAIEVENT = 4,
DATA_HALAZZIEVENT = 5,
DATA_HEXLORDEVENT = 6,
DATA_ZULJINEVENT = 7,
DATA_CHESTLOOTED = 8,
TYPE_RAND_VENDOR_1 = 9,
TYPE_RAND_VENDOR_2 = 10
};
enum CreatureIds
{
NPC_HARRISON_JONES = 24358,
NPC_JANALAI = 23578,
NPC_ZULJIN = 23863,
NPC_HEXLORD = 24239,
NPC_HALAZZI = 23577,
NPC_NALORAKK = 23576
};
enum GameobjectIds
{
GO_DOOR_HALAZZI = 186303,
GO_GATE_ZULJIN = 186304,
GO_GATE_HEXLORD = 186305,
GO_MASSIVE_GATE = 186728,
GO_DOOR_AKILZON = 186858,
GO_DOOR_ZULJIN = 186859,
GO_HARKORS_SATCHEL = 187021,
GO_TANZARS_TRUNK = 186648,
GO_ASHLIS_BAG = 186672,
GO_KRAZS_PACKAGE = 186667,
GO_STRANGE_GONG = 187359
};
#endif