*Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-05-23 14:06:07 +02:00
parent f5f1caf6b6
commit ed8691ebad

View File

@@ -1223,7 +1223,7 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
((Creature*)m_caster)->AI()->SpellHitTarget(unit, m_spellInfo);
// spells with this flag can trigger only if not selfcast (eviscerate for example)
if (m_ChanceTriggerSpells.size() && (!(m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) || unit!=m_caster))
if (m_ChanceTriggerSpells.size() && (!(m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) && unit==m_caster))
{
int _duration=0;
for(ChanceTriggerSpells::const_iterator i = m_ChanceTriggerSpells.begin(); i != m_ChanceTriggerSpells.end(); ++i)