mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Authserver/BattleNet: Added some initial work in the Friends (3) and Presence (4) Battle.net channels
This commit is contained in:
@@ -58,6 +58,14 @@ namespace Battlenet
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_creators[PacketHeader(WoWRealm::CMSG_LIST_SUBSCRIBE_REQUEST, WOWREALM)] = &New<WoWRealm::ListSubscribeRequest>;
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_creators[PacketHeader(WoWRealm::CMSG_JOIN_REQUEST_V2, WOWREALM)] = &New<WoWRealm::JoinRequestV2>;
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_creators[PacketHeader(Friends::CMSG_SOCIAL_NETWORK_CHECK_CONNECTED, FRIENDS)] = &New<Friends::SocialnetworkCheckConnected>;
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// _creators[PacketHeader(Friends::CMSG_SOCIAL_NETWORK_CONNECT, FRIENDS)] = &New<Friends::SocialnetworkConnect>;
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// _creators[PacketHeader(Friends::CMSG_GET_FRIENDS_OF_FRIEND, FRIENDS)] = &New<Friends::GetFriendsOfFriend>;
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_creators[PacketHeader(Friends::CMSG_REALID_FRIEND_INVITE, FRIENDS)] = &New<Friends::RealIdFriendInvite>;
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// _creators[PacketHeader(Presence::CMSG_UPDATE_REQUEST, PRESENCE)] = &New<Presence::UpdateRequest>;
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// _creators[PacketHeader(Presence::CMSG_STATISTIC_SUBSCRIBE, PRESENCE)] = &New<Presence::StatisticSubscribe>;
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}
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template<class PacketType>
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180
src/server/authserver/Server/BattlenetPackets/FriendsPackets.cpp
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180
src/server/authserver/Server/BattlenetPackets/FriendsPackets.cpp
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@@ -0,0 +1,180 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "BattlenetSession.h"
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#include "FriendsPackets.h"
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void Battlenet::Friends::SocialnetworkCheckConnected::Read()
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{
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SocialNetworkId = _stream.Read<uint32>(32);
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}
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std::string Battlenet::Friends::SocialnetworkCheckConnected::ToString() const
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{
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return "Battlenet::Friends::SocialnetworkCheckConnected SocialNetworkId " + std::to_string(SocialNetworkId);
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}
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void Battlenet::Friends::SocialnetworkCheckConnected::CallHandler(Session* session) const
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{
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SocialNetworkCheckConnectedResult* result = new SocialNetworkCheckConnectedResult(SocialNetworkId);
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session->AsyncWrite(result);
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}
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void Battlenet::Friends::SocialnetworkConnect::Read()
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{
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int32 unk1 = _stream.Read<int32>(32);
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uint32 size1 = _stream.Read<uint32>(9);
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auto data1 = _stream.ReadBytes(size1);
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uint32 size2 = _stream.Read<uint32>(7);
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auto data2 = _stream.ReadBytes(size2);
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}
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std::string Battlenet::Friends::SocialnetworkConnect::ToString() const
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{
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return "Battlenet::Friends::SocialnetworkConnect";
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}
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void Battlenet::Friends::SocialnetworkConnect::CallHandler(Session* session) const
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{
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}
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std::string Battlenet::Friends::SocialNetworkConnectResult::ToString() const
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{
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return "Battlenet::Friends::SocialNetworkConnectResult";
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}
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void Battlenet::Friends::SocialNetworkConnectResult::Write()
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{
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}
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std::string Battlenet::Friends::SocialNetworkCheckConnectedResult::ToString() const
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{
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return "Battlenet::Friends::SocialNetworkCheckConnectedResult";
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}
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void Battlenet::Friends::SocialNetworkCheckConnectedResult::Write()
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{
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_stream.Write(0, 23); // Ignored
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volatile uint16 res = 0;
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_stream.Write(res, 16); // Unknown
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_stream.Write(SocialNetworkId, 32);
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}
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void Battlenet::Friends::GetFriendsOfFriend::Read()
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{
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uint8 unk = _stream.Read<uint8>(2);
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uint32 unk1 = _stream.Read<uint32>(32);
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}
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std::string Battlenet::Friends::GetFriendsOfFriend::ToString() const
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{
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return "Battlenet::Friends::GetFriendsOfFriend";
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}
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void Battlenet::Friends::GetFriendsOfFriend::CallHandler(Session* session) const
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{
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}
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void Battlenet::Friends::RealIdFriendInvite::Read()
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{
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_stream.Read<uint32>(32);
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uint8 type = _stream.Read<uint8>(3);
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switch (type)
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{
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case 0:
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{
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_stream.Read<uint32>(32); // Presence Id?
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break;
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}
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case 1: // GameAccount?
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{
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_stream.Read<uint8>(8);
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_stream.Read<uint32>(32);
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_stream.Read<uint32>(32);
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uint8 size = _stream.Read<uint8>(7); // Only if *(a1 + 16) <= 0x64
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_stream.ReadBytes(size);
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break;
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}
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case 2:
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Email = _stream.ReadString(9, 3);
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break;
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case 3:
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{
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_stream.Read<uint32>(32);
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break;
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}
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case 4:
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{
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_stream.Read<uint64>(64);
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_stream.Read<uint32>(32);
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break;
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}
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}
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_stream.Read<uint8>(1);
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if (_stream.Read<uint8>(1))
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Message = _stream.ReadString(9);
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_stream.Read<uint32>(32);
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}
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std::string Battlenet::Friends::RealIdFriendInvite::ToString() const
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{
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return "Battlenet::Friends::RealIdFriendInvite Mail: " + Email + " Message: " + Message;
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}
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void Battlenet::Friends::RealIdFriendInvite::CallHandler(Session* session) const
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{
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FriendInviteResult* result = new FriendInviteResult();
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session->AsyncWrite(result);
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}
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std::string Battlenet::Friends::FriendInviteResult::ToString() const
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{
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return "Battlenet::Friends::RealIdFriendInviteResult";
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}
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void Battlenet::Friends::FriendInviteResult::Write()
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{
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bool hasNames = false;
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_stream.Write(hasNames, 1);
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if (hasNames)
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{
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_stream.WriteString("Testing1", 8);
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_stream.WriteString("Testing2", 8);
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}
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_stream.Write(5, 32);
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_stream.Write(0, 0xC); // Ignored
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_stream.Write(1, 16);
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bool moreInfo = true;
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_stream.Write(moreInfo, 1);
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if (moreInfo)
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{
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_stream.Write(0, 8);
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_stream.Write(4, 32);
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_stream.Write(3, 32);
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_stream.WriteString("Testing3", 7, 2);
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}
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}
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@@ -37,7 +37,7 @@ namespace Battlenet
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CMSG_GET_SOCIAL_NETWORK_FRIENDS = 0x0D, // Not implemented
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CMSG_SOCIAL_NETWORK_CONNECT = 0x0F, // Not implemented
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CMSG_SOCIAL_NETWORK_DISCONNECT = 0x11, // Not implemented
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CMSG_SOCIAL_NETWORK_CHECK_CONNECTED = 0x13, // Not implemented
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CMSG_SOCIAL_NETWORK_CHECK_CONNECTED = 0x13,
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CMSG_REALID_FRIEND_INVITE = 0x16, // Not implemented
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SMSG_FRIEND_INVITE_NOTIFY = 0x01, // Not implemented
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@@ -49,10 +49,113 @@ namespace Battlenet
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SMSG_SOCIAL_NETWORK_FRIENDS = 0x0E, // Not implemented
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SMSG_SOCIAL_NETWORK_CONNECT_RESULT = 0x10, // Not implemented
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SMSG_SOCIAL_NETWORK_DISCONNECT_RESULT = 0x12, // Not implemented
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SMSG_SOCIAL_NETWORK_CHECK_CONNECTED_RESULT = 0x14, // Not implemented
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SMSG_SOCIAL_NETWORK_CHECK_CONNECTED_RESULT = 0x14,
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SMSG_MAX_FRIENDS_NOTIFY = 0x15, // Not implemented
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SMSG_FRIENDS_LIST_NOTIFY_3 = 0x18 // Not implemented
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};
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class SocialnetworkConnect final : public ClientPacket
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{
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public:
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SocialnetworkConnect(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
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{
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ASSERT(header == PacketHeader(CMSG_SOCIAL_NETWORK_CONNECT, FRIENDS) && "Invalid packet header for SocialnetworkConnect");
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}
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void Read() override;
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std::string ToString() const override;
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void CallHandler(Session* session) const override;
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};
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class SocialNetworkConnectResult final : public ServerPacket
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{
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public:
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SocialNetworkConnectResult() : ServerPacket(PacketHeader(SMSG_SOCIAL_NETWORK_CONNECT_RESULT, FRIENDS))
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{
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}
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void Write() override;
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std::string ToString() const override;
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};
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class SocialnetworkCheckConnected final : public ClientPacket
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{
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public:
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SocialnetworkCheckConnected(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
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{
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ASSERT(header == PacketHeader(CMSG_SOCIAL_NETWORK_CHECK_CONNECTED, FRIENDS) && "Invalid packet header for SocialNetworkCheckConnected");
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}
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void Read() override;
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std::string ToString() const override;
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void CallHandler(Session* session) const override;
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uint32 SocialNetworkId;
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};
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class SocialNetworkCheckConnectedResult final : public ServerPacket
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{
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public:
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SocialNetworkCheckConnectedResult(uint32 socialNetworkId) : ServerPacket(PacketHeader(SMSG_SOCIAL_NETWORK_CHECK_CONNECTED_RESULT, FRIENDS)), SocialNetworkId(socialNetworkId)
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{
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}
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void Write() override;
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std::string ToString() const override;
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uint32 SocialNetworkId;
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};
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class GetFriendsOfFriend final : public ClientPacket
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{
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public:
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GetFriendsOfFriend(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
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{
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ASSERT(header == PacketHeader(CMSG_GET_FRIENDS_OF_FRIEND, FRIENDS) && "Invalid packet header for GetFriendsOfFriend");
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}
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void Read() override;
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std::string ToString() const override;
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void CallHandler(Session* session) const override;
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};
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class FriendsOfFriend final : public ServerPacket
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{
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public:
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FriendsOfFriend() : ServerPacket(PacketHeader(SMSG_FRIENDS_OF_FRIEND, FRIENDS))
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{
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}
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void Write() override;
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std::string ToString() const override;
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};
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class RealIdFriendInvite final : public ClientPacket
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{
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public:
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RealIdFriendInvite(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
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{
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ASSERT(header == PacketHeader(CMSG_REALID_FRIEND_INVITE, FRIENDS) && "Invalid packet header for RealIdFriendInvite");
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}
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void Read() override;
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std::string ToString() const override;
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void CallHandler(Session* session) const override;
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std::string Email;
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std::string Message;
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};
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class FriendInviteResult final : public ServerPacket
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{
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public:
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FriendInviteResult() : ServerPacket(PacketHeader(SMSG_FRIEND_INVITE_RESULT, FRIENDS))
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{
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}
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void Write() override;
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std::string ToString() const override;
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};
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}
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}
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@@ -0,0 +1,50 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "BattlenetSession.h"
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#include "PresencePackets.h"
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f
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void Battlenet::Presence::UpdateRequest::Read()
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{
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}
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std::string Battlenet::Presence::UpdateRequest::ToString() const
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{
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return "Battlenet::Presence::UpdateRequest";
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}
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void Battlenet::Presence::UpdateRequest::CallHandler(Session* session) const
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{
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}
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void Battlenet::Presence::StatisticSubscribe::Read()
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{
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}
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std::string Battlenet::Presence::StatisticSubscribe::ToString() const
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{
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return "Battlenet::Presence::StatisticSubscribe";
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}
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void Battlenet::Presence::StatisticSubscribe::CallHandler(Session* session) const
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{
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}
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@@ -33,6 +33,32 @@ namespace Battlenet
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SMSG_FIELD_SPEC_ANNOUNCE = 0x1, // Not implemented
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SMSG_STATISTICS_UPDATE = 0x3 // Not implemented
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};
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class UpdateRequest final : public ClientPacket
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{
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public:
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UpdateRequest(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
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{
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ASSERT(header == PacketHeader(CMSG_UPDATE_REQUEST, PRESENCE) && "Invalid packet header for UpdateRequest");
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}
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void Read() override;
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std::string ToString() const override;
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void CallHandler(Session* session) const override;
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};
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class StatisticSubscribe final : public ClientPacket
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{
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public:
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StatisticSubscribe(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
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{
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ASSERT(header == PacketHeader(CMSG_STATISTIC_SUBSCRIBE, PRESENCE) && "Invalid packet header for StatisticSubscribe");
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}
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void Read() override;
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std::string ToString() const override;
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void CallHandler(Session* session) const override;
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};
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}
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}
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Reference in New Issue
Block a user