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Fix typo from previous commit
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@@ -1926,7 +1926,7 @@ void Unit::AttackerStateUpdate (Unit* victim, WeaponAttackType attType, bool ext
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CombatStart(victim);
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RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MELEE_ATTACK);
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if (attType != BASE_ATTACK || attType != OFF_ATTACK)
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if (attType != BASE_ATTACK && attType != OFF_ATTACK)
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return; // ignore ranged case
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// melee attack spell casted at main hand attack only - no normal melee dmg dealt
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