Core/Spells: Cleanup for paladin 4.3.4

This commit is contained in:
Vincent-Michael
2013-07-28 19:07:58 +02:00
parent 0710f480b7
commit eef0d67bb7
2 changed files with 68 additions and 194 deletions

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@@ -0,0 +1,7 @@
DELETE FROM `spell_script_names` WHERE `spell_id` IN (31821,64364,63510,63514,63531);
INSERT INTO `spell_script_names` (`spell_id` ,`ScriptName`) VALUES
(31821, 'spell_pal_aura_mastery'),
(64364, 'spell_pal_aura_mastery_immune'),
(63510, 'spell_pal_improved_concentraction_aura_effect'),
(63514, 'spell_pal_improved_devotion_aura_effect'),
(63531, 'spell_pal_sanctified_retribution_effect');

View File

@@ -225,6 +225,67 @@ class spell_pal_aura_mastery_immune : public SpellScriptLoader
}
};
// 53651 - Beacon of Light
class spell_pal_beacon_of_light : public SpellScriptLoader
{
public:
spell_pal_beacon_of_light() : SpellScriptLoader("spell_pal_beacon_of_light") { }
class spell_pal_beacon_of_light_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pal_beacon_of_light_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActionTarget()->GetAura(SPELL_PALADIN_BEACON_OF_LIGHT_MARKER, GetCasterGUID()))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = eventInfo.GetHealInfo()->GetHeal();
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PALADIN_HOLY_LIGHT)
heal = int32(CalculatePct(heal, aurEff->GetAmount()));
Unit::AuraList const& auras = GetCaster()->GetSingleCastAuras();
for (Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
{
if ((*itr)->GetId() == SPELL_PALADIN_BEACON_OF_LIGHT_MARKER)
{
std::list<AuraApplication*> applications;
(*itr)->GetApplicationList(applications);
if (applications.empty())
return;
GetCaster()->CastCustomSpell(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL, SPELLVALUE_BASE_POINT0, heal, applications.front()->GetTarget(), true, NULL, aurEff);
return;
}
}
}
void Register() OVERRIDE
{
DoCheckProc += AuraCheckProcFn(spell_pal_beacon_of_light_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pal_beacon_of_light_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_pal_beacon_of_light_AuraScript();
}
};
// 37877 - Blessing of Faith
class spell_pal_blessing_of_faith : public SpellScriptLoader
{
@@ -337,67 +398,6 @@ class spell_pal_divine_sacrifice : public SpellScriptLoader
}
};
// 53651 - Beacon of Light
class spell_pal_beacon_of_light : public SpellScriptLoader
{
public:
spell_pal_beacon_of_light() : SpellScriptLoader("spell_pal_beacon_of_light") { }
class spell_pal_beacon_of_light_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pal_beacon_of_light_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActionTarget()->GetAura(SPELL_PALADIN_BEACON_OF_LIGHT_MARKER, GetCasterGUID()))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = eventInfo.GetHealInfo()->GetHeal();
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PALADIN_HOLY_LIGHT)
heal = int32(CalculatePct(heal, aurEff->GetAmount()));
Unit::AuraList const& auras = GetCaster()->GetSingleCastAuras();
for (Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
{
if ((*itr)->GetId() == SPELL_PALADIN_BEACON_OF_LIGHT_MARKER)
{
std::list<AuraApplication*> applications;
(*itr)->GetApplicationList(applications);
if (applications.empty())
return;
GetCaster()->CastCustomSpell(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL, SPELLVALUE_BASE_POINT0, heal, applications.front()->GetTarget(), true, NULL, aurEff);
return;
}
}
}
void Register() OVERRIDE
{
DoCheckProc += AuraCheckProcFn(spell_pal_beacon_of_light_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pal_beacon_of_light_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_pal_beacon_of_light_AuraScript();
}
};
// 53385 - Divine Storm
class spell_pal_divine_storm : public SpellScriptLoader
{
@@ -603,39 +603,6 @@ class spell_pal_hand_of_sacrifice : public SpellScriptLoader
}
};
// 1038 - Hand of Salvation
class spell_pal_hand_of_salvation : public SpellScriptLoader
{
public:
spell_pal_hand_of_salvation() : SpellScriptLoader("spell_pal_hand_of_salvation") { }
class spell_pal_hand_of_salvation_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pal_hand_of_salvation_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
// Glyph of Salvation
if (caster->GetGUID() == GetUnitOwner()->GetGUID())
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_PALADIN_GLYPH_OF_SALVATION, EFFECT_0))
amount -= aurEff->GetAmount();
}
}
void Register() OVERRIDE
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pal_hand_of_salvation_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_pal_hand_of_salvation_AuraScript();
}
};
// 20473 - Holy Shock
class spell_pal_holy_shock : public SpellScriptLoader
{
@@ -708,71 +675,6 @@ class spell_pal_holy_shock : public SpellScriptLoader
}
};
// Maybe this is incorrect
// These spells should always be cast on login, regardless of whether the player has the talent or not
// -20254 - Improved Concentration Aura
// -20138 - Improved Devotion Aura
// 31869 - Sanctified Retribution
// -53379 - Swift Retribution
class spell_pal_improved_aura : public SpellScriptLoader
{
public:
spell_pal_improved_aura(char const* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
class spell_pal_improved_aura_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pal_improved_aura_AuraScript);
public:
spell_pal_improved_aura_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(_spellId)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_SANCTIFIED_RETRIBUTION_R1)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_SWIFT_RETRIBUTION_R1))
return false;
return true;
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (!target->GetOwnedAura(_spellId))
target->CastSpell(target, _spellId, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
uint32 spellId = GetSpellInfo()->GetFirstRankSpell()->Id;
if ((spellId == SPELL_PALADIN_SANCTIFIED_RETRIBUTION_R1 && GetTarget()->GetAuraOfRankedSpell(SPELL_PALADIN_SWIFT_RETRIBUTION_R1))
|| (spellId == SPELL_PALADIN_SWIFT_RETRIBUTION_R1 && GetTarget()->GetAuraOfRankedSpell(SPELL_PALADIN_SANCTIFIED_RETRIBUTION_R1)))
return;
GetTarget()->RemoveOwnedAura(_spellId, GetCasterGUID());
}
void Register() OVERRIDE
{
AfterEffectApply += AuraEffectApplyFn(spell_pal_improved_aura_AuraScript::HandleEffectApply, EFFECT_FIRST_FOUND, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_pal_improved_aura_AuraScript::HandleEffectRemove, EFFECT_FIRST_FOUND, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
}
private:
uint32 _spellId;
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_pal_improved_aura_AuraScript(_spellId);
}
private:
uint32 _spellId;
};
// 63510 - Improved Concentraction Aura (Area Aura)
// 63514 - Improved Devotion Aura (Area Aura)
// 63531 - Sanctified Retribution (Area Aura)
@@ -850,35 +752,6 @@ class spell_pal_item_healing_discount : public SpellScriptLoader
}
};
// 20425 - Judgement of Command
class spell_pal_judgement_of_command : public SpellScriptLoader
{
public:
spell_pal_judgement_of_command() : SpellScriptLoader("spell_pal_judgement_of_command") { }
class spell_pal_judgement_of_command_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pal_judgement_of_command_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
if (SpellInfo const* spell_proto = sSpellMgr->GetSpellInfo(GetEffectValue()))
GetCaster()->CastSpell(unitTarget, spell_proto, true, NULL);
}
void Register() OVERRIDE
{
OnEffectHitTarget += SpellEffectFn(spell_pal_judgement_of_command_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_pal_judgement_of_command_SpellScript();
}
};
// 633 - Lay on Hands
class spell_pal_lay_on_hands : public SpellScriptLoader
{
@@ -1160,17 +1033,11 @@ void AddSC_paladin_spell_scripts()
new spell_pal_exorcism_and_holy_wrath_damage();
new spell_pal_eye_for_an_eye();
new spell_pal_hand_of_sacrifice();
new spell_pal_hand_of_salvation();
new spell_pal_holy_shock();
new spell_pal_improved_aura("spell_pal_improved_concentraction_aura", SPELL_PALADIN_IMPROVED_CONCENTRACTION_AURA);
new spell_pal_improved_aura("spell_pal_improved_devotion_aura", SPELL_PALADIN_IMPROVED_DEVOTION_AURA);
new spell_pal_improved_aura("spell_pal_sanctified_retribution", SPELL_PALADIN_SANCTIFIED_RETRIBUTION_AURA);
new spell_pal_improved_aura("spell_pal_swift_retribution", SPELL_PALADIN_SANCTIFIED_RETRIBUTION_AURA);
new spell_pal_improved_aura_effect("spell_pal_improved_concentraction_aura_effect");
new spell_pal_improved_aura_effect("spell_pal_improved_devotion_aura_effect");
new spell_pal_improved_aura_effect("spell_pal_sanctified_retribution_effect");
new spell_pal_item_healing_discount();
new spell_pal_judgement_of_command();
new spell_pal_lay_on_hands();
new spell_pal_righteous_defense();
new spell_pal_sacred_shield();