Merge pull request #7296 from cyberbrest/pull9

[434][PacketIO] structure CMSG_MOVE_CHNG_TRANSPORT.
This commit is contained in:
Nay
2012-08-05 18:19:23 -07:00
2 changed files with 81 additions and 1 deletions

View File

@@ -1776,6 +1776,84 @@ MovementStatusElements MovementStartPitchUpSequence[] =
MSEEnd,
};
MovementStatusElements MoveChngTransport[]=
{
MSEPositionY,
MSEPositionX,
MSEPositionZ,
MSEHasGuidByte4,
MSEHasGuidByte0,
MSEHasGuidByte2,
MSEHasTransportData,
MSEHasSpline,
MSEHasOrientation,
MSEHasGuidByte6,
MSEHasTimestamp,
MSEHasGuidByte5,
MSEHasGuidByte7,
MSEHasPitch,
MSEZeroBit,
MSEHasGuidByte3,
MSEHasSplineElevation,
MSEHasGuidByte1,
MSEHasFallData,
MSEHasMovementFlags,
MSEHasMovementFlags2,
MSEHasTransportGuidByte3,
MSEHasTransportTime3,
MSEHasTransportGuidByte4,
MSEHasTransportGuidByte1,
MSEHasTransportGuidByte6,
MSEHasTransportGuidByte2,
MSEHasTransportTime2,
MSEHasTransportGuidByte0,
MSEHasTransportGuidByte7,
MSEHasTransportGuidByte5,
MSEMovementFlags,
MSEMovementFlags2,
MSEHasFallDirection,
MSEGuidByte7,
MSEGuidByte5,
MSEGuidByte1,
MSEGuidByte2,
MSEGuidByte6,
MSEGuidByte4,
MSEGuidByte0,
MSEGuidByte3,
MSETransportPositionY,
MSETransportSeat,
MSETransportGuidByte1,
MSETransportGuidByte0,
MSETransportGuidByte2,
MSETransportGuidByte3,
MSETransportGuidByte6,
MSETransportPositionZ,
MSETransportPositionX,
MSETransportTime3,
MSETransportTime,
MSETransportGuidByte7,
MSETransportGuidByte5,
MSETransportGuidByte4,
MSETransportOrientation,
MSETransportTime2,
MSEFallTime,
MSEFallHorizontalSpeed,
MSEFallCosAngle,
MSEFallSinAngle,
MSEFallVerticalSpeed,
MSEOrientation,
MSEPitch,
MSESplineElevation,
MSETimestamp,
MSEEnd,
};
MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode)
{
switch (opcode)
@@ -1826,6 +1904,8 @@ MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode)
return MovementStopTurnSequence;
case SMSG_PLAYER_MOVE:
return PlayerMoveSequence;
case CMSG_MOVE_CHNG_TRANSPORT:
return MoveChngTransport;
default:
break;
}

View File

@@ -431,7 +431,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
//DEFINE_OPCODE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
//DEFINE_OPCODE_HANDLER(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck );
//DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );