Do not allow base map be accessed from outside if map is instanceable.

This commit is contained in:
megamage
2011-11-23 13:14:59 -05:00
parent 0eb193f2b4
commit f091360940
4 changed files with 17 additions and 7 deletions

View File

@@ -2207,7 +2207,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
// If the map is not created, assume it is possible to enter it.
// It will be created in the WorldPortAck.
Map* map = sMapMgr->FindBaseMap(mapid);
Map* map = sMapMgr->FindBaseNonInstanceMap(mapid);
if (!map || map->CanEnter(this))
{
//lets reset near teleport flag if it wasn't reset during chained teleports

View File

@@ -119,6 +119,14 @@ Map* MapManager::CreateBaseMap(uint32 id)
return m;
}
Map* MapManager::FindBaseNonInstanceMap(uint32 mapId) const
{
Map* map = FindBaseMap(mapId);
if(map && map->Instanceable())
return NULL;
return map;
}
Map* MapManager::CreateMap(uint32 id, Player* player)
{
Map* m = CreateBaseMap(id);

View File

@@ -36,11 +36,7 @@ class MapManager
public:
Map* CreateBaseMap(uint32 mapId);
Map* FindBaseMap(uint32 mapId) const
{
MapMapType::const_iterator iter = i_maps.find(mapId);
return (iter == i_maps.end() ? NULL : iter->second);
}
Map* FindBaseNonInstanceMap(uint32 mapId) const;
Map* CreateMap(uint32 mapId, Player* player);
Map* FindMap(uint32 mapId, uint32 instanceId) const;
@@ -164,6 +160,12 @@ class MapManager
MapManager();
~MapManager();
Map* FindBaseMap(uint32 mapId) const
{
MapMapType::const_iterator iter = i_maps.find(mapId);
return (iter == i_maps.end() ? NULL : iter->second);
}
MapManager(const MapManager &);
MapManager& operator=(const MapManager &);

View File

@@ -351,7 +351,7 @@ void FlightPathMovementGenerator::InitEndGridInfo()
void FlightPathMovementGenerator::PreloadEndGrid()
{
// used to preload the final grid where the flightmaster is
Map* endMap = sMapMgr->FindBaseMap(m_endMapId);
Map* endMap = sMapMgr->FindBaseNonInstanceMap(m_endMapId);
// Load the grid
if (endMap)