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Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (#24157)
* Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (Thanks to Sunwell) * Scripts/Gameobject: Journal of Jandice Barov - Update script and move go spawn to bossscript * Update boss_jandice_barov.cpp Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com>
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sql/updates/world/3.3.5/9999_99_99_99_world.sql
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26
sql/updates/world/3.3.5/9999_99_99_99_world.sql
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@@ -0,0 +1,26 @@
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--
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-- GO Journal of Jandice Barov (180794)
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UPDATE `npc_text` SET `text0_0`='', `text0_1`='The journal of Jandice Barov is filled with rantings and ravings about the undead. Towards the end of the book is what appears to be a tailoring pattern for the creation of a bag of some sort. Your understanding of tailoring is insufficient to decipher the pattern.', `BroadcastTextID0`=11405 WHERE `ID`=8120;
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UPDATE `npc_text` SET `text0_0`='', `text0_1`='The journal of Jandice Barov is filled with rantings and ravings about the undead. Towards the end of the book is what appears to be a tailoring pattern for the creation of a felcloth bag. This bag is used by warlocks to store soul shards. Do you wish to copy the pattern into your own journal?', `BroadcastTextID0`=11406 WHERE `ID`=8121;
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UPDATE `npc_text` SET `text0_0`='', `text0_1`='The journal of Jandice Barov is filled with rantings and ravings about the undead. Towards the end of the book is what appears to be a tailoring pattern for the creation of a felcloth bag. This bag is used by warlocks to store soul shards. You already know how to create this bag.', `BroadcastTextID0`=11410 WHERE `ID`=8122;
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DELETE FROM `gossip_menu` WHERE `MenuID`=6799;
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INSERT INTO `gossip_menu` (`MenuID`, `TextID`) VALUES (6799, 8120),(6799, 8121),(6799, 8122);
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DELETE FROM `gossip_menu_option` WHERE `MenuID`=6799;
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INSERT INTO `gossip_menu_option` (`MenuID`, `OptionID`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`) VALUES
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(6799, 0, 0, '<Copy the pattern into my journal.>', 11407, 1, 1);
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14, 15) AND `SourceGroup`=6799;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
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(14, 6799, 8120, 0, 0, 7, 0, 197, 280, 0, 1, 0, 0, '', 'Show text if player does not have tailoring'),
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(14, 6799, 8121, 0, 0, 7, 0, 197, 280, 0, 0, 0, 0, '', 'Show text if player have tailoring'),
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(14, 6799, 8121, 0, 0, 25, 0, 26086, 0, 0, 1, 0, 0, '', 'Show text if player does not have spell 26086'),
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(14, 6799, 8122, 0, 0, 7, 0, 197, 280, 0, 0, 0, 0, '', 'Show text if player have tailoring'),
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(14, 6799, 8122, 0, 0, 25, 0, 26086, 0, 0, 0, 0, 0, '', 'Show text if player have spell 26086'),
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(15, 6799, 0, 0, 0, 7, 0, 197, 280, 0, 0, 0, 0, '', 'Show gossip if player have tailoring'),
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(15, 6799, 0, 0, 0, 25, 0, 26086, 0, 0, 1, 0, 0, '', 'Show gossip if player does not have spell 26086');
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DELETE FROM `gameobject` WHERE `id`=180794;
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DELETE FROM `gameobject_addon` WHERE `guid`=43231;
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UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI', `ScriptName`='' WHERE `entry`=180794;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=180794 AND `source_type`=1;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(180794, 1, 0, 1, 62, 0, 100, 0, 6799, 0, 0, 0, 85, 26095, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Journal of Jandice Barov - On Gossip Select - Invoker Cast Felcloth Bag'),
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(180794, 1, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Journal of Jandice Barov - On Gossip Select - Close Gossip');
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@@ -22,7 +22,8 @@
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enum Spells
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{
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SPELL_CURSE_OF_BLOOD = 24673,
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SPELL_ILLUSION = 17773
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SPELL_ILLUSION = 17773,
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SPELL_DROP_JOURNAL = 26096
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};
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enum Events
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@@ -67,6 +68,7 @@ public:
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void JustDied(Unit* /*killer*/) override
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{
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Summons.DespawnAll();
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DoCast(SPELL_DROP_JOURNAL, true);
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}
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void UpdateAI(uint32 diff) override
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@@ -16,7 +16,6 @@
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*/
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/* ContentData
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go_barov_journal
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go_ethereum_prison
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go_ethereum_stasis
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go_shrine_of_the_birds
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@@ -59,34 +58,6 @@ EndContentData */
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#include "TemporarySummon.h"
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#include "WorldSession.h"
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/*######
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## go_barov_journal
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######*/
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class go_barov_journal : public GameObjectScript
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{
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public:
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go_barov_journal() : GameObjectScript("go_barov_journal") { }
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struct go_barov_journalAI : public GameObjectAI
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{
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go_barov_journalAI(GameObject* go) : GameObjectAI(go) { }
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bool GossipHello(Player* player) override
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{
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if (player->HasSkill(SKILL_TAILORING) && player->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !player->HasSpell(26086))
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player->CastSpell(player, 26095, false);
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return true;
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}
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};
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GameObjectAI* GetAI(GameObject* go) const override
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{
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return new go_barov_journalAI(go);
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}
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};
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/*######
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## go_gilded_brazier (Paladin First Trail quest (9678))
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######*/
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@@ -1996,7 +1967,6 @@ public:
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void AddSC_go_scripts()
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{
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new go_barov_journal();
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new go_gilded_brazier();
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new go_orb_of_command();
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new go_shrine_of_the_birds();
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