mirror of
https://github.com/TrinityCore/TrinityCore.git
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Core/Utils: Move EventMap to Util.h
This commit is contained in:
@@ -311,355 +311,6 @@ const T& RAND(const T& v1, const T& v2, const T& v3, const T& v4, const T& v5, c
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}
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}
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class EventMap
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{
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/**
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* Internal storage type.
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* Key: Time as uint32 when the event should occur.
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* Value: The event data as uint32.
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*
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* Structure of event data:
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* - Bit 0 - 15: Event Id.
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* - Bit 16 - 23: Group
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* - Bit 24 - 31: Phase
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* - Pattern: 0xPPGGEEEE
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*/
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typedef std::multimap<uint32, uint32> EventStore;
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public:
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EventMap() : _time(0), _phase(0), _lastEvent(0) { }
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/**
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* @name Reset
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* @brief Removes all scheduled events and resets time and phase.
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*/
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void Reset()
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{
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_eventMap.clear();
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_time = 0;
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_phase = 0;
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}
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/**
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* @name Update
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* @brief Updates the timer of the event map.
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* @param time Value to be added to time.
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*/
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void Update(uint32 time)
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{
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_time += time;
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}
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/**
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* @name GetTimer
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* @return Current timer value.
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*/
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uint32 GetTimer() const
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{
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return _time;
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}
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/**
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* @name GetPhaseMask
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* @return Active phases as mask.
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*/
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uint8 GetPhaseMask() const
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{
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return _phase;
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}
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/**
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* @name Empty
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* @return True, if there are no events scheduled.
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*/
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bool Empty() const
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{
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return _eventMap.empty();
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}
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/**
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* @name SetPhase
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* @brief Sets the phase of the map (absolute).
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* @param phase Phase which should be set. Values: 1 - 8. 0 resets phase.
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*/
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void SetPhase(uint8 phase)
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{
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if (!phase)
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_phase = 0;
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else if (phase <= 8)
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_phase = (1 << (phase - 1));
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}
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/**
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* @name AddPhase
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* @brief Activates the given phase (bitwise).
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* @param phase Phase which should be activated. Values: 1 - 8
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*/
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void AddPhase(uint8 phase)
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{
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if (phase && phase <= 8)
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_phase |= (1 << (phase - 1));
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}
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/**
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* @name RemovePhase
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* @brief Deactivates the given phase (bitwise).
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* @param phase Phase which should be deactivated. Values: 1 - 8.
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*/
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void RemovePhase(uint8 phase)
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{
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if (phase && phase <= 8)
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_phase &= ~(1 << (phase - 1));
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}
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/**
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* @name ScheduleEvent
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* @brief Creates new event entry in map.
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* @param eventId The id of the new event.
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* @param time The time in milliseconds until the event occurs.
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* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
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* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
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*/
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void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
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{
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if (group && group <= 8)
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eventId |= (1 << (group + 15));
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if (phase && phase <= 8)
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eventId |= (1 << (phase + 23));
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_eventMap.insert(EventStore::value_type(_time + time, eventId));
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}
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/**
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* @name RescheduleEvent
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* @brief Cancels the given event and reschedules it.
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* @param eventId The id of the event.
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* @param time The time in milliseconds until the event occurs.
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* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
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* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
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*/
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void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
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{
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CancelEvent(eventId);
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ScheduleEvent(eventId, time, group, phase);
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}
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/**
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* @name RepeatEvent
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* @brief Repeats the mostly recently executed event.
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* @param time Time until the event occurs.
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*/
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void Repeat(uint32 time)
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{
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_eventMap.insert(EventStore::value_type(_time + time, _lastEvent));
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}
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/**
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* @name RepeatEvent
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* @brief Repeats the mostly recently executed event.
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* @param time Time until the event occurs. Equivalent to Repeat(urand(minTime, maxTime).
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*/
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void Repeat(uint32 minTime, uint32 maxTime)
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{
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Repeat(urand(minTime, maxTime));
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}
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/**
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* @name ExecuteEvent
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* @brief Returns the next event to execute and removes it from map.
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* @return Id of the event to execute.
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*/
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uint32 ExecuteEvent()
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{
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while (!Empty())
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{
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EventStore::iterator itr = _eventMap.begin();
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if (itr->first > _time)
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return 0;
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else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase))
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_eventMap.erase(itr);
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else
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{
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uint32 eventId = (itr->second & 0x0000FFFF);
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_lastEvent = itr->second; // include phase/group
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_eventMap.erase(itr);
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return eventId;
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}
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}
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return 0;
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}
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/**
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* @name DelayEvents
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* @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
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* @param delay Amount of delay.
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*/
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void DelayEvents(uint32 delay)
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{
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_time = delay < _time ? _time - delay : 0;
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}
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/**
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* @name DelayEvents
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* @brief Delay all events of the same group.
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* @param delay Amount of delay.
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* @param group Group of the events.
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*/
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void DelayEvents(uint32 delay, uint32 group)
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{
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if (!group || group > 8 || Empty())
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return;
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EventStore delayed;
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for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
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{
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if (itr->second & (1 << (group + 15)))
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{
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delayed.insert(EventStore::value_type(itr->first + delay, itr->second));
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_eventMap.erase(itr++);
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}
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else
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++itr;
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}
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_eventMap.insert(delayed.begin(), delayed.end());
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}
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/**
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* @name CancelEvent
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* @brief Cancels all events of the specified id.
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* @param eventId Event id to cancel.
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*/
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void CancelEvent(uint32 eventId)
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{
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if (Empty())
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return;
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for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
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{
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if (eventId == (itr->second & 0x0000FFFF))
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_eventMap.erase(itr++);
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else
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++itr;
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}
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}
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/**
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* @name CancelEventGroup
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* @brief Cancel events belonging to specified group.
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* @param group Group to cancel.
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*/
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void CancelEventGroup(uint32 group)
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{
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if (!group || group > 8 || Empty())
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return;
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for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
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{
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if (itr->second & (1 << (group + 15)))
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_eventMap.erase(itr++);
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else
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++itr;
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}
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}
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/**
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* @name GetNextEventTime
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* @brief Returns closest occurence of specified event.
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* @param eventId Wanted event id.
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* @return Time of found event.
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*/
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uint32 GetNextEventTime(uint32 eventId) const
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{
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if (Empty())
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return 0;
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for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
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if (eventId == (itr->second & 0x0000FFFF))
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return itr->first;
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return 0;
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}
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/**
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* @name GetNextEventTime
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* @return Time of next event.
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*/
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uint32 GetNextEventTime() const
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{
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return Empty() ? 0 : _eventMap.begin()->first;
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}
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/**
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* @name IsInPhase
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* @brief Returns wether event map is in specified phase or not.
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* @param phase Wanted phase.
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* @return True, if phase of event map contains specified phase.
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*/
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bool IsInPhase(uint8 phase)
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{
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return phase <= 8 && (!phase || _phase & (1 << (phase - 1)));
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}
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/**
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* @name GetTimeUntilEvent
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* @brief Returns time in milliseconds until next event.
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* @param Id of the event.
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* @return Time of next event.
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*/
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uint32 GetTimeUntilEvent(uint32 eventId) const
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{
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for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
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if (eventId == (itr->second & 0x0000FFFF))
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return itr->first - _time;
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return std::numeric_limits<uint32>::max();
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}
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private:
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/**
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* @name _time
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* @brief Internal timer.
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*
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* This does not represent the real date/time value.
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* It's more like a stopwatch: It can run, it can be stopped,
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* it can be resetted and so on. Events occur when this timer
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* has reached their time value. Its value is changed in the
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* Update method.
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*/
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uint32 _time;
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/**
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* @name _phase
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* @brief Phase mask of the event map.
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*
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* Contains the phases the event map is in. Multiple
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* phases from 1 to 8 can be set with SetPhase or
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* AddPhase. RemovePhase deactives a phase.
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*/
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uint8 _phase;
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/**
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* @name _eventMap
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* @brief Internal event storage map. Contains the scheduled events.
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*
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* See typedef at the beginning of the class for more
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* details.
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*/
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EventStore _eventMap;
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/**
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* @name _lastEvent
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* @brief Stores information on the most recently executed event
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*/
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uint32 _lastEvent;
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};
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enum AITarget
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{
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AITARGET_SELF,
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@@ -565,4 +565,353 @@ bool CompareValues(ComparisionType type, T val1, T val2)
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}
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}
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class EventMap
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{
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/**
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* Internal storage type.
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* Key: Time as uint32 when the event should occur.
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* Value: The event data as uint32.
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*
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* Structure of event data:
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* - Bit 0 - 15: Event Id.
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* - Bit 16 - 23: Group
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* - Bit 24 - 31: Phase
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* - Pattern: 0xPPGGEEEE
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*/
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typedef std::multimap<uint32, uint32> EventStore;
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public:
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EventMap() : _time(0), _phase(0), _lastEvent(0) { }
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/**
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* @name Reset
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* @brief Removes all scheduled events and resets time and phase.
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*/
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void Reset()
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{
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_eventMap.clear();
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_time = 0;
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_phase = 0;
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}
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/**
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* @name Update
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* @brief Updates the timer of the event map.
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* @param time Value to be added to time.
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*/
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void Update(uint32 time)
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{
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_time += time;
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}
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/**
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* @name GetTimer
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* @return Current timer value.
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*/
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uint32 GetTimer() const
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{
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return _time;
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}
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/**
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* @name GetPhaseMask
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* @return Active phases as mask.
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*/
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uint8 GetPhaseMask() const
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{
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return _phase;
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}
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/**
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* @name Empty
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* @return True, if there are no events scheduled.
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*/
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bool Empty() const
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{
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return _eventMap.empty();
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}
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/**
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* @name SetPhase
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* @brief Sets the phase of the map (absolute).
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* @param phase Phase which should be set. Values: 1 - 8. 0 resets phase.
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*/
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void SetPhase(uint8 phase)
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{
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if (!phase)
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_phase = 0;
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else if (phase <= 8)
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_phase = (1 << (phase - 1));
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}
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/**
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* @name AddPhase
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* @brief Activates the given phase (bitwise).
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* @param phase Phase which should be activated. Values: 1 - 8
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*/
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void AddPhase(uint8 phase)
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{
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if (phase && phase <= 8)
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_phase |= (1 << (phase - 1));
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}
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/**
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* @name RemovePhase
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* @brief Deactivates the given phase (bitwise).
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* @param phase Phase which should be deactivated. Values: 1 - 8.
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*/
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void RemovePhase(uint8 phase)
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{
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if (phase && phase <= 8)
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_phase &= ~(1 << (phase - 1));
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}
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/**
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* @name ScheduleEvent
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* @brief Creates new event entry in map.
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* @param eventId The id of the new event.
|
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* @param time The time in milliseconds until the event occurs.
|
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* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
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* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
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*/
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void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
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{
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if (group && group <= 8)
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eventId |= (1 << (group + 15));
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||||
|
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if (phase && phase <= 8)
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eventId |= (1 << (phase + 23));
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||||
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_eventMap.insert(EventStore::value_type(_time + time, eventId));
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}
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/**
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* @name RescheduleEvent
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* @brief Cancels the given event and reschedules it.
|
||||
* @param eventId The id of the event.
|
||||
* @param time The time in milliseconds until the event occurs.
|
||||
* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
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||||
* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
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*/
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void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
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||||
{
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CancelEvent(eventId);
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ScheduleEvent(eventId, time, group, phase);
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}
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||||
|
||||
/**
|
||||
* @name RepeatEvent
|
||||
* @brief Repeats the mostly recently executed event.
|
||||
* @param time Time until the event occurs.
|
||||
*/
|
||||
void Repeat(uint32 time)
|
||||
{
|
||||
_eventMap.insert(EventStore::value_type(_time + time, _lastEvent));
|
||||
}
|
||||
|
||||
/**
|
||||
* @name RepeatEvent
|
||||
* @brief Repeats the mostly recently executed event.
|
||||
* @param time Time until the event occurs. Equivalent to Repeat(urand(minTime, maxTime).
|
||||
*/
|
||||
void Repeat(uint32 minTime, uint32 maxTime)
|
||||
{
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||||
Repeat(urand(minTime, maxTime));
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||||
}
|
||||
|
||||
/**
|
||||
* @name ExecuteEvent
|
||||
* @brief Returns the next event to execute and removes it from map.
|
||||
* @return Id of the event to execute.
|
||||
*/
|
||||
uint32 ExecuteEvent()
|
||||
{
|
||||
while (!Empty())
|
||||
{
|
||||
EventStore::iterator itr = _eventMap.begin();
|
||||
|
||||
if (itr->first > _time)
|
||||
return 0;
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||||
else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase))
|
||||
_eventMap.erase(itr);
|
||||
else
|
||||
{
|
||||
uint32 eventId = (itr->second & 0x0000FFFF);
|
||||
_lastEvent = itr->second; // include phase/group
|
||||
_eventMap.erase(itr);
|
||||
return eventId;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @name DelayEvents
|
||||
* @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
|
||||
* @param delay Amount of delay.
|
||||
*/
|
||||
void DelayEvents(uint32 delay)
|
||||
{
|
||||
_time = delay < _time ? _time - delay : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @name DelayEvents
|
||||
* @brief Delay all events of the same group.
|
||||
* @param delay Amount of delay.
|
||||
* @param group Group of the events.
|
||||
*/
|
||||
void DelayEvents(uint32 delay, uint32 group)
|
||||
{
|
||||
if (!group || group > 8 || Empty())
|
||||
return;
|
||||
|
||||
EventStore delayed;
|
||||
|
||||
for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
|
||||
{
|
||||
if (itr->second & (1 << (group + 15)))
|
||||
{
|
||||
delayed.insert(EventStore::value_type(itr->first + delay, itr->second));
|
||||
_eventMap.erase(itr++);
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
|
||||
_eventMap.insert(delayed.begin(), delayed.end());
|
||||
}
|
||||
|
||||
/**
|
||||
* @name CancelEvent
|
||||
* @brief Cancels all events of the specified id.
|
||||
* @param eventId Event id to cancel.
|
||||
*/
|
||||
void CancelEvent(uint32 eventId)
|
||||
{
|
||||
if (Empty())
|
||||
return;
|
||||
|
||||
for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
|
||||
{
|
||||
if (eventId == (itr->second & 0x0000FFFF))
|
||||
_eventMap.erase(itr++);
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @name CancelEventGroup
|
||||
* @brief Cancel events belonging to specified group.
|
||||
* @param group Group to cancel.
|
||||
*/
|
||||
void CancelEventGroup(uint32 group)
|
||||
{
|
||||
if (!group || group > 8 || Empty())
|
||||
return;
|
||||
|
||||
for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
|
||||
{
|
||||
if (itr->second & (1 << (group + 15)))
|
||||
_eventMap.erase(itr++);
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @name GetNextEventTime
|
||||
* @brief Returns closest occurence of specified event.
|
||||
* @param eventId Wanted event id.
|
||||
* @return Time of found event.
|
||||
*/
|
||||
uint32 GetNextEventTime(uint32 eventId) const
|
||||
{
|
||||
if (Empty())
|
||||
return 0;
|
||||
|
||||
for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
|
||||
if (eventId == (itr->second & 0x0000FFFF))
|
||||
return itr->first;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @name GetNextEventTime
|
||||
* @return Time of next event.
|
||||
*/
|
||||
uint32 GetNextEventTime() const
|
||||
{
|
||||
return Empty() ? 0 : _eventMap.begin()->first;
|
||||
}
|
||||
|
||||
/**
|
||||
* @name IsInPhase
|
||||
* @brief Returns wether event map is in specified phase or not.
|
||||
* @param phase Wanted phase.
|
||||
* @return True, if phase of event map contains specified phase.
|
||||
*/
|
||||
bool IsInPhase(uint8 phase)
|
||||
{
|
||||
return phase <= 8 && (!phase || _phase & (1 << (phase - 1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* @name GetTimeUntilEvent
|
||||
* @brief Returns time in milliseconds until next event.
|
||||
* @param Id of the event.
|
||||
* @return Time of next event.
|
||||
*/
|
||||
uint32 GetTimeUntilEvent(uint32 eventId) const
|
||||
{
|
||||
for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
|
||||
if (eventId == (itr->second & 0x0000FFFF))
|
||||
return itr->first - _time;
|
||||
|
||||
return std::numeric_limits<uint32>::max();
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* @name _time
|
||||
* @brief Internal timer.
|
||||
*
|
||||
* This does not represent the real date/time value.
|
||||
* It's more like a stopwatch: It can run, it can be stopped,
|
||||
* it can be resetted and so on. Events occur when this timer
|
||||
* has reached their time value. Its value is changed in the
|
||||
* Update method.
|
||||
*/
|
||||
uint32 _time;
|
||||
|
||||
/**
|
||||
* @name _phase
|
||||
* @brief Phase mask of the event map.
|
||||
*
|
||||
* Contains the phases the event map is in. Multiple
|
||||
* phases from 1 to 8 can be set with SetPhase or
|
||||
* AddPhase. RemovePhase deactives a phase.
|
||||
*/
|
||||
uint8 _phase;
|
||||
|
||||
/**
|
||||
* @name _eventMap
|
||||
* @brief Internal event storage map. Contains the scheduled events.
|
||||
*
|
||||
* See typedef at the beginning of the class for more
|
||||
* details.
|
||||
*/
|
||||
EventStore _eventMap;
|
||||
|
||||
|
||||
/**
|
||||
* @name _lastEvent
|
||||
* @brief Stores information on the most recently executed event
|
||||
*/
|
||||
uint32 _lastEvent;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user