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Scripts/movement: spline - velocity (#22836)
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@@ -204,7 +204,7 @@ bool MoveSplineInitArgs::Validate(Unit* unit) const
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return false;\
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}
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CHECK(path.size() > 1);
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CHECK(velocity >= 0.01f);
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CHECK(velocity >= 0.001f);
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CHECK(time_perc >= 0.f && time_perc <= 1.f);
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//CHECK(_checkPathBounds());
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return true;
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