Core/Auras: make area and dynauras condition compliant by using the spellarea searcher instead of script searchers

Closes #17317
This commit is contained in:
ariel-
2018-02-15 03:07:41 -03:00
parent a145a14166
commit f1f6976f91
2 changed files with 32 additions and 36 deletions

View File

@@ -1051,9 +1051,6 @@ namespace Trinity
AnyAoETargetUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range, SpellInfo const* spellInfo = nullptr, bool incOwnRadius = true, bool incTargetRadius = true)
: i_obj(obj), i_funit(funit), _spellInfo(spellInfo), i_range(range), i_incOwnRadius(incOwnRadius), i_incTargetRadius(incTargetRadius)
{
if (!_spellInfo)
if (DynamicObject const* dynObj = i_obj->ToDynObject())
_spellInfo = dynObj->GetSpellInfo();
}
bool operator()(Unit* u) const

View File

@@ -2518,52 +2518,54 @@ void UnitAura::FillTargetMap(std::unordered_map<Unit*, uint8>& targets, Unit* ca
continue;
std::deque<Unit*> units;
ConditionContainer* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
// non-area aura
if (GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AURA)
units.push_back(GetUnitOwner());
{
if (!condList || sConditionMgr->IsObjectMeetToConditions(GetUnitOwner(), GetUnitOwner(), *condList))
units.push_back(GetUnitOwner());
}
else
{
float radius = GetSpellInfo()->Effects[effIndex].CalcRadius(caster);
if (!GetUnitOwner()->HasUnitState(UNIT_STATE_ISOLATED))
{
SpellTargetCheckTypes selectionType = TARGET_CHECK_DEFAULT;
switch (GetSpellInfo()->Effects[effIndex].Effect)
{
case SPELL_EFFECT_APPLY_AREA_AURA_PARTY:
selectionType = TARGET_CHECK_PARTY;
break;
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
{
units.push_back(GetUnitOwner());
Trinity::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID, m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_PLAYERS), false, true);
Trinity::UnitListSearcher<Trinity::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), units, u_check);
Cell::VisitAllObjects(GetUnitOwner(), searcher, radius);
selectionType = TARGET_CHECK_RAID;
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
{
units.push_back(GetUnitOwner());
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_PLAYERS), false, true);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), units, u_check);
Cell::VisitAllObjects(GetUnitOwner(), searcher, radius);
selectionType = TARGET_CHECK_ALLY;
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, m_spellInfo, false, true); // No GetCharmer in searcher
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), units, u_check);
Cell::VisitAllObjects(GetUnitOwner(), searcher, radius);
selectionType = TARGET_CHECK_ENEMY;
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_PET:
units.push_back(GetUnitOwner());
if (!condList || sConditionMgr->IsObjectMeetToConditions(GetUnitOwner(), GetUnitOwner(), *condList))
units.push_back(GetUnitOwner());
// no break
case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
{
if (Unit* owner = GetUnitOwner()->GetCharmerOrOwner())
if (GetUnitOwner()->IsWithinDistInMap(owner, radius))
units.push_back(owner);
if (!condList || sConditionMgr->IsObjectMeetToConditions(owner, GetUnitOwner(), *condList))
units.push_back(owner);
break;
}
}
if (selectionType != TARGET_CHECK_DEFAULT)
{
Trinity::WorldObjectSpellAreaTargetCheck check(radius, GetUnitOwner(), GetUnitOwner(), GetUnitOwner(), m_spellInfo, selectionType, condList);
Trinity::UnitListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetUnitOwner(), units, check);
Cell::VisitAllObjects(GetUnitOwner(), searcher, radius);
}
}
}
@@ -2606,20 +2608,17 @@ void DynObjAura::FillTargetMap(std::unordered_map<Unit*, uint8>& targets, Unit*
if (!HasEffect(effIndex))
continue;
// we can't use effect type like area auras to determine check type, check targets
SpellTargetCheckTypes selectionType = m_spellInfo->Effects[effIndex].TargetA.GetCheckType();
if (m_spellInfo->Effects[effIndex].TargetB.GetReferenceType() == TARGET_REFERENCE_TYPE_DEST)
selectionType = m_spellInfo->Effects[effIndex].TargetB.GetCheckType();
std::deque<Unit*> units;
if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ALLY)
{
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius, m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_PLAYERS), false, true);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), units, u_check);
Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
}
else
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius, nullptr, false, true);
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), units, u_check);
Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
}
ConditionContainer* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
Trinity::WorldObjectSpellAreaTargetCheck check(radius, GetDynobjOwner(), dynObjOwnerCaster, dynObjOwnerCaster, m_spellInfo, selectionType, condList);
Trinity::UnitListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetDynobjOwner(), units, check);
Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
for (Unit* unit : units)
{