Core/Dependencies: Fix some -Wconversion warnings in G3D

This commit is contained in:
jackpoz
2014-08-23 17:32:05 +02:00
parent 7d4801750b
commit f2fa1533d9
4 changed files with 36 additions and 3 deletions

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@@ -0,0 +1,32 @@
dep/g3dlite/include/G3D/Color3.h | 2 +-
dep/g3dlite/include/G3D/Matrix3.h | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dep/g3dlite/include/G3D/Color3.h b/dep/g3dlite/include/G3D/Color3.h
index 6eedf25..e5c0abc 100644
--- a/dep/g3dlite/include/G3D/Color3.h
+++ b/dep/g3dlite/include/G3D/Color3.h
@@ -187,7 +187,7 @@ public:
Color3 direction() const;
float squaredLength () const;
float dot (const Color3& rkVector) const;
- float unitize (float fTolerance = 1e-06);
+ float unitize (float fTolerance = 1e-06f);
Color3 cross (const Color3& rkVector) const;
Color3 unitCross (const Color3& rkVector) const;
diff --git a/dep/g3dlite/include/G3D/Matrix3.h b/dep/g3dlite/include/G3D/Matrix3.h
index 8cfcfe9..13cd410 100644
--- a/dep/g3dlite/include/G3D/Matrix3.h
+++ b/dep/g3dlite/include/G3D/Matrix3.h
@@ -242,8 +242,8 @@ public:
bool isOrthonormal() const;
Matrix3 transpose () const;
- bool inverse (Matrix3& rkInverse, float fTolerance = 1e-06) const;
- Matrix3 inverse (float fTolerance = 1e-06) const;
+ bool inverse (Matrix3& rkInverse, float fTolerance = 1e-06f) const;
+ Matrix3 inverse (float fTolerance = 1e-06f) const;
float determinant () const;
/** singular value decomposition */

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@@ -11,3 +11,4 @@ G3D-v8.0_hotfix7.diff - 2013-08-31 - fix typo in Matrix4 == operator
G3D-v8.0_hotfix8.diff - 2013-09-01 - fix typo in Vector3int32 += operator
G3D-v8.0_hotfix9.diff - 2014-06-01 - only VS < 10 don't ship inttypes.h
G3D-v9.0 hotfix1.diff - 2014-08-22 - updated to G3D9, reapplied previous patches and removed unneeded changes
G3D-v9.0 hotfix2.diff - 2014-08-23 - fix some -Wconversion warnings

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@@ -187,7 +187,7 @@ public:
Color3 direction() const;
float squaredLength () const;
float dot (const Color3& rkVector) const;
float unitize (float fTolerance = 1e-06);
float unitize (float fTolerance = 1e-06f);
Color3 cross (const Color3& rkVector) const;
Color3 unitCross (const Color3& rkVector) const;

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@@ -242,8 +242,8 @@ public:
bool isOrthonormal() const;
Matrix3 transpose () const;
bool inverse (Matrix3& rkInverse, float fTolerance = 1e-06) const;
Matrix3 inverse (float fTolerance = 1e-06) const;
bool inverse (Matrix3& rkInverse, float fTolerance = 1e-06f) const;
Matrix3 inverse (float fTolerance = 1e-06f) const;
float determinant () const;
/** singular value decomposition */