Core/Spells: Reserve custom attribute value for master branch

This commit is contained in:
Shauren
2020-09-10 00:09:05 +02:00
parent 6b8f3d0f94
commit f3b7f9ed5c

View File

@@ -198,6 +198,7 @@ enum SpellCustomAttributes
SPELL_ATTR0_CU_BINARY_SPELL = 0x00100000,
SPELL_ATTR0_CU_SCHOOLMASK_NORMAL_WITH_MAGIC = 0x00200000,
SPELL_ATTR0_CU_LIQUID_AURA = 0x00400000,
SPELL_ATTR0_CU_IS_TALENT = 0x00800000, // reserved for master branch
SPELL_ATTR0_CU_NEGATIVE = SPELL_ATTR0_CU_NEGATIVE_EFF0 | SPELL_ATTR0_CU_NEGATIVE_EFF1 | SPELL_ATTR0_CU_NEGATIVE_EFF2
};