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Scripts/Icecrown Citadel
* Fixed combat logs for Essence of the Blood Queen healing * Added missing initialization for weekly quest status Blood Quickening * Build fix for previous revision
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@@ -5639,12 +5639,12 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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triggered_spell_id = 70701;
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break;
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}
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// Essence of the Blood Queen
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case 70871:
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{
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target = this;
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triggered_spell_id = 70872;
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basepoints0 = CalculatePctN(int32(damage), triggerAmount);
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break;
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CastCustomSpell(70872, SPELLVALUE_BASE_POINT0, basepoints0, this);
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return true;
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}
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case 65032: // Boom aura (321 Boombot)
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{
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@@ -535,7 +535,11 @@ class boss_prince_keleseth_icc : public CreatureScript
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if (Creature* valanar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_VALANAR_GUID)))
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valanar->AI()->EnterEvadeMode();
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return false;
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}
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return true;
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}
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void UpdateAI(uint32 const diff)
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@@ -746,7 +750,11 @@ class boss_prince_taldaram_icc : public CreatureScript
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if (Creature* valanar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_VALANAR_GUID)))
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valanar->AI()->EnterEvadeMode();
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return false;
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}
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return true;
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}
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void UpdateAI(uint32 const diff)
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@@ -976,7 +984,11 @@ class boss_prince_valanar_icc : public CreatureScript
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if (Creature* taldaram = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_TALDARAM_GUID)))
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taldaram->AI()->EnterEvadeMode();
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return false;
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}
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return true;
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}
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void UpdateAI(uint32 const diff)
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@@ -148,6 +148,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
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_offtank = NULL;
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_vampires.clear();
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_creditBloodQuickening = false;
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_killMinchar = false;
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}
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void EnterCombat(Unit* who)
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