Scripts/Icecrown Citadel

* Fixed combat logs for Essence of the Blood Queen healing
* Added missing initialization for weekly quest status Blood Quickening
* Build fix for previous revision
This commit is contained in:
Shauren
2011-07-02 14:05:40 +02:00
parent 7ebb16a3f2
commit f3dfa8066a
3 changed files with 16 additions and 3 deletions

View File

@@ -535,7 +535,11 @@ class boss_prince_keleseth_icc : public CreatureScript
if (Creature* valanar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_VALANAR_GUID)))
valanar->AI()->EnterEvadeMode();
return false;
}
return true;
}
void UpdateAI(uint32 const diff)
@@ -746,7 +750,11 @@ class boss_prince_taldaram_icc : public CreatureScript
if (Creature* valanar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_VALANAR_GUID)))
valanar->AI()->EnterEvadeMode();
return false;
}
return true;
}
void UpdateAI(uint32 const diff)
@@ -976,7 +984,11 @@ class boss_prince_valanar_icc : public CreatureScript
if (Creature* taldaram = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PRINCE_TALDARAM_GUID)))
taldaram->AI()->EnterEvadeMode();
return false;
}
return true;
}
void UpdateAI(uint32 const diff)

View File

@@ -148,6 +148,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
_offtank = NULL;
_vampires.clear();
_creditBloodQuickening = false;
_killMinchar = false;
}
void EnterCombat(Unit* who)