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Core/DBLayer: Fix remaining errors in loading world tables and a couple of them in characters database
Also removed World::LoadIp2nation(), it was not doing anything. Closes #5897
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3
sql/updates/world/2012_03_27_04_world_misc.sql
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3
sql/updates/world/2012_03_27_04_world_misc.sql
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@@ -0,0 +1,3 @@
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ALTER TABLE `spell_dbc` CHANGE `StackAmount` `StackAmount` int(10) unsigned NOT NULL DEFAULT '0';
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ALTER TABLE `waypoint_data` CHANGE `action_chance` `action_chance` smallint(6) NOT NULL DEFAULT '100';
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ALTER TABLE `item_loot_template` CHANGE `maxcount` `maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1';
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@@ -283,7 +283,7 @@ void GameEventMgr::LoadFromDB()
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{
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Field* fields = result->Fetch();
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uint16 event_id = fields[0].GetUInt16();
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uint16 event_id = fields[0].GetUInt8();
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if (event_id >= mGameEvent.size())
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{
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@@ -469,7 +469,7 @@ void GameEventMgr::LoadFromDB()
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Field* fields = result->Fetch();
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uint32 guid = fields[0].GetUInt32();
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uint16 event_id = fields[1].GetUInt16();
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uint16 event_id = fields[1].GetUInt8();
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if (event_id >= mGameEventModelEquip.size())
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{
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@@ -982,7 +982,7 @@ void GameEventMgr::Initialize()
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{
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Field* fields = result->Fetch();
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uint32 maxEventId = fields[0].GetUInt16();
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uint32 maxEventId = fields[0].GetUInt8();
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// Id starts with 1 and vector with 0, thus increment
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maxEventId++;
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@@ -2820,7 +2820,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
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uint32 uiEntry = fields[0].GetUInt32();
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uint32 uiAccessory = fields[1].GetUInt32();
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int8 uiSeat = int8(fields[2].GetInt16());
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int8 uiSeat = int8(fields[2].GetInt8());
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bool bMinion = fields[3].GetBool();
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uint8 uiSummonType = fields[4].GetUInt8();
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uint32 uiSummonTimer= fields[5].GetUInt32();
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@@ -7154,11 +7154,11 @@ void ObjectMgr::LoadNPCSpellClickSpells()
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continue;
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}
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uint8 userType = fields[3].GetUInt8();
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uint8 userType = fields[3].GetUInt16();
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if (userType >= SPELL_CLICK_USER_MAX)
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sLog->outErrorDb("Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType));
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uint8 castFlags = fields[2].GetUInt16();
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uint8 castFlags = fields[2].GetUInt8();
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SpellClickInfo info;
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info.spellId = spellid;
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info.castFlags = castFlags;
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@@ -8240,7 +8240,7 @@ int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *s
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count += LoadReferenceVendor(vendor, -item_id, skip_vendors);
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else
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{
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int32 maxcount = fields[1].GetUInt8(); // tinyint(3) unsigned
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int32 maxcount = fields[1].GetUInt8();
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uint32 incrtime = fields[2].GetUInt32();
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uint32 ExtendedCost = fields[3].GetUInt32();
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@@ -8290,7 +8290,7 @@ void ObjectMgr::LoadVendors()
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count += LoadReferenceVendor(entry, -item_id, &skip_vendors);
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else
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{
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int32 maxcount = fields[2].GetInt32();
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uint32 maxcount = fields[2].GetUInt8();
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uint32 incrtime = fields[3].GetUInt32();
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uint32 ExtendedCost = fields[4].GetUInt32();
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@@ -358,7 +358,7 @@ void InstanceSaveManager::LoadResetTimes()
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{
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Field* fields = result->Fetch();
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uint32 mapid = fields[0].GetUInt16();
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Difficulty difficulty = Difficulty(fields[1].GetUInt32());
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Difficulty difficulty = Difficulty(fields[1].GetUInt8());
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uint64 oldresettime = fields[2].GetUInt32();
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MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty);
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@@ -79,7 +79,7 @@ void WaypointMgr::Load()
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wp->run = fields[6].GetBool();
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wp->delay = fields[7].GetUInt32();
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wp->event_id = fields[8].GetUInt32();
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wp->event_chance = fields[9].GetUInt8();
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wp->event_chance = fields[9].GetInt16();
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path.push_back(wp);
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++count;
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@@ -1625,9 +1625,6 @@ void World::SetInitialWorldSettings()
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sLog->outString("Loading Autobroadcasts...");
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LoadAutobroadcasts();
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sLog->outString("Loading Ip2nation...");
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LoadIp2nation();
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///- Load and initialize scripts
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sObjectMgr->LoadQuestStartScripts(); // must be after load Creature/Gameobject(Template/Data) and QuestTemplate
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sObjectMgr->LoadQuestEndScripts(); // must be after load Creature/Gameobject(Template/Data) and QuestTemplate
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@@ -1884,23 +1881,6 @@ void World::LoadAutobroadcasts()
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sLog->outString();
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}
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void World::LoadIp2nation()
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{
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uint32 oldMSTime = getMSTime();
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QueryResult result = WorldDatabase.Query("SELECT count(c.code) FROM ip2nationCountries c, ip2nation i WHERE c.code = i.country");
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uint32 count = 0;
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if (result)
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{
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Field* fields = result->Fetch();
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count = fields[0].GetUInt32();
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}
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sLog->outString(">> Loaded %u ip2nation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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}
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/// Update the World !
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void World::Update(uint32 diff)
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{
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@@ -741,8 +741,6 @@ class World
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void LoadAutobroadcasts();
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void LoadIp2nation();
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void UpdateAreaDependentAuras();
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void ProcessStartEvent();
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