Core/Movement: Fixed Unit::StopMoving()

This commit is contained in:
Shauren
2012-05-31 23:04:09 +02:00
parent 7cb1935010
commit f5ab1a3a5c

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@@ -14795,6 +14795,7 @@ void Unit::StopMoving()
return;
Movement::MoveSplineInit init(*this);
init.MoveTo(GetPositionX(), GetPositionY(), GetPositionZMinusOffset());
init.SetFacing(GetOrientation());
init.Launch();
}