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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-22 02:04:52 +01:00
Core/ObjectMgr: Changed vehicle_accessory error reporting when empty to outString
This commit is contained in:
@@ -326,8 +326,6 @@ Group* ObjectMgr::GetGroupByStorageId(uint32 storageId) const
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return NULL;
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}
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// Guild collection
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Guild* ObjectMgr::GetGuildById(uint32 guildId) const
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{
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@@ -443,7 +441,6 @@ void ObjectMgr::LoadCreatureLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -483,7 +480,6 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -519,7 +515,6 @@ void ObjectMgr::LoadPointOfInterestLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -1456,7 +1451,6 @@ void ObjectMgr::LoadCreatures()
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//TODO: remove this
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//sGameEventMgr->mGameEventCreatureGuids.resize(52*2-1);
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do
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{
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Field *fields = result->Fetch();
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@@ -1755,7 +1749,6 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float
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data.unit_flags = cInfo->unit_flags;
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data.dynamicflags = cInfo->dynamicflags;
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AddCreatureToGrid(guid, &data);
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// Spawn if necessary (loaded grids only)
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@@ -1806,7 +1799,6 @@ void ObjectMgr::LoadGameobjects()
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if (GetMapDifficultyData(i,Difficulty(k)))
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spawnMasks[i] |= (1 << k);
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do
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{
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Field *fields = result->Fetch();
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@@ -2003,7 +1995,6 @@ void ObjectMgr::LoadGameobjectRespawnTimes()
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return;
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}
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do
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{
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Field *fields = result->Fetch();
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@@ -2122,7 +2113,6 @@ void ObjectMgr::LoadItemLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -2626,7 +2616,6 @@ void ObjectMgr::LoadItemSetNameLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -2703,7 +2692,6 @@ void ObjectMgr::LoadItemSetNames()
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++count;
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} while (result->NextRow());
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if (!itemSetItems.empty())
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{
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ItemPrototype const* pProto;
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@@ -2797,7 +2785,7 @@ void ObjectMgr::LoadVehicleAccessories()
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if (!result)
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{
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sLog->outErrorDb(">> Loaded 0 vehicle accessories. DB table `vehicle_accessory` is empty.");
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sLog->outString(">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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return;
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}
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@@ -2846,7 +2834,6 @@ void ObjectMgr::LoadVehicleScaling()
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return;
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}
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do
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{
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Field *fields = result->Fetch();
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@@ -4681,7 +4668,6 @@ void ObjectMgr::LoadQuests()
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}
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}
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else if (qinfo->RewRepValue[j] != 0)
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{
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sLog->outErrorDb("Quest %u has `RewRepFaction%d` = 0 but `RewRepValue%d` = %i.",
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@@ -4690,7 +4676,6 @@ void ObjectMgr::LoadQuests()
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}
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}
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if (qinfo->RewSpell)
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{
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(qinfo->RewSpell);
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@@ -4864,7 +4849,6 @@ void ObjectMgr::LoadQuestLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -4933,7 +4917,6 @@ void ObjectMgr::LoadScripts(ScriptsType type)
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sprintf(buff, "SELECT id,delay,command,datalong,datalong2,dataint,x,y,z,o%s FROM %s", isSpellScriptTable ? ",effIndex" : "", tableName.c_str());
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QueryResult result = WorldDatabase.Query(buff);
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if (!result)
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{
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sLog->outString(">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str());
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@@ -5454,7 +5437,6 @@ void ObjectMgr::ValidateSpellScripts()
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sScriptMgr->CreateSpellScriptLoaders(itr->first, SpellScriptLoaders);
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itr = mSpellScripts.upper_bound(itr->first);
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for (std::vector<std::pair<SpellScriptLoader *, SpellScriptsMap::iterator> >::iterator sitr = SpellScriptLoaders.begin(); sitr != SpellScriptLoaders.end(); ++sitr)
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{
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SpellScript * spellScript = sitr->first->GetSpellScript();
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@@ -5558,7 +5540,6 @@ void ObjectMgr::LoadPageTextLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -5720,7 +5701,6 @@ void ObjectMgr::LoadGossipText()
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int cic;
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do
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{
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++count;
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@@ -5728,7 +5708,6 @@ void ObjectMgr::LoadGossipText()
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Field *fields = result->Fetch();
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uint32 Text_ID = fields[cic++].GetUInt32();
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if (!Text_ID)
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{
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@@ -5778,7 +5757,6 @@ void ObjectMgr::LoadNpcTextLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -6244,7 +6222,6 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
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return NULL;
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}
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// Simulate std. algorithm:
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// found some graveyard associated to (ghost_zone,ghost_map)
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//
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@@ -6460,7 +6437,6 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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{
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Field *fields = result->Fetch();
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++count;
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uint32 Trigger_ID = fields[0].GetUInt32();
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@@ -6522,7 +6498,6 @@ void ObjectMgr::LoadAccessRequirements()
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{
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Field *fields = result->Fetch();
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++count;
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uint32 mapid = fields[0].GetUInt32();
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@@ -6847,7 +6822,6 @@ void ObjectMgr::LoadGameObjectLocales()
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if (!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -7264,7 +7238,6 @@ void ObjectMgr::LoadReputationRewardRate()
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return;
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}
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do
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{
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@@ -7335,7 +7308,6 @@ void ObjectMgr::LoadReputationOnKill()
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return;
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}
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do
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{
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Field *fields = result->Fetch();
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@@ -7404,7 +7376,6 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
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return;
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}
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do
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{
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@@ -7520,7 +7491,6 @@ void ObjectMgr::LoadPointsOfInterest()
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return;
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}
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do
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{
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Field *fields = result->Fetch();
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@@ -7571,7 +7541,6 @@ void ObjectMgr::LoadQuestPOI()
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// 0 1 2 3
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QueryResult points = WorldDatabase.PQuery("SELECT questId, id, x, y FROM quest_poi_points ORDER BY questId DESC, idx");
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std::vector<std::vector<std::vector<QuestPOIPoint> > > POIs;
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if (points)
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@@ -7906,7 +7875,6 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table,
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return;
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}
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PooledQuestRelation* poolRelationMap = go ? &sPoolMgr->mQuestGORelation : &sPoolMgr->mQuestCreatureRelation;
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if (starter)
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poolRelationMap->clear();
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@@ -8282,7 +8250,6 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
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if (!result)
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{
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if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings
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sLog->outErrorDb(">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.",table);
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else
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@@ -8293,7 +8260,6 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
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uint32 count = 0;
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do
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{
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Field *fields = result->Fetch();
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@@ -8329,7 +8295,6 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
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}
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} while (result->NextRow());
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if (min_value == MIN_TRINITY_STRING_ID)
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sLog->outString(">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime));
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else
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@@ -9134,7 +9099,6 @@ void ObjectMgr::LoadScriptNames()
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return;
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}
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uint32 count = 1;
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do
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