[8318] Deleted as expected runnable objects at related Thread deleting for avoid memory leaks. Author: VladimirMangos

[8319] Restore compile PGSQL support after last changes. Author: ApoC

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-08 12:12:56 -05:00
parent 658538a092
commit f8a05d264f
7 changed files with 36 additions and 16 deletions

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@@ -41,7 +41,7 @@ class TRINITY_DLL_SPEC Database
TransactionQueues m_tranQueues; ///< Transaction queues from diff. threads
QueryQueues m_queryQueues; ///< Query queues from diff threads
SqlDelayThread* m_threadBody; ///< Pointer to delay sql executer
SqlDelayThread* m_threadBody; ///< Pointer to delay sql executer (owned by m_delayThread)
ACE_Based::Thread* m_delayThread; ///< Pointer to executer thread
public:

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@@ -440,8 +440,8 @@ void DatabaseMysql::InitDelayThread()
assert(!m_delayThread);
//New delay thread for delay execute
m_threadBody = new MySQLDelayThread(this);
m_delayThread = new ACE_Based::Thread(*m_threadBody);
m_threadBody = new MySQLDelayThread(this); // will deleted at m_delayThread delete
m_delayThread = new ACE_Based::Thread(m_threadBody);
}
void DatabaseMysql::HaltDelayThread()

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@@ -366,8 +366,8 @@ void DatabasePostgre::InitDelayThread()
assert(!m_delayThread);
//New delay thread for delay execute
m_threadBody = new PGSQLDelayThread(this);
m_delayThread = new ACE_Based::Thread(*m_threadBody);
m_threadBody = new PGSQLDelayThread(this); // Will be deleted on m_delayThread delete
m_delayThread = new ACE_Based::Thread(m_threadBody);
}
void DatabasePostgre::HaltDelayThread()

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@@ -101,7 +101,7 @@ Thread::Thread() : m_task(0), m_iThreadId(0), m_hThreadHandle(0)
}
Thread::Thread(Runnable& instance) : m_task(&instance), m_iThreadId(0), m_hThreadHandle(0)
Thread::Thread(Runnable* instance) : m_task(instance), m_iThreadId(0), m_hThreadHandle(0)
{
bool _start = start();
ASSERT (_start);
@@ -110,6 +110,9 @@ Thread::Thread(Runnable& instance) : m_task(&instance), m_iThreadId(0), m_hThrea
Thread::~Thread()
{
//Wait();
// deleted runnable object (owned by Thread)
delete m_task;
}
//initialize Thread's class static member

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@@ -61,7 +61,7 @@ namespace ACE_Based
{
public:
Thread();
Thread(Runnable& instance);
explicit Thread(Runnable* instance);
~Thread();
bool start();

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@@ -238,12 +238,14 @@ int Master::Run()
_HookSignals();
///- Launch WorldRunnable thread
ACE_Based::Thread t(*new WorldRunnable);
t.setPriority ((ACE_Based::Priority )2);
ACE_Based::Thread t(new WorldRunnable);
t.setPriority(ACE_Based::Highest);
// set server online
loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
ACE_Based::Thread* cliThread = NULL;
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
@@ -251,10 +253,10 @@ int Master::Run()
#endif
{
///- Launch CliRunnable thread
ACE_Based::Thread td1(*new CliRunnable);
cliThread = new ACE_Based::Thread(new CliRunnable);
}
ACE_Based::Thread td2(*new RARunnable);
ACE_Based::Thread td2(new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
@@ -315,8 +317,13 @@ int Master::Run()
{
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
fdr->SetDelayTime(freeze_delay*1000);
<<<<<<< HEAD:src/mangosd/Master.cpp
ACE_Based::Thread t(*fdr);
t.setPriority(ACE_Based::High);
=======
ACE_Based::Thread t(fdr);
t.setPriority(ACE_Based::Highest);
>>>>>>> ca55c2a9d069aaef0d3deafb4884bfd8d3884444:src/mangosd/Master.cpp
}
///- Launch the world listener socket
@@ -353,9 +360,10 @@ int Master::Run()
sLog.outString( "Halting process..." );
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true))
if(cliThread)
{
#ifdef WIN32
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
// send keyboard input to safely unblock the CLI thread
@@ -390,8 +398,17 @@ int Master::Run()
b[3].Event.KeyEvent.wRepeatCount = 1;
DWORD numb;
BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);
cliThread->wait();
#else
cliThread->destroy();
#endif
delete cliThread;
}
#endif
// for some unknown reason, unloading scripts here and not in worldrunnable
// fixes a memory leak related to detaching threads from the module

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@@ -928,7 +928,7 @@ bool AuthSocket::_HandleXferResume()
ibuf.Read((char*)&start,sizeof(start));
fseek(pPatch, start, 0);
ACE_Based::Thread u(*new PatcherRunnable(this));
ACE_Based::Thread u(new PatcherRunnable(this));
return true;
}
@@ -961,7 +961,7 @@ bool AuthSocket::_HandleXferAccept()
ibuf.Remove(1); // clear input buffer
fseek(pPatch, 0, 0);
ACE_Based::Thread u(*new PatcherRunnable(this));
ACE_Based::Thread u(new PatcherRunnable(this));
return true;
}