Core/Players: Fix mail memory leaks happening if mail is received before saved mail is loaded (during loading from db) (#28826)

This commit is contained in:
Gosha
2023-02-21 01:14:20 +03:00
committed by GitHub
parent 2cbfba41f1
commit f8f994998a

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@@ -18876,8 +18876,6 @@ Item* Player::_LoadMailedItem(ObjectGuid const& playerGuid, Player* player, uint
void Player::_LoadMail(PreparedQueryResult mailsResult, PreparedQueryResult mailItemsResult, PreparedQueryResult artifactResult, PreparedQueryResult azeriteItemResult,
PreparedQueryResult azeriteItemMilestonePowersResult, PreparedQueryResult azeriteItemUnlockedEssencesResult, PreparedQueryResult azeriteEmpoweredItemResult)
{
m_mail.clear();
std::unordered_map<uint64, Mail*> mailById;
if (mailsResult)