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Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
(cherry picked from commit b3763c338d)
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@@ -59,7 +59,7 @@ public:
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class TC_COMMON_API GameObjectModel /*, public Intersectable*/
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{
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GameObjectModel() : iCollisionEnabled(false), iInvScale(0), iScale(0), iModel(nullptr) { }
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GameObjectModel() : iCollisionEnabled(false), iLosBlockingDisabled(false), iInvScale(0), iScale(0), iModel(nullptr) { }
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public:
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const G3D::AABox& getBounds() const { return iBound; }
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