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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-29 05:11:55 +01:00
Core/Misc: Fix "Return to graveyard" button and remove some opcodes that need to be confirmed
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@@ -492,6 +492,13 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket & recv_data)
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//GetPlayer()->SendInitWorldStates(true, newZone);
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}
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void WorldSession::HandleReturnToGraveyard(WorldPacket& /*recvPacket*/)
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{
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if (GetPlayer()->isAlive() || !GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
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return;
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GetPlayer()->RepopAtGraveyard();
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}
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void WorldSession::HandleSetSelectionOpcode(WorldPacket & recv_data)
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{
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uint64 guid;
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@@ -211,7 +211,7 @@ void InitOpcodes()
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DEFINE_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel );
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//DEFINE_OPCODE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannel );
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//DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList );
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//DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword );
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@@ -448,7 +448,7 @@ void InitOpcodes()
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//DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode);
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DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode);
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//DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch );
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//DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
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@@ -518,7 +518,7 @@ void InitOpcodes()
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//DEFINE_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime );
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DEFINE_OPCODE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime );
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//DEFINE_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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DEFINE_OPCODE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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@@ -575,7 +575,7 @@ void InitOpcodes()
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//DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
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DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode );
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//DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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@@ -593,7 +593,7 @@ void InitOpcodes()
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////DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode );
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DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode );
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//DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode );
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//DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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//DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode);
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@@ -1372,6 +1372,8 @@ void InitOpcodes()
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DEFINE_OPCODE_HANDLER(SMSG_VERIFY_CONNECTIVITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
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DEFINE_OPCODE_HANDLER(CMSG_VERIFY_CONNECTIVITY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
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//DEFINE_OPCODE_HANDLER(CMSG_LOG_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
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DEFINE_OPCODE_HANDLER(CMSG_RETURN_TO_GRAVEYARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleReturnToGraveyard );
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#undef DEFINE_OPCODE_HANDLER
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};
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@@ -181,9 +181,9 @@ enum Opcodes
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CMSG_GM_INVIS = 0x00,
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CMSG_GMRESPONSE_RESOLVE = 0x00,
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CMSG_GMSURVEY_SUBMIT = 0x00,
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CMSG_GMTICKET_CREATE = 0x0A7B,
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CMSG_GMTICKET_DELETETICKET = 0x985F,
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CMSG_GMTICKET_GETTICKET = 0x00,
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CMSG_GMTICKET_CREATE = 0x00, // Can be 0x0A7B
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CMSG_GMTICKET_DELETETICKET = 0x00,
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CMSG_GMTICKET_GETTICKET = 0x00, // Can be 0x985F
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CMSG_GMTICKET_SYSTEMSTATUS = 0x4A7A,
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CMSG_GMTICKET_UPDATETEXT = 0x8A7B,
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CMSG_GM_NUKE = 0x00,
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@@ -454,7 +454,7 @@ enum Opcodes
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MSG_GM_SHOWLABEL = 0x00,
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MSG_GM_SUMMON = 0x00,
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MSG_GUILD_BANK_LOG_QUERY = 0x00,
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MSG_GUILD_BANK_MONEY_WITHDRAWN = 0xDE77,
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MSG_GUILD_BANK_MONEY_WITHDRAWN = 0x00, // Can be 0xDE77
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MSG_GUILD_EVENT_LOG_QUERY = 0x00,
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MSG_GUILD_PERMISSIONS = 0x00,
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MSG_INSPECT_ARENA_TEAMS = 0x00,
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@@ -416,6 +416,7 @@ class WorldSession
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void HandleMoveUnRootAck(WorldPacket& recvPacket);
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void HandleMoveRootAck(WorldPacket& recvPacket);
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void HandleLookingForGroup(WorldPacket& recvPacket);
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void HandleReturnToGraveyard(WorldPacket& recvPacket);
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// new inspect
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void HandleInspectOpcode(WorldPacket& recvPacket);
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