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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 17:05:44 +01:00
*Fix broken cone spells and chain spells.
--HG-- branch : trunk
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@@ -1397,11 +1397,6 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
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x = m_targets.m_destX;
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y = m_targets.m_destY;
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}
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else if(type == PUSH_SELF_CENTER)
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{
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x = m_caster->GetPositionX();
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y = m_caster->GetPositionY();
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}
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else if(type == PUSH_TARGET_CENTER)
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{
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Unit *target = m_targets.getUnitTarget();
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@@ -1413,6 +1408,11 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
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x = target->GetPositionX();
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y = target->GetPositionY();
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}
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else
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{
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x = m_caster->GetPositionX();
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y = m_caster->GetPositionY();
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}
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Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry);
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if((m_spellInfo->AttributesEx3 & SPELL_ATTR_EX3_PLAYERS_ONLY)
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@@ -81,7 +81,6 @@ enum SpellNotifyPushType
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PUSH_IN_FRONT,
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PUSH_IN_BACK,
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PUSH_IN_LINE,
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PUSH_SELF_CENTER,
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PUSH_DEST_CENTER,
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PUSH_TARGET_CENTER,
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};
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@@ -653,11 +652,7 @@ namespace Trinity
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if(i_caster->isInLine((Unit*)(itr->getSource()), i_radius ))
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i_data->push_back(itr->getSource());
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break;
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case PUSH_SELF_CENTER:
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if(i_caster->IsWithinDistInMap((Unit*)(itr->getSource()), i_radius))
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i_data->push_back(itr->getSource());
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break;
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case PUSH_DEST_CENTER:
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default:
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if((itr->getSource()->GetDistance(i_spell.m_targets.m_destX, i_spell.m_targets.m_destY, i_spell.m_targets.m_destZ) < i_radius ))
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i_data->push_back(itr->getSource());
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break;
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