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* Add a few more tables to pdump
--HG-- branch : trunk
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@@ -26,7 +26,7 @@
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#include "ObjectMgr.h"
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// Character Dump tables
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#define DUMP_TABLE_COUNT 24
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#define DUMP_TABLE_COUNT 26
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struct DumpTable
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{
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@@ -37,6 +37,7 @@ struct DumpTable
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static DumpTable dumpTables[DUMP_TABLE_COUNT] =
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{
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{ "characters", DTT_CHARACTER },
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{ "character_declinedname", DTT_CHAR_TABLE },
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{ "character_achievement", DTT_CHAR_TABLE },
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{ "character_achievement_progress", DTT_CHAR_TABLE },
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{ "character_queststatus", DTT_CHAR_TABLE },
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@@ -50,12 +51,14 @@ static DumpTable dumpTables[DUMP_TABLE_COUNT] =
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{ "character_glyphs", DTT_CHAR_TABLE },
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{ "character_talent", DTT_CHAR_TABLE },
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{ "character_inventory", DTT_INVENTORY },
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{ "character_equipmentsets", DTT_INVENTORY },
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{ "mail", DTT_MAIL },
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{ "mail_items", DTT_MAIL_ITEM },
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{ "item_instance", DTT_ITEM },
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{ "character_gifts", DTT_ITEM_GIFT },
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{ "item_text", DTT_ITEM_TEXT },
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{ "character_pet", DTT_PET },
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{ "character_pet_declinedname", DTT_PET },
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{ "pet_aura", DTT_PET_TABLE },
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{ "pet_spell", DTT_PET_TABLE },
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{ "pet_spell_cooldown", DTT_PET_TABLE },
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