ICC/Sindragosa:

POINT_FROSTWYRM_LAND now is EFFECT_MOTION_TYPE
This commit is contained in:
LiMCrosS
2012-01-28 19:27:52 -02:00
parent 03953930f9
commit fa384665af

View File

@@ -646,7 +646,7 @@ class npc_spinestalker : public CreatureScript
void MovementInform(uint32 type, uint32 point)
{
if (type != POINT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
if (type != EFFECT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
return;
me->setActive(false);
@@ -761,7 +761,7 @@ class npc_rimefang : public CreatureScript
void MovementInform(uint32 type, uint32 point)
{
if (type != POINT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
if (type != EFFECT_MOTION_TYPE || point != POINT_FROSTWYRM_LAND)
return;
me->setActive(false);