Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.

(Mirror Image is currently a hacked exception and was already working)
Still need to correctly implement cloning of weapons, though.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-06-07 01:59:04 +02:00
parent 770ae68e66
commit fa4c813368
2 changed files with 4 additions and 4 deletions

View File

@@ -3706,7 +3706,7 @@ void Spell::EffectSummonType(uint32 i)
TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
TempSummon * summon = m_originalCaster->SummonCreature(entry, pos, summonType, duration);
summon = m_originalCaster->SummonCreature(entry, pos, summonType, duration);
if (!summon)
continue;
if (properties->Category == SUMMON_CATEGORY_ALLY)
@@ -3747,7 +3747,10 @@ void Spell::EffectSummonType(uint32 i)
}
if (summon)
{
summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
summon->SetCreatorGUID(m_originalCaster->GetGUID());
}
}
void Spell::EffectLearnSpell(uint32 i)

View File

@@ -125,9 +125,6 @@ struct boss_volazjAI : public ScriptedAI
// Summon clone
if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,0))
{
// required for correct visual
// Fixme: allow mirror image query to send other guid to get rid of minion status
summon->SetUInt64Value(UNIT_FIELD_CREATEDBY, plr->GetGUID());
// clone
plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
// set phase