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Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.
(Mirror Image is currently a hacked exception and was already working) Still need to correctly implement cloning of weapons, though. --HG-- branch : trunk
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@@ -125,9 +125,6 @@ struct boss_volazjAI : public ScriptedAI
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// Summon clone
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if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,0))
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{
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// required for correct visual
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// Fixme: allow mirror image query to send other guid to get rid of minion status
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summon->SetUInt64Value(UNIT_FIELD_CREATEDBY, plr->GetGUID());
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// clone
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plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
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// set phase
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