Core/Guilds: Fix a possible client crash in MSG_GUILD_BANK_LOG_QUERY

This commit is contained in:
Machiavelli
2011-01-10 20:57:58 +01:00
parent b2404c1a26
commit fa8e5047a6

View File

@@ -185,13 +185,15 @@ void Guild::BankEventLogEntry::WritePacket(WorldPacket& data) const
data << uint8(m_eventType);
data << uint64(MAKE_NEW_GUID(m_playerGuid, 0, HIGHGUID_PLAYER));
data << uint32(m_itemOrMoney);
if (!IsMoneyEvent(m_eventType))
// if ( m_eventType != 4 || m_eventType != 5 || m_eventType != 6 || m_eventType != 8 || m_eventType != 9 )
if (m_eventType < GUILD_BANK_LOG_DEPOSIT_MONEY)
{
data << uint32(m_itemStackCount);
if (m_eventType == GUILD_BANK_LOG_MOVE_ITEM || m_eventType == GUILD_BANK_LOG_MOVE_ITEM2)
data << uint8(m_destTabId);
}
data << uint32(::time(NULL) - m_timestamp);
data << uint32(time(NULL) - m_timestamp);
}
///////////////////////////////////////////////////////////////////////////////