Scripts/ScarletEnclave: 4ee84bb followup

This commit is contained in:
ccrs
2019-07-12 20:30:52 +02:00
parent 294a3a2789
commit fa9a4ee20d

View File

@@ -18,6 +18,7 @@
#include "ScriptMgr.h"
#include "CombatAI.h"
#include "CreatureTextMgr.h"
#include "G3DPosition.hpp"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "Log.h"
@@ -33,7 +34,6 @@
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "Vehicle.h"
#include <G3D/Vector3.h>
/*######
##Quest 12848
@@ -400,31 +400,31 @@ class spell_death_knight_initiate_visual : public SpellScript
## npc_eye_of_acherus
######*/
enum EyeOfAcherus
enum EyeOfAcherusMisc
{
SPELL_EYE_VISUAL = 51892,
SPELL_EYE_FLIGHT_BOOST = 51923,
SPELL_EYE_FLIGHT = 51890,
SPELL_EYE_VISUAL = 51892,
SPELL_EYE_FLIGHT_BOOST = 51923,
SPELL_EYE_FLIGHT = 51890,
EVENT_MOVE_START = 1,
EVENT_MOVE_START = 1,
TALK_MOVE_START = 0,
TALK_CONTROL = 1,
TALK_MOVE_START = 0,
TALK_CONTROL = 1,
POINT_EYE_FALL = 1,
POINT_EYE_MOVE_END = 3
POINT_EYE_FALL = 1,
POINT_EYE_MOVE_END = 3
};
Position const EyeOFAcherusFallPoint = { 2361.21f, -5660.45f, 496.7444f, 0.0f };
Position const EyeOfAcherusPath[] =
G3D::Vector3 const EyeOfAcherusPath[] =
{
{ 2361.21f, -5660.45f, 496.744f },
{ 2341.57f, -5672.8f, 538.394f },
{ 1957.4f, -5844.1f, 273.867f },
{ 1758.01f, -5876.79f, 166.867f }
};
std::size_t const EyeOfAcherusPathSize = std::extent<decltype(EyeOfAcherusPath)>::value;
std::size_t constexpr EyeOfAcherusPathSize = std::extent<decltype(EyeOfAcherusPath)>::value;
class npc_eye_of_acherus : public CreatureScript
{
@@ -435,18 +435,22 @@ class npc_eye_of_acherus : public CreatureScript
{
npc_eye_of_acherusAI(Creature* creature) : ScriptedAI(creature)
{
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
creature->SetDisplayId(creature->GetCreatureTemplate()->Modelid1);
creature->SetReactState(REACT_PASSIVE);
creature->SetDisableGravity(true);
creature->SetControlled(true, UNIT_STATE_ROOT);
}
void JustAppeared() override
{
ScriptedAI::JustAppeared();
DoCastSelf(SPELL_EYE_VISUAL);
me->SetReactState(REACT_PASSIVE);
me->SetDisableGravity(true);
me->SetControlled(true, UNIT_STATE_ROOT);
Movement::MoveSplineInit init(me);
init.MoveTo(EyeOFAcherusFallPoint.GetPositionX(), EyeOFAcherusFallPoint.GetPositionY(), EyeOFAcherusFallPoint.GetPositionZ(), false);
init.MoveTo(PositionToVector3(EyeOFAcherusFallPoint), false);
init.SetFall();
me->GetMotionMaster()->LaunchMoveSpline(std::move(init), POINT_EYE_FALL, MOTION_PRIORITY_NORMAL, POINT_MOTION_TYPE);
_events.ScheduleEvent(EVENT_MOVE_START, 7s);
}
void OnCharmed(bool /*isNew*/) override { }
@@ -463,21 +467,14 @@ class npc_eye_of_acherus : public CreatureScript
{
DoCastSelf(SPELL_EYE_FLIGHT_BOOST);
me->SetControlled(false, UNIT_STATE_ROOT);
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
{
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
me->SetSpeedRate(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)));
for (uint8 itr = 0; itr < MAX_MOVE_TYPE; ++itr)
me->SetSpeedRate(UnitMoveType(itr), owner->GetSpeedRate(UnitMoveType(itr)));
Talk(TALK_MOVE_START, owner);
}
Movement::PointsArray path;
path.reserve(EyeOfAcherusPathSize);
std::transform(std::begin(EyeOfAcherusPath), std::end(EyeOfAcherusPath), std::back_inserter(path), [](Position const& pos)
{
return G3D::Vector3(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ());
});
Movement::PointsArray path(EyeOfAcherusPath, EyeOfAcherusPath + EyeOfAcherusPathSize);
Movement::MoveSplineInit init(me);
init.MovebyPath(path);
me->GetMotionMaster()->LaunchMoveSpline(std::move(init), POINT_EYE_MOVE_END, MOTION_PRIORITY_NORMAL, POINT_MOTION_TYPE);
@@ -491,20 +488,27 @@ class npc_eye_of_acherus : public CreatureScript
void MovementInform(uint32 movementType, uint32 pointId) override
{
if (movementType == POINT_MOTION_TYPE && pointId == POINT_EYE_MOVE_END)
if (movementType != POINT_MOTION_TYPE)
return;
switch (pointId)
{
me->RemoveAllAuras();
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
{
owner->RemoveAura(SPELL_EYE_FLIGHT_BOOST);
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
me->SetSpeedRate(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)));
Talk(TALK_CONTROL, owner);
}
me->SetDisableGravity(false);
DoCastSelf(SPELL_EYE_FLIGHT);
case POINT_EYE_FALL:
_events.ScheduleEvent(EVENT_MOVE_START, 2s);
break;
case POINT_EYE_MOVE_END:
me->RemoveAurasDueToSpell(SPELL_EYE_FLIGHT_BOOST);
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
{
owner->RemoveAurasDueToSpell(SPELL_EYE_FLIGHT_BOOST);
for (uint8 itr = 0; itr < MAX_MOVE_TYPE; ++itr)
me->SetSpeedRate(UnitMoveType(itr), owner->GetSpeedRate(UnitMoveType(itr)));
Talk(TALK_CONTROL, owner);
}
DoCastSelf(SPELL_EYE_FLIGHT);
break;
default:
break;
}
}